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[PAID] Sushi - Balls Deep (Rogue)

Since you have enabled "WoW Chat Output", I've to warn you that this ingerits risks! <-- I don't use that and i can't seem to find an off switch anywhere :|
 
Sub doesn't work at all :(
Just 2 ambushes -> SnD -> Pooling for Dance -> rotation stucks forever.

No Premed on Subterfuge, no Hemo, no Rupture, DfA w/o bleed (= no Sang Veins up) looks crazy.
View attachment 161233
View attachment 161234

Hemo is used properly from your log

i moved the DfA to finisher part of the rotation
changed the Ambush for Subterfuge a bit
moved Prem up in the priority ... but can't see any reason to use prem while subterfuge is active

will test now with your talentchoice, ShadowDance was only tested in combination with ShadowReflection, but it looks like your current energy is not returned properly (from first look)
 
Since you have enabled "WoW Chat Output", I've to warn you that this ingerits risks! <-- I don't use that and i can't seem to find an off switch anywhere :|
see my screen
 

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Sub doesn't work at all :(
Just 2 ambushes -> SnD -> Pooling for Dance -> rotation stucks forever.

No Premed on Subterfuge, no Hemo, no Rupture, DfA w/o bleed (= no Sang Veins up) looks crazy.
View attachment 161233
View attachment 161234

still looking at the pooling issue ... everything else could be resolved
DfA is now used in the Finisher part of the Rotation AND when Rupture is up
Hemorrhage - couldn't reproduce ur issue, since your log said it was casted
Prem - works fine for me (even with your Talents and glyphs)
 
update v1.0.1.34 is now up for approval


  • Dead from Above is now waiting for bleeding (Sang Veins / Rupture)
  • Removed obsolete code
  • Removed subterfuge timer, aura is now returned properly
 
An error has occurred..

When I run has detected program started but when exposed to the monster appeared the following error ~ what solutions?


1420201572783.jpg



1420201573576.jpg
 
Prep for vanish is already in there
Ok, here is my 3.5 hours of dungeon runs as PvE Assassination. No Preparation in 3.5 hours :D
I use glyph of Disappearance.
View attachment 6948 2015-01-02 01.19.txt

Tricks on Focus, why?
it does not provide any dps increase anymore
It is used for aggro management :) Especially in AoE and in dungeons with bad/slowpoke tank.
Tricks are energy and GCD free, so can be used on cooldown w/o any rotation impact.

Hemorrhage - couldn't reproduce ur issue, since your log said it was casted
It was, but it lasts only 24 sec minus 2 sec per Sinister Calling proc. So.. it need to be refreshed or clipped for 100% uptime. Not just "was casted some time ago" ;)
Later into expansion Multistrike value will become higher → more SC procs → harder bleeds management → less DPS.

Hope you are in vanguard of raiders to catch the moment and prepare your routine for it. Or else you'll get a lot of rage while everything will be fine for you :(

Prem - works fine for me (even with your Talents and glyphs)
That is why we hate you: everything works fine for you, but not for customers :D

Let's wait for .34 approve ;) Hope to see anything to test for Subtlety.

Tell me please:
1) what is Automatic mode enable/disable. It's not self explanatory :(
2) Are dungeon bosses recognized as bosses by it's type? Sometimes had issues with no auto Vendetta (glyphed) + Shadow Reflection :(
You can see it in my 3.5 log if you want to search :D Removed Vendetta glyph and switched to Venom Rush somewhere in a middle of log and since then all auto bursts were fine. Will test again properly :) But maybe you can guess what was wrong.
3) Have you some energy cap prevention logic? Venom Rush on 3 targets gives a lot of regen while applying Ruptures. Looks like routine prioritizes Blindsided Dispatch over mutilate and Rupture is cheap enough (25 energy) → I faced energy capping even at low ilvl :(
May be an issue for high ilvl characters talented with Venom Rush.
 
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Can't see any multi-poison maintain attempt (at least FoK usage) if talented with Venom Rush (Twin Ogron, Brackenspore). Need to be done manually now.
So.. which one tier 7 talent is supported/tested by you?
 
I'll look at your issues tomorrow and will test it on dungeons...

Energy capping prevention is in there already.

Shadow reflection and dfa are tested, venom rush wasn't tested since it has only a passive component and there is not much to do with it, but will check again and also check for fok in single rotation (when aoe is not enabled by user).

We're currently working on a better core and will merge the routine into the new core within the next weeks/days.

Why noone answered-> we had a weekend in our country.

Self explanation of the usage of different settings -> will be solved with the new core, cause we will make functionalities between different of our routines the same.

This means settings for general use (keys, modes) will be simplified and will get a more intuitive usage.

We are also working on a way for better user support by adding multiple languages for the gui,setting and some messages.

Don't know the current way of "is the unit a boss" but it will be merged to a more stable and save way to examine of we are fighting a boss.

I'll examine your long log tomorrow and what the routine does and what it hasn't done.

