theatristformallyknownasG
Active Member
- Joined
- Jan 16, 2010
- Messages
- 3,041
- Reaction score
- 8
lot of this happening, trying to just sort my stash, this is with 1.9, I'll try 1.8 so you can see where the error may be.
03:23:23.851 D] [GilesTrinity] GSDebug: Stash routine started.
[03:23:24.433 N] ===== Type: =====: Armor
[03:23:24.433 N] ===== ItemType: =====: MightyBelt
[03:23:24.433 N] ===== Item's Primary Stat =====: 95
[03:23:24.433 N] ===== Item's Max Primary Stat =====: 300
[03:23:24.433 N] ===== Item's Primary Stat Points =====: 3167
[03:23:24.439 D] System.OverflowException: Value was either too large or too small for an Int32.
at System.Convert.ToInt32(Double value)
at GilesTrinity.GilesTrinity.ValueThisItem(GilesCachedACDItem thisitem, GilesItemType thisGilesItemType)
at GilesTrinity.GilesTrinity.GilesStashAttempt(GilesCachedACDItem item)
at GilesTrinity.GilesTrinity.GilesOptimisedStash(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[03:23:24.535 N] ===== Type: =====: WeaponTwoHand
[03:23:24.535 N] ===== ItemType: =====: TwoHandMace
[03:23:24.535 N] ===== Item's Primary Stat =====: 364
[03:23:24.535 N] ===== Item's Max Primary Stat =====: 530
[03:23:24.535 N] ===== Item's Primary Stat Points =====: 6868
[03:23:24.535 N] ===== Final Score =====: 7868
[03:23:24.541 N] ===== Type: =====: Armor
[03:23:26.797 N] ===== Final Score =====: 20681
[03:23:26.798 D] [GilesTrinity] GSDebug: Stash routine started.
[03:23:27.115 N] [GilesTrinity] GSError: Detected a duplicate stash attempt, DB item mis-read error, now forcing this item as a 2-slot item
[03:23:27.115 N] ===== Type: =====: Armor
[03:23:27.115 N] ===== ItemType: =====: MightyBelt
[03:23:27.115 N] ===== Item's Primary Stat =====: 95
[03:23:27.115 N] ===== Item's Max Primary Stat =====: 300
[03:23:27.115 N] ===== Item's Primary Stat Points =====: 3167
[03:23:27.115 D] System.OverflowException: Value was either too large or too small for an Int32.
at System.Convert.ToInt32(Double value)
at GilesTrinity.GilesTrinity.ValueThisItem(GilesCachedACDItem thisitem, GilesItemType thisGilesItemType)
at GilesTrinity.GilesTrinity.GilesStashAttempt(GilesCachedACDItem item)
at GilesTrinity.GilesTrinity.GilesOptimisedStash(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
G
03:23:23.851 D] [GilesTrinity] GSDebug: Stash routine started.
[03:23:24.433 N] ===== Type: =====: Armor
[03:23:24.433 N] ===== ItemType: =====: MightyBelt
[03:23:24.433 N] ===== Item's Primary Stat =====: 95
[03:23:24.433 N] ===== Item's Max Primary Stat =====: 300
[03:23:24.433 N] ===== Item's Primary Stat Points =====: 3167
[03:23:24.439 D] System.OverflowException: Value was either too large or too small for an Int32.
at System.Convert.ToInt32(Double value)
at GilesTrinity.GilesTrinity.ValueThisItem(GilesCachedACDItem thisitem, GilesItemType thisGilesItemType)
at GilesTrinity.GilesTrinity.GilesStashAttempt(GilesCachedACDItem item)
at GilesTrinity.GilesTrinity.GilesOptimisedStash(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[03:23:24.535 N] ===== Type: =====: WeaponTwoHand
[03:23:24.535 N] ===== ItemType: =====: TwoHandMace
[03:23:24.535 N] ===== Item's Primary Stat =====: 364
[03:23:24.535 N] ===== Item's Max Primary Stat =====: 530
[03:23:24.535 N] ===== Item's Primary Stat Points =====: 6868
[03:23:24.535 N] ===== Final Score =====: 7868
[03:23:24.541 N] ===== Type: =====: Armor
[03:23:26.797 N] ===== Final Score =====: 20681
[03:23:26.798 D] [GilesTrinity] GSDebug: Stash routine started.
[03:23:27.115 N] [GilesTrinity] GSError: Detected a duplicate stash attempt, DB item mis-read error, now forcing this item as a 2-slot item
[03:23:27.115 N] ===== Type: =====: Armor
[03:23:27.115 N] ===== ItemType: =====: MightyBelt
[03:23:27.115 N] ===== Item's Primary Stat =====: 95
[03:23:27.115 N] ===== Item's Max Primary Stat =====: 300
[03:23:27.115 N] ===== Item's Primary Stat Points =====: 3167
[03:23:27.115 D] System.OverflowException: Value was either too large or too small for an Int32.
at System.Convert.ToInt32(Double value)
at GilesTrinity.GilesTrinity.ValueThisItem(GilesCachedACDItem thisitem, GilesItemType thisGilesItemType)
at GilesTrinity.GilesTrinity.GilesStashAttempt(GilesCachedACDItem item)
at GilesTrinity.GilesTrinity.GilesOptimisedStash(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
G