mrgalabama
New Member
- Joined
- Jan 15, 2010
- Messages
- 63
Shamanistic Rage will cast if your char is in a stressful fight and the target has 85% or more health left. Idea here is to cast early in the fight or not at all. It's possible if you are that geared you may be taking them below 85% too quickly for it to cast.
On the config items, I was going to add a few options. Let me know what you think of these:
Treat target #### levels higher as elite (default is 3)
Treat fight with #### mobs as stressful (default is 2)
That would allow you to indicate not to break out the Spirit Wolves unless the target is at least ##### higher so you could set to as many levels higher as you want. The last one would allow you to control the size of the group that represents a stressful situation.
that would be great. i think both would be excellent if you could do the code for both. after you add all those option and codes your CC is going to be the new platform for all new CCs.
A.) i also played with the emergency heal like you said. you said it would trigger the pots but its not. i set it to 85% just to see if it would drink a potion. all it did was cast lifebloom (thank you for adding this, herbalism heal), and cast healing wave but no healing potion was taking. do i need to add a list of the potion items somewhere??
B.) i notice this earlier but didn't say anything till i was sure. its casting magma totem on i guess mobs it consider to be elite instead of what i want it 2 cast. this is causing me to pull more mobs. which isn't a problem for my gear enhan shaman but for other this might cause a very quick death. magma totems is good but if am fighing for mana this its a mana hog totem. meaning if i using mana to stay alive for a single mob fight that is consider to b elite (3 or more lvls higher) this isn't a totem i want down. it cost more than a healing wave. but for a grp of mobs this would be great to use. considering you might die anyways so go out with a fire impression on the mobs, lmao
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