Glad to hear it! Thanks for the followup.Thanks! helps a lot
On vacation and checking forum via phone. I'll get to a computer in the next 24 hrs and get a version to you that has more debug info in so we can see whats going on.It works better but still sometimes it wont target mob that leader is attacking. In log below it happened at very end of file. Leader was attacking ironfur bear , follower did nothing. EDIT: It seems that when mob gets attacked by leader pet first then follower will do nothing. I observed this when leader was attacked when looting. Pet attacked mob, then leader selected it as a target but follower did not acquire it as it should - it just stands there. Isnt it HB RAF bug or can it be fixed in CC?
Masternap, my apologies RaF wasn't working better for you. Thanks for the post, but as mentioned numerous times nothing I can do without a log.Well, to be honest: RaF is horrible here. When I used HB 1.9.4.5 it worked perfect, now my toon just stands there after every single mob and does nothing, I have to run to the leader manually. It just says "Activity: Combat" or "Activity: Resting" but nothing happens. One monster and the bot stops. I don't think posting a log will help with anything since there's really no useful information in there. :/ edit: Now it suddenly works, but the toon still sometimes just stops doing anything and stands there. As I said the log just says "Resting" or "Combat", nothing else. But most of the time this seems to happen when the bot tries to loot. Then it just says "looting" although there isn't anything to loot. Then it stops with the message "Looting...".
Thanks for the post papatoast! I'm not sure regarding the targeting. Please describe the fight scenario where you see it occur, the timestamp it happened near, and attach a log file. Steps for this appear in the FAQ at the beginning of this thread.I'd like to say thanks. I've been using this on my ele shaman for about 30 levels, and even vs 5-6 same level mobs it kicks ass and continues on its way. Only criticism I have is the targetting, which may just be HB and not the CC (and please correct me so i know!), it tends to skip mobs right in front of it quite frequently. They're not blacklisted or out of LoS, it just skips em until it gets attacked by them.
It just says "Activity: Combat" or "Activity: Resting" but nothing happens. One monster and the bot stops.
I don't think posting a log will help with anything since there's really no useful information in there. :/
edit: Now it suddenly works, but the toon still sometimes just stops doing anything and stands there. As I said the log just says "Resting" or "Combat", nothing else. But most of the time this seems to happen when the bot tries to loot. Then it just says "looting" although there isn't anything to loot. Then it stops with the message "Looting...".
Thanks very much for the post Chooch. I need you to attach a log to your post so I can look into that further for you. Pauses will kill your XP/Hour, Gold/Hour, or whatever other performance metric you use. Even as detailed as your descriptions are, I need the log to provide any insight or adjustments.First let me say thankyou for the CC. This is far beyond amazing and I couldn't do better myself. With that said, I'm not sure what has happened within the code from last version to this, but the newest version appears to take massive breaks before engaging more targets or targeting new creatures. For example, fight just ended. It waits 30 seconds to loot, then waits 15 more seconds to find a new target, then runs to it and kills it. When I drink for mana, I'll get full mana but it will wait until the buff is off before doing anything. When a fight ends and I need to rebuff shields, it does it well but sometimes pauses for about 20 seconds. While none of this is a deal breaker, I'm just recommending small tweaks to make it more effective. Overall, great CC and it's getting the job done. I'm simply stating the reactions could use some tweaking to augment the grinding times. Again, thank you.
I found the issue if the heal target is out of range and will include a fix in the next release. If there is any other movement issue please advise.First issue is that once you go into combat or when the leader is engaging a mob the bot just stops and stands still, even if its out of range, couldn't there be a way for it to move into healing range ?
It should drop totems. I will need a log for this one.Second one is it doesn't put any totems down in healing mode RAF instances, I've read that you turned it so it only uses totems if there's multiple mobs for the XP/hr sake but couldn't there be an option for it to turn it on/off so that it does cast it more in instances?
I need a log for this one too.Third issue is self healing, it just doesn't, or at least not enough for me to notice, have had to intervene a couple of times to stop it from dieing.
The issue is due to WOW not having updated the health % of the target by the next time it checks which party members need a heal. I handle this situation when out of combat by waiting for the health % to update before checking again, but waiting for that to update while in combat means responding more slowly to a characters need for healing. I'll look at this again and see what I can do, but in general I agree with your assessment of it not being a huge issue. At the moment, the movement issue and totems are top priority.And sometimes it casts one or two heals when the target is already full or above the "heal below ##%" but that's not such a big of an issue.
Thanks for the post, but the detail provided is a copy/paste of the log window. I need the log file to attached to the post. For steps, see FAQ #3. I'm having a problem with ShamWOW. How do I post an issue?If you run out of bandages but are above the heal %, the CC will keep trying to bandage itself until you're at the right health to continue.
! Kill #230 at 28887 xp per hour fighting at x=-125.7539,y=-3280.383,z=117.6138
Activity: Resting
FIRST-AID: using 'Heavy Silk Bandage' at 59%
...
FIRST-AID: using 'Heavy Silk Bandage' at 65%