What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

SimpleDK - DK CC by Fedehat

Status
Not open for further replies.
Can we get a tick box for movement in cc config? as you only really want to use it on bosses
 
Can we get a tick box for movement in cc config? as you only really want to use it on bosses
I'll do you one better, I'll make it auto detect boss fights and automatically disable movement if DisableMovement is enabled. Testing it atm, waiting for dungeon finder zzz.

Done. Uploaded version 0.9.5
 
Last edited:
I got a message loading this Could not find a part of the path 'C:\Users\Owner\Desktop\Honorbuddy 2.0.0.3740\CustomClasses\SimpleDK\Bosses.xml'.
I checked the file is there, Bosses is the only xml in the folder.
 
I got a message loading this Could not find a part of the path 'C:\Users\Owner\Desktop\Honorbuddy 2.0.0.3740\CustomClasses\SimpleDK\Bosses.xml'.
I checked the file is there, Bosses is the only xml in the folder.
Try pasting "C:\Users\Owner\Desktop\Honorbuddy 2.0.0.3740\CustomClasses\SimpleDK\Bosses.xml" in the explorer path bar to ensure that the path is correct.
 
I'll do you one better, I'll make it auto detect boss fights and automatically disable movement if DisableMovement is enabled. Testing it atm, waiting for dungeon finder zzz.

Done. Uploaded version 0.9.5

This CC is awesome was pwning it yesterday in our raid top dps! Also how does simple DK detect the distance as to which it can attack from as bosses are usually large targets and can be attacked from much further but simple dk still needs to get really close to start the DPS rotation even thou its well in range for the boss. Is there a way to detect if in range rather than 5 yards from centre as this is often too close for larger bosses (your probably inside of it :P)
 
Ok I copied and pasted the red text above into the explorer bar and now get a message Windows cannot find 'C:\Users\Owner\Desktop\Honorbuddy 2.0.0.3740\CustomClasses\SimpleDK\Bosses.xml'

Any ideas, I see the file in the folder and the path looks right to me.... thanks
 
fedehat, Would you mind adding a setting to turn off Death and Decay and Pillar of frost if it's not too much trouble. I've been modifying the code to remove those from the rotation when needed. Pillar seems to be gluing me down so I can't move when starting a fight.
 
oh I notice that in the path it says SimpleDK but the file says SimpleDK CC I tried to rename it no change still the same error. now in the path if I change simpledk to simpledk cc it finds it and an internet explorer window opens with it in there.... could something in it be calling out simpledk and not simpledk cc?
 
This CC is awesome was pwning it yesterday in our raid top dps! Also how does simple DK detect the distance as to which it can attack from as bosses are usually large targets and can be attacked from much further but simple dk still needs to get really close to start the DPS rotation even thou its well in range for the boss. Is there a way to detect if in range rather than 5 yards from centre as this is often too close for larger bosses (your probably inside of it :P)
Yeah I saw that during testing, but decided it was better to just release it and fix that afterwards.

fedehat, Would you mind adding a setting to turn off Death and Decay and Pillar of frost if it's not too much trouble. I've been modifying the code to remove those from the rotation when needed. Pillar seems to be gluing me down so I can't move when starting a fight.
Why D&D? It's part of the rotation.
You could just remove the Glyph of Pillar of Frost - Item - World of Warcraft, Pillar of Frost is a 6.66% DPS increase

oh I notice that in the path it says SimpleDK but the file says SimpleDK CC I tried to rename it no change still the same error. now in the path if I change simpledk to simpledk cc it finds it and an internet explorer window opens with it in there.... could something in it be calling out simpledk and not simpledk cc?
Yeah my fault, grab version 0.9.6
 
Yeah I saw that during testing, but decided it was better to just release it and fix that afterwards.

Awesome, also another reason for maybe having a tick box option to disable dnd is because in raids/hcs (at the begging) alot of cc is used and dnd often fucks this right up :P
And then advanced tanking support and were golden !!
 
is there any option in any of the files that would allow you to always selfbuff Path of Frost out of combat?. cheers.
 
Thank you for such a great cc. Your work is top notch.

Sent from my SGH-T959 using Tapatalk
 
I have a quick question, when i use this CC, and my toon is NOT in combat he repeadetly casts frost presence then blood presence, then fron then blood so on and so forth until he either goes into combat, loots, or mounts
any idea how i can stop that?
 
I am having the same problem with the cc switching back and forth from blood and frost presence.
 
Great CC! but movement in PvP seems a little "bugged" or too botish :p It sometimes runs away from the target for 1 or 2 seconds and then comes back, seems too...lame. And sometimes he even keeps moving back and forth perpendicular to the target without attack.. I hope there's some improvement that way soon! thank you
 
In PVP my bot starts jumping around a lot and faces away from the target, other then that its great!
 
Status
Not open for further replies.
Back
Top