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Super Simple Tight Loot for Giles Trinity

I'm interested too, getting bored of sorting through all the crap my bots stash every day. I don't care if it will miss alot of medicore items but im wondering if there are any really good items that would be missed using this? Like 50 million+ items?
The rules are getting much better I think, I don't think you will loose many really good items, have a look through how the rules are calculated and decide from their if you will loose really good loot
 
ill give it a try, nice work

any advice how high i should set the scores for weapon, armor and jewelry or did i missed something? :)
 
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Start off with about 25000 that's what works for me
 
Unified version up now and seems pretty good so far
 
To update to unified version from original, you will need to delete the CompiledAssemblies and the Settings folder (make sure to backup any settings you need to keep) and reset the loot scores to 25000 or desired
 
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Just wanted to say thanks Duck for working on these. I'm testing the unified version right now! Based on your experience would you say 2500 item score captures 10mill items or just 50+mill?
 
Just wanted to say thanks Duck for working on these. I'm testing the unified version right now! Based on your experience would you say 2500 item score captures 10mill items or just 50+mill?
Not really, but you will get a lot less junk, say you got an item with 200vit out of max 200vit and 200str out of max 200 str and 12% movement speed that would be picked up but prob wont sell for 10mill

*you do mean 25,000 too not 2500
 
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New version is up, should be much cleaner and safer code, as well as added items of type "Source" to include min/max damage, some of them sell really well for me. Also will allow followers items if they are extremely high with their relative primary stat, eg very high dex for a scoundrel token
 
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It shouldn't effect the UI at all, only things I have updated is the calculate scores function, try restart DB please
 
Also up now is some logic to override primary stats for certain item types
 
1.8 stretches the config window on giles, and doesn't read the settings I previously had, 1.7 worked fine. rebooted, reset, deleted compiled assemblies etc. trying 1.9 now.

G
 
1.8 stretches the config window on giles, and doesn't read the settings I previously had, 1.7 worked fine. rebooted, reset, deleted compiled assemblies etc. trying 1.9 now.

G

That's strange, all the window sizes etc are in the xaml file which I haven't touched
Also my windows are all fine, can you try downloading the 0.41 xaml file from unified again please
 
That's strange, all the window sizes etc are in the xaml file which I haven't touched
Also my windows are all fine, can you try downloading the 0.41 xaml file from unified again please

Ok, I'll try 0.41 unifed and let you know what happens there. Like I said your version 1.7 works perfectly.

G
 
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