AknA
Well-Known Member
- Joined
- Feb 11, 2012
- Messages
- 1,794
We had that in the beginning but it caused some issues.Trying to use Templar to farm in an area where I want it to multipull a good crowd of mobs and aoe them down... and I really would like to better control how multipull works... such as setting pull range so that it doesn't continue to try and pull more mobs to reach the number of mobs you have set. Something similar to the Combat Puller plugin. In fact i've had mild success disabling templars multipull and just using the combat puller plugin but the loot during combat clashes.
tldr; better multi-pull would be awesome
I'll try to come up with a way how to implement it without it causing issues.