DyingHymn
New Member
- Joined
- Apr 12, 2014
- Messages
- 821
Hey DyingHymn, any chance you could run a change log for each update you make? I'd love to see how each revision of the profile and plugin is being improved.
See commit message.
Hey DyingHymn, any chance you could run a change log for each update you make? I'd love to see how each revision of the profile and plugin is being improved.
Ah, that makes sense. If it doesn't fix the issues, maybe one of the devs can at least make it an optional thing? I'm sure it wouldn't take long too implement in a separate profile. I have noticed great improvements from the last time I tried the profile though. It's almost afkable enough for me to leave it running outside of the blood shard issues
so, how are you here? w8ting for new trinity? profile keep updating but still not afk?
Dying, do you reference the Bounties folder with your Rift with bounties profile? Or do you have your own copy of the bounties?
I see in your README that the bounties is at some revision older than the one being posted. Might be a good thing to call the bounties from their own folder? I just don't know if that's possible from the folder structures of players, wherever they saved DB.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 7916.02ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 7945.86ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 7946.09ms.
[Trinity][Performance] Execution of the block HandleTarget took 8156.38ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 8879.21ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 8899.44ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 8899.64ms.
[Trinity][Performance] Execution of the block HandleTarget took 9089.00ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 5317.81ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 5327.42ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 5327.61ms.
[Trinity][Performance] Execution of the block HandleTarget took 5502.69ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 7483.08ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 7492.14ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 7492.37ms.
[Trinity][Performance] Execution of the block HandleTarget took 7633.82ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 8963.12ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 8972.22ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 8972.49ms.
[Trinity][Performance] Execution of the block HandleTarget took 9092.67ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 9227.80ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 9239.38ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 9239.63ms.
[Trinity][Performance] Execution of the block HandleTarget took 9369.25ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 9339.27ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 9351.76ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 9351.95ms.
[Trinity][Performance] Execution of the block HandleTarget took 9517.58ms.
I have this problem too but the lag is not from me i havr lag only when i use db ... so there is something what is makong run the game so slowHad it running for about 4 hours.
The lag killed it.
Rift with bounties - ExploreWhat is the best profile (common,full,etc) to use for complete afking?
This is probably a really dumb question, but is there a way I could modify this to continually run the A4 bounties? This bot runs them so well comparatively speaking and I need to save up some rift keystone fragments.
Another problem i found is that when the bot is fighting Orlash, the boss may not appear due to the fact that it is invisible unless the player moves around abit; as for the bot, it will only shot in the direction that the boss is that but not being able to trigger the boss fighting
View attachment 126513
Thanks, this profile is great! Currently running on Torment 1 at 2.8 legendaries an hour, although the gold and XP rate is pretty bad (I'm specifically running it for items so I don't really care).
i have installed everything the OP said to, and in the order he said to as well with all the settings and this is the log im getting. just continuous game spam about starting over n over. will someone plz help me out. I know HB well but DB is new to me.
View attachment 126518