What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Superbad (Druid CC)

Status
Not open for further replies.
Thnx for dealing with Ravage pvp proc.

Now have new problem. Sometimes bot just start to spam Rake instead of Mangle. He keeps up dots and all, but spam Rake. Rake cycle is off.

When I reload HB, all comes normal.
 
Deleted, reunziped, started HB and selected superbad worked fine. As soon as i restart HB to get 91, Superbad never shows up again... only error is the:

Going to try a fresh install of hb with no plugins...
Reinstalled a fresh HB, unzipped Superbad, Started HB Superbad updated, then restarted and does not offer Superbad as CR...starts up Singular automatically...

Hey thumped.
Please try to (re)install net 4.x
http://www.microsoft.com/en-gb/download/details.aspx?id=17851
 
Thnx for dealing with Ravage pvp proc.

Now have new problem. Sometimes bot just start to spam Rake instead of Mangle. He keeps up dots and all, but spam Rake. Rake cycle is off.

When I reload HB, all comes normal.

Hey D3m1an. :)
Superbad calculates the damage of your next Mangle / Rake. In some situations rake hits harder then mangle.
To fully answer your question i need a link to a masked armory. :)

But in general this behaviour is intended.
 
Handnavi this is a pretty spectacular cc. I love the work you do, its the only reason I play feral. Quick issue, I find myself jumping out of form to cast healing touch on boss fights??? This may be something youve already fixed, I havnt played in a while so not sure.

And lastly if you ever find yourself struggling for game time pm me on the forums and I will gladly get you a game card.

Thanks for the nice feedback. :)
Issues with healing touch have been fixed.
 
Handhavi

Thank you for your answer. I think you really need to do the burst button.The best way to it be user defined, so I could make my own "burst". Because I need Berserk+Incarnation+Engineer gloves+some racial(I am troll).

Why powershift doesn't work in russian client? There is some translation problem?

Yeah, there are translation problems. :(
 
Handnavi maybe I can give you some help with translations?

How can Rake hit harder? Quite not understand. Do you have some info for it? Never saw that info.

Didn't think it is so cool, that it even calculate damage)

Sometimes it never uses Mangle entire fight)
 
Last edited:
Handnavi maybe I can give you some help with translations?

How can Rake hit harder? Quite not understand. Do you have some info for it? Never saw that info.

Didn't think it is so cool, that it even calculate damage)

Sometimes it never uses Mangle entire fight)

Yeah, you can help me with translations.
I just need the following 2 in order so make Shifting work:

1.) "Cat Form"
2.) "Bear Form"

If other people like to use this feature with the client language.. feel free to post the correct Spell Names.



Regarding Rake / Mangle:

The damage of Rake is calculated with the following formula:
Code:
 ((99 + (AttackPower*0.3))*DamageMultiplier())*(1 + mastery)

DamageMultiplier:
Code:
Tiger's Fury ->  1.15
Savage Roar -> 1.3
Dream of Cenarius -> 1.25
Natures Vigil -> 1.2

Mangle Dmg:
Code:
(normalized Mainhand DPS * 5 + 78) *DamageMultiplier()


Sooo you will notice the following difference:
Mangle and Rake get buffed by our damage multipliers.
Only Rake will benefit from AP and Mastery. What does that mean?
If you got a shitty Weapon and lots of Mastery -> We will use Rake
If you got for example some Trinkets that got an Mastery Proc -> Rake might be better for the uptime of the proc.

I hope you can understand what i wrote. :D
 
any1 getting error after new update? Compiler Error: error CS0006: Metadata file 'System.Runtime.Caching.dll' could not be found
 
I will, once again, just thank you, for all the work you put into this. Not just the CC, but also in this thread!

You are awesome! This CC is the only reason i play Feral, and I'm usually always in top 3 dps :D
 
Not sure why but since the latest update it's trying to cast healing touch with no predator's swiftness proc, it seems to happen after leaving combat, for example after killing a mob. Here is a log snippet:

Code:
[21:20:01.332 D] Cleared POI - Reason POI is dead from Combat
[21:20:01.332 D] Cleared POI
[21:20:01.733 D] [CGSpellBook::CastSpell] Override ID: 5185, KnownIndex: 46
[21:20:01.765 N] Healing Touch
[21:20:02.038 D] Changed POI to:Type: Loot, Name: Scalding Rock Elemental
[21:20:02.302 D] InteractDebug:647199204
[21:20:02.331 D] Interact Done:647199204
[21:20:02.363 D] [Lua.Events] Attached to event LOOT_OPENED with handler 
[21:20:03.746 N] Looting Scalding Rock Elemental Guid:0xF1309D250020692D
[21:20:03.747 V] Blacklisting F1309D250020692D for 00:15:00 [Type: Loot]
[21:20:03.747 V] Blacklisting F1309D250020692D for 00:00:02 [Type: Loot]
 
I was just wondering if you have any "patchnotes" on the changes made in each revision? I'm interested what the "huge" performance increase was in rev 92 and keep up the amazing work! :D
 
Status
Not open for further replies.
Back
Top