My tests are mainly done on dummies which are correct identified, but will run tests in dungeons before the next update will be pushed.

Thanks for your suggestions, examinations and explanations... We will take all of it into account
 
When I run has detected program started but when exposed to the monster appeared the following error ~ what solutions?


1420201572783.jpg



1420201573576.jpg
please attach a log, we can'T do anything with these screenshots
the spell with the id 72968 is not used by the combat routine, it is not even a spell from a class (no dk, no paladin, no rogue, nothing), it is an effect of an item Spell:Precious's Ribbon - Spell - World of Warcraft , Item: Precious' Ribbon - Item - World of Warcraft)
Please deactivate all Plugins that you are maybe using and try again.

If not working, attach a complete, unedited Honorbuddy Logfile https://www.thebuddyforum.com/honor...ides/9859-attach-hb-db-log-file-pictures.html
 
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Ok, here is my 3.5 hours of dungeon runs as PvE Assassination. No Preparation in 3.5 hours :D
I use glyph of Disappearance.
View attachment 161627
Makes sense, we talked about Subtlety last time, this time about Assassination -> u reported the issue for subtletly, i investigated subtlety, subtlety works just fine!

Will test assassination in some minutes, after i checked the SR issue.

It was, but it lasts only 24 sec minus 2 sec per Sinister Calling proc. So.. it need to be refreshed or clipped for 100% uptime. Not just "was casted some time ago" ;)
Later into expansion Multistrike value will become higher → more SC procs → harder bleeds management → less DPS.

Hope you are in vanguard of raiders to catch the moment and prepare your routine for it. Or else you'll get a lot of rage while everything will be fine for you :(
The routine is tested by active heroic and mythic raiders, but every tester has only a very small scenario to test ... and most of them are testing the subtlety specc, which works fine, noone has reported issues with assassination, until now (which will be examined (i'm on it right now)

That is why we hate you: everything works fine for you, but not for customers :D
that's not true, u love me

Let's wait for .34 approve ;) Hope to see anything to test for Subtlety.
so any feedback?

Tell me please:
1) what is Automatic mode enable/disable. It's not self explanatory :(
This will switch on it's own between aoe and singletarget
2) Are dungeon bosses recognized as bosses by it's type? Sometimes had issues with no auto Vendetta (glyphed) + Shadow Reflection :(
double checked the code, and seems to be okay (boss detection), testing will be done within the next hours, so i assume it is an issue with SR logic for Assassination

3) Have you some energy cap prevention logic? Venom Rush on 3 targets gives a lot of regen while applying Ruptures. Looks like routine prioritizes Blindsided Dispatch over mutilate and Rupture is cheap enough (25 energy) → I faced energy capping even at low ilvl :(

May be an issue for high ilvl characters talented with Venom Rush.

currently looking at it, since the anti-capping should work (untested).
but maybe we'Ve to incorporate some talents, since the rotation is slightly different for people that've choosen marked for death as talent

edit: the testing will take a bit longer than expected ... a dungeon invite popsup once an hour and i've currently 5 different tests to run -.-


edit2: these are the current changes that will be pushed to the store after a successfull testing

Assassination
- FoK in ST rotation when needed
- SR added


Subtlety
- tweaked Hemorrhage


Combat
- removed beta rotations


Aurabook
- added Sanguary Veins for tracking bleeds


General
- removed some obsolete code
- removed some redundant code
 
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Can't see any multi-poison maintain attempt (at least FoK usage) if talented with Venom Rush (Twin Ogron, Brackenspore). Need to be done manually now.
So.. which one tier 7 talent is supported/tested by you?
which specc?
 
which specc?
Assassination :) (I don't really trust you enough to go as Subtlety :D)
Rogue need to maintain multi-poisons for cleave (2-3) rotation because multi-Rupture lasts 24 sec while poison lasts only 12 sec and has not 100% chance to be applied. :D
It's required not only for Venom Rush but also as a part of cleave rotation. (anyway if needed to cleave a lot VR becomes best choice).
Second part of this post :P


Haven't tied Sub because of stuck at pooling for Dance :( So don't even know if some issues exist.
Haven't checked .34 because finished all rogue's PvE things for this week :(

I can't see Tricks on focus in changelog!
 
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Assassination :) (I don't really trust you enough to go as Subtlety :D)
Rogue need to maintain multi-poisons for cleave (2-3) rotation because multi-Rupture lasts 24 sec while poison lasts only 12 sec and has not 100% chance to be applied. :D
It's required not only for Venom Rush but also as a part of cleave rotation. (anyway if needed to cleave a lot VR becomes best choice).
Second part of this post :P


Haven't tied Sub because of stuck at pooling for Dance :( So don't even know if some issues exist.
Haven't checked .34 because finished all rogue's PvE things for this week :(

I can't see Tricks on focus in changelog!

u can't see tricks, since i'm focused on bugfixing
boss detection seems to be broken for HB, will write a fix after first dungeon
 
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