Hi i just tested tankleader latest version as of today..
I don't know what i should say, I feel real disappointed.
The tanks just wandering around going out to opens and getting killed, and when it finally spots an enemy it uses auto aim and instant shooting like a bot would do, no human feeling into the shoot part here just a really really bad bot.
It needs a function that measures how far the enemy's are away from it, if long range away, let the pulse circel relax and get down and be steady then it can shoot if very short range shoot instant while it can.
I also suggest that you guys get implemented a random leave game after death, for now its almost instant add 7-10 seconds after death.
It just use auto-aim there's no detection of trying to take out the tracks/engine or what so ever.
Last but not least, while the tank is driving around let the turret either be straight forward with a mixed random turret look around feel like a real player would do. I caught it almost each time the turret is 180c away from the enemy and when it finally gets told to kill, it first have to turn the turret and then shoot, but at that time i takes to move that turret around its almost already dead if not dead since it takes 2-5 seconds to turn the turret.