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Rift Bot - Yet Another Rifter!

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.26 seems pretty good with DB release. Considering recommending an upgrade. Need more testing tho
Code:
System.Exception: Element RiftQuestAndStep is not supported. Please check your XML and try again. (<RiftQuestAndStep questId="337492" stepId="1">
  <If condition="CurrentWorldId == 288454">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
  </If>

The profiles are still set for the plugin so gotta still use the plugin even with the new version of trinity.. because of the difference in tags:)
 
Code:
System.Exception: Element RiftQuestAndStep is not supported. Please check your XML and try again. (<RiftQuestAndStep questId="337492" stepId="1">
  <If condition="CurrentWorldId == 288454">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
  </If>

The profiles are still set for the plugin so gotta still use the plugin even with the new version of trinity.. because of the difference in tags:)

I will not remove .8 recently. Some optimization are performed in the plugin + it add special support for tower of the damned/halls of agony type maps
 
I will not remove .8 recently. Some optimization are performed in the plugin + it add special support for tower of the damned/halls of agony type maps

That makes sense might be a good idea to mention it in the first post that the new trinity will still need the rift plugin before 1000 posts of people complaining about it "not working" lol..:)
 
okey, so previously i just downloaded the latest xml from the svn directory manually... now i installed svn.

where do i put this code?

"<Repository>
<Kind>Profile</Kind>
<Name>Rift Bot</Name>
<RepoName>Rift Bot</RepoName>
<RepoURL>https://subversion.assembla.com/svn/rift-bot/</RepoURL>
<SourceDirectory>trunk\Profiles</SourceDirectory>
<Enabled>true</Enabled>
<LastUpdate>0001-01-01T00:00:00</LastUpdate>
</Repository>" ??
 
Yes will update. thx

.26 is the best trinity I've seen so far avoidance working perfect not causing lag or performance timeouts. Pathing and combat are also vastly improved, no more forth and back between a chest and pathing or exploring pretty much 99% of the issues from .24 and .25 are gone. I'd say upgrading to .26 is pretty much a must.
 
I'm getting a lot of "Execution of the block" error with Trinity .26. Tried both the Beta and official release of DB.

Code:
[Trinity][Performance] Execution of the block HandleTarget took 1006.26ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 1028.63ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1040.05ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1040.29ms.
[Trinity][Performance] Execution of the block HandleTarget took 1081.22ms.
[Trinity][Performance] Execution of the block HandleTarget took 1002.90ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 1135.05ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1147.28ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1147.56ms.
[Trinity][Performance] Execution of the block HandleTarget took 1385.18ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 1553.16ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1564.50ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1564.83ms.
[Trinity][Performance] Execution of the block HandleTarget took 1591.23ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 1061.14ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1072.09ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1072.33ms.
[Trinity][Performance] Execution of the block HandleTarget took 1310.66ms.
 
Testing trinity .26 with quest tools .50 right now :)
Done 2 rifts already everything went smooth, no backtracking, seems to be working even better now : D
Also, not Trinity Performance issues so far.

Will let you know again in a couple of hours
 
I'm getting a lot of "Execution of the block" error with Trinity .26. Tried both the Beta and official release of DB.

Code:
[Trinity][Performance] Execution of the block HandleTarget took 1006.26ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 1028.63ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1040.05ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1040.29ms.
[Trinity][Performance] Execution of the block HandleTarget took 1081.22ms.
[Trinity][Performance] Execution of the block HandleTarget took 1002.90ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 1135.05ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1147.28ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1147.56ms.
[Trinity][Performance] Execution of the block HandleTarget took 1385.18ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 1553.16ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1564.50ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1564.83ms.
[Trinity][Performance] Execution of the block HandleTarget took 1591.23ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 1061.14ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1072.09ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1072.33ms.
[Trinity][Performance] Execution of the block HandleTarget took 1310.66ms.

You still get them from time to time but nowhere near as often as you used to.. they turn up when you encounter multiple elites doing AOE stuff.. obviously the more area's the bot has to "avoid" the harder it gets to find "safe" space and move around.. just watch it a while you'll notice doesn't happen anywhere near as often as it used to and even when it does its still faster then before.
 
You still get them from time to time but nowhere near as often as you used to.. they turn up when you encounter multiple elites doing AOE stuff.. obviously the more area's the bot has to "avoid" the harder it gets to find "safe" space and move around.. just watch it a while you'll notice doesn't happen anywhere near as often as it used to and even when it does its still faster then before.

It's the other way around for me. I almost never had this with Trinity .24 and Quest Tools .45. Now I get this all the time and not only on elite packs.
 
It's the other way around for me. I almost never had this with Trinity .24 and Quest Tools .45. Now I get this all the time and not only on elite packs.

I had it all the time with .24 and .25 I had to turn off all avoidance to make it work on these two version in .26 I can use avoidance just fine.
 
Also getting suck a lot of times on this one: 352713 he is exploring it with [Rift Bot] Explore Catacomb @ 30/30/0.2

ngkK7bs.jpg


Stuck points marked down yellow.

Just had the "same" map again and can confirm running it at Explore Catacomb @ 13/30/0.3 works like a charm. Please update Catacomb settings to 13/30/0.3 :)
 
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