Uploaded version 0.9.7 hopefully fixing 99% of the range checks.
Removed Raise Dead from frost rotation because bot will leave pet to die if pet gets aggro.
I don't know if it's a big loss, the pet is not really considered a part of the Frost rotation to begin with.Thanks
Is this only temp as is this not quite a big dps loss?
In what context? Battlegrounds, solo, heroics?Dosent seem to be working combat rotation seems broken all im getting
[SimpleDK]: SimpleDK has been loaded.
[SimpleDK]: Casting Pillar of Frost.
[SimpleDK]: Casting Blood Tap.
[SimpleDK]: Casting Horn of Winter.
hi. I have a problem, my death knight sometimes pull mobs with icy touch or Death grib as it should do BUT he only hits with white dmg. happens 20% of the pulls. make my allways die.
I hope you reconsider, Fedehat. simpleDK is the only worthwhile DK cc out there.
I would, but I don't know what properties to check or which methods to call to see if it's inside the hitbox. Hence my thread in the dev. forum.+1 i check these forums daily looking to see if youve updated your awesome CC! as a last request could u fix the range bug in the latest version and leave us with a working version please.. and dont give up please
I would, but I don't know what properties to check or which methods to call to see if it's inside the hitbox. Hence my thread in the dev. forum.
Who knows maybe I'll pick it up again later if HB documentation improves alot.
Abandoning range check would cause it to try and use the first ability in the rotation over and over and over until it is in melee range and can cast it. So that would disable all ranged spells basically.Ah mate that sucks your cc was in my opinion the best by far... anything which would make this work again would be awesome even if it just gave up on range checks with a setting and used previous version
private static bool IsInRangeForSpell(string spellName)
{
private static bool IsInRangeForSpell(string spellName)
{
return true;