What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Superbad (Druid CC)

Status
Not open for further replies.
Not sure why but since the latest update it's trying to cast healing touch with no predator's swiftness proc, it seems to happen after leaving combat, for example after killing a mob. Here is a log snippet:

Code:
[21:20:01.332 D] Cleared POI - Reason POI is dead from Combat
[21:20:01.332 D] Cleared POI
[21:20:01.733 D] [CGSpellBook::CastSpell] Override ID: 5185, KnownIndex: 46
[21:20:01.765 N] Healing Touch
[21:20:02.038 D] Changed POI to:Type: Loot, Name: Scalding Rock Elemental
[21:20:02.302 D] InteractDebug:647199204
[21:20:02.331 D] Interact Done:647199204
[21:20:02.363 D] [Lua.Events] Attached to event LOOT_OPENED with handler 
[21:20:03.746 N] Looting Scalding Rock Elemental Guid:0xF1309D250020692D
[21:20:03.747 V] Blacklisting F1309D250020692D for 00:15:00 [Type: Loot]
[21:20:03.747 V] Blacklisting F1309D250020692D for 00:00:02 [Type: Loot]


Turn off Healing out of Combat. There is option for that.
 
Not sure why but since the latest update it's trying to cast healing touch with no predator's swiftness proc, it seems to happen after leaving combat, for example after killing a mob. Here is a log snippet:

Code:
[21:20:01.332 D] Cleared POI - Reason POI is dead from Combat
[21:20:01.332 D] Cleared POI
[21:20:01.733 D] [CGSpellBook::CastSpell] Override ID: 5185, KnownIndex: 46
[21:20:01.765 N] Healing Touch
[21:20:02.038 D] Changed POI to:Type: Loot, Name: Scalding Rock Elemental
[21:20:02.302 D] InteractDebug:647199204
[21:20:02.331 D] Interact Done:647199204
[21:20:02.363 D] [Lua.Events] Attached to event LOOT_OPENED with handler 
[21:20:03.746 N] Looting Scalding Rock Elemental Guid:0xF1309D250020692D
[21:20:03.747 V] Blacklisting F1309D250020692D for 00:15:00 [Type: Loot]
[21:20:03.747 V] Blacklisting F1309D250020692D for 00:00:02 [Type: Loot]

There is indeed a bug. Fix in next release
 
I was just wondering if you have any "patchnotes" on the changes made in each revision? I'm interested what the "huge" performance increase was in rev 92 and keep up the amazing work! :D

:)
Thats all top secret! I throw out a huge changelog with the next revision. I am still improvinf stuff
 
There is indeed a bug. Fix in next release

Nice. Also, strangely (because I saw the changes you made) it's still breaking when fighting multiple mobs with the Cenarion Ward talent. Perhaps it's only me, bit of a head scratcher.

Here is an example from my log:

Code:
[10:36:09.915 D] [CGSpellBook::CastSpell] Override ID: 1822, KnownIndex: 61
[10:36:09.929 N] Rake
[10:36:17.047 N] Currect target is invalid. Switching to Thunder Hold Sharp-Shooter Distance: 8!
[10:36:25.434 D] [CGSpellBook::CastSpell] Override ID: 102351, KnownIndex: 38
[10:36:25.448 N] Cenarion Ward
[10:36:25.615 D] [CGSpellBook::CastSpell] Override ID: 102351, KnownIndex: 38
[10:36:32.647 D] [CGSpellBook::CastSpell] Override ID: 1822, KnownIndex: 61
[10:36:32.678 N] Rake

Notice the 8 second gap after switching targets, during that period Cenarion Ward was on cooldown but it's just sitting there doing nothing and dying if I don't intervene.
 
Nice. Also, strangely (because I saw the changes you made) it's still breaking when fighting multiple mobs with the Cenarion Ward talent. Perhaps it's only me, bit of a head scratcher.

Here is an example from my log:

Code:
[10:36:09.915 D] [CGSpellBook::CastSpell] Override ID: 1822, KnownIndex: 61
[10:36:09.929 N] Rake
[10:36:17.047 N] Currect target is invalid. Switching to Thunder Hold Sharp-Shooter Distance: 8!
[10:36:25.434 D] [CGSpellBook::CastSpell] Override ID: 102351, KnownIndex: 38
[10:36:25.448 N] Cenarion Ward
[10:36:25.615 D] [CGSpellBook::CastSpell] Override ID: 102351, KnownIndex: 38
[10:36:32.647 D] [CGSpellBook::CastSpell] Override ID: 1822, KnownIndex: 61
[10:36:32.678 N] Rake

Notice the 8 second gap after switching targets, during that period Cenarion Ward was on cooldown but it's just sitting there doing nothing and dying if I don't intervene.

It might be broken again. I changed nearly eveything regarding spells, buffs abd debuffs :)
 
It might be broken again. I changed nearly eveything regarding spells, buffs abd debuffs :)

Yes I saw some big changes come through. But also, I'm not entirely sure but I wonder if there might be a game engine bug with the cooldowns for certain spells. I make my own LUA profiles and on my Rogue there is one spell which always returns 0 on GetSpellCooldown() when it's clearly still on cd, and I haven't found a reasonable workaround for that yet, the end result is my profile spams that spell before it is ready to be cast. If a similar behaviour is occurring with the Druid talent then you may have to instruct the routine not to hang when trying to cast that particular spell. Assuming it's not an obvious error on your end it might be worth double checking.
 
Hi all,

Is there anyway to have teh CC focus on a single target, right now while questing it is doing a certain amount of damage before then moving onto the next targets thats attacking it. This might be good in a raid to spread the RIP damage etc however while questing it has died a number of times because it hasnt finished off a mob ?
Thanks
 
Hi all,

Is there anyway to have teh CC focus on a single target, right now while questing it is doing a certain amount of damage before then moving onto the next targets thats attacking it. This might be good in a raid to spread the RIP damage etc however while questing it has died a number of times because it hasnt finished off a mob ?
Thanks

Try to disable "rake cycle" :)
 
Yeah, you can help me with translations.
I just need the following 2 in order so make Shifting work:

1.) "Cat Form"
2.) "Bear Form"

If other people like to use this feature with the client language.. feel free to post the correct Spell Names.



Regarding Rake / Mangle:

The damage of Rake is calculated with the following formula:
Code:
 ((99 + (AttackPower*0.3))*DamageMultiplier())*(1 + mastery)

DamageMultiplier:
Code:
Tiger's Fury ->  1.15
Savage Roar -> 1.3
Dream of Cenarius -> 1.25
Natures Vigil -> 1.2

Mangle Dmg:
Code:
(normalized Mainhand DPS * 5 + 78) *DamageMultiplier()


Sooo you will notice the following difference:
Mangle and Rake get buffed by our damage multipliers.
Only Rake will benefit from AP and Mastery. What does that mean?
If you got a shitty Weapon and lots of Mastery -> We will use Rake
If you got for example some Trinkets that got an Mastery Proc -> Rake might be better for the uptime of the proc.

I hope you can understand what i wrote. :D


1) Облик кошки
2) Облик медведя

Like that.

And let me say once more) Your CC is best) and all this fast updates are really best.

Do you have any other translation problems?

Yeah I understood it all. But SuperBad is calculating all this in real time every hit?

In pvp really need mangle instead of rake... because of slow. Maybe you can make some button for it? Where it force CC to use Mangle always? But is you are sure it is more dps. Ok I can live with that)

The best think you could made is Burst Button. And allow custom of it.

Because my macro for burst is:

1) Tiger Fury
2) Engineer
3) Incarnation
4) Racial(troll)
5) Berserk(feral)

BTW where did you get formulas?
 
1) Облик кошки
2) Облик медведя

Like that.

And let me say once more) Your CC is best) and all this fast updates are really best.

Do you have any other translation problems?

Yeah I understood it all. But SuperBad is calculating all this in real time every hit?

In pvp really need mangle instead of rake... because of slow. Maybe you can make some button for it? Where it force CC to use Mangle always? But is you are sure it is more dps. Ok I can live with that)

The best think you could made is Burst Button. And allow custom of it.

Because my macro for burst is:

1) Tiger Fury
2) Engineer
3) Incarnation
4) Racial(troll)
5) Berserk(feral)

BTW where did you get formulas?

I have read your old post, too. Just had no time to answer. :p:)
Dont like to write much @ smartphone
 
Wanted to add about formulas, thought as well make it as reply with quote) sry.

My Rake always hit less than Mangle( but it hits Rake...
 
Last edited:
Wanted to add about formulas, thought as well make it as reply with quote) sry.

My Rake always hit less than Mangle( but it hits Rake...

Please sent me an anonymous amory link via pm and i recheck it.
Maybe there is also another bug - maybe it cant detect rake on your target.
 
Since yesterdays update I have been unable to get this CR to work with Questing Bot... Just sits there stealthed, so I switch to Singular, starts up as expected. Worked fine until last nights update.
 
Since yesterdays update I have been unable to get this CR to work with Questing Bot... Just sits there stealthed, so I switch to Singular, starts up as expected. Worked fine until last nights update.

Turn of the stealth option please. Also i would need a logfile . :)
 
Status
Not open for further replies.
Back
Top