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Rift Bot - Yet Another Rifter!

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Ok up and running looking good so far, one observation there needs to be some delay between moving to the next bounty as Trinity doesn't have time to pickup objects before my character moves to the next bounty.

Doesn't have to be much but when the map opens trinity doesn't pick up rares or legendary.
 
I could've sworn I saw this in the FAQ somewhere or something but I'm not seeing it. When the bot gets to the end but it has not yet killed the boss, the bot leaves and starts a new game. Is this intended in the latest version? I thought this was fixed awhile ago.
 
I could've sworn I saw this in the FAQ somewhere or something but I'm not seeing it. When the bot gets to the end but it has not yet killed the boss, the bot leaves and starts a new game. Is this intended in the latest version? I thought this was fixed awhile ago.

If you use Rift Bot Explore.xml, it should keep exploring the map it finds the townstone on if the boss is not spawned yet. If it then don't get enough kills, it will teleport out and restart the game.
 
Ah, yes that's where I remember seeing it, thanks :). Didn't even know there was a README in that folder ha
 
I have been watching the bot do his work and I cannot understand why he is constantly checking areas he's already checked? I mean he could really be faster at clearing rifts if he would avoid exploring one area twice....

Currently it's running though [Rift Bot] Explore Caverns of Araneae @ 15/30/0.2 @ about 63% for about 10 minutes now he's reexploring the first level and won't take the portal to the second level.




Actually I'm standing right in front of the portal to level 2 and it's giving me this output (Start Location?!?)
[24BC32D4] GizmoType: PortalDestination Name: Start_Location_0-14306 ActorSNO: 5502 Distance: 5.562578 Position: <452.6931, 607.5026, 12.60897>


[Rift Bot] Explore Caverns of Araneae @ 15/30/0.2
[Trinity] Saving Config file
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288454"
[Trinity][Performance] Execution of the block NavigateTo took 1504.19ms.
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288454"
[Trinity][Performance] Execution of the block NavigateTo took 1503.68ms.
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
 
@DyingHymm
I just updated everything, and rolled back to Trinity 24 as well as QH 45, and this profile has come very far from where it was when you released it just a short time ago.

Keep up the great work! I am looking forward to seeing your future works when the new content comes out in a few months with the first content patch.

If you need anything, just let me know.


PS: All we need now is a plugin that will just buy as many items of a specific slot (chest, belt, helm, weapon , etc), using blood shards at the end of each run (so it never fills up on shards).
 
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Again want to say thank you for the hard work.. Great Profile.

Is it possible to do Act I vs. Act V as I would like to try and get an item that drops only from those HC's.

Smitie
 
Here is a package I made to make this profile work amazing. It includes the released version of Demonbuddy and the recommended versions of the plugins needed to make it work almost flawless.
Demonbuddy-with-all-needed-profiles-and-plugins.zip

1. Unpack the zip to a folder of your choice.
2. Start Diablo and login to your account so you get to your character screen else you will get an error in Demonbuddy.
3. Start Demonbuddy.exe
4. Insert your key to login
5. Click on the "Plugins" tab and enable QuestTools, Trinity and RiftBot
6. Exit Demonbuddy
7. Delete the "CompiledAssemblies" folder inside your Demonbuddy folder
8. Start Demonbuddy.exe
9. Click on the arrow next to the "Settings" button and enable "Open Loot containers" and "Open Chests". Loot Radius 100/Kill Radius 80. Repair Durability to 25% to make it work correctly.
10. Choose your preferred difficulty under "Game Difficulty".
11. Save and Close.
12. Click on the "Plugins" tab. Click on "Trinity" then click the "Config" button.

Combat/Misc:
Trigger range for Elite Combat = 30
Trigger range for Trash Combat = 30
Minimum Trash Mob Pack Size = 1
Trash Pack Cluster Radius = 30
Disable"Force Kill Summoners"
Set Treasure Goblins to Kamikaze (Decrease this option if the bot tries to walk through walls and over cliffs to get to him)
Enable "Attempt to avoid AOE" and "Kite to Avoid Death on Low HP"
Disable "Path Around AOE", "Avoid Savage Beast Charge", Attack Mobs in AOE" and "Avoid Fire Chains"

Objects
Container Open Range = 30
Enable "Open Chests"

Advanced
"Enable Gold Inactivity" = 180

As for the rest of the settings in Trinity, set to your own preference. These settings help the bot do the rifts more smooth.

The profiles to use is inside the Profile folder.

Everything is updated for best performance with this profile.

I want to thank you for the help and packaging this up, it's been difficult to get a rift bot to work.

But at the same time... Come on with the tiny download manager crap, forcing bloatware onto peoples PCs. Ridiculous. Luckily i know enough to avoid them, instead of blindly hitting accept like most will.

Also:
Followed all instructions to the bone.

Getting this:
[Rift Bot] Enter Rift
[Trinity] Clicking UI element Conversation Button (961519616)
Failed to load profile: '<' is an unexpected token. The expected token is '>'. Line 109, position 3.
System.Xml.XmlException: '<' is an unexpected token. The expected token is '>'. Line 109, position 3.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(String expectedToken1, String expectedToken2)
at System.Xml.XmlTextReaderImpl.ParseEndElement()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XElement.ReadElementFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

Used your folder, But put the most recent SVN instead of yours, and it seems to be working.
 
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When messing around with my own plugin before this profile was released. I came up with a hackish way of detecting if the rift boss had spawned.

When you enter the rift there is a conversation dialog and when there rift boss spawns there is one as well.


I would just check for UI hash 0x942F41B6B5346714 after entering the rift also did a world check id check. Then set a DateTime and made sure that after 2-3min the next conversation dialog detected would stop the bot from leaving the rift/taking the next portal until the rift boss was killed.

On a side note I had messed with buying things with blood shards from the vendor

Zeta.Game.Internals.UIElement.FromName("Root.NormalLayer.shop_dialog_mainPage.shop_item_region.item 0 0");

that would give you the UIElement for the first item you could call .Click(); but it's left click so it does not buy the item sadly.

I also gave Me.Inventory.MerchantItems a try but it was throwing an exception
 
This is such a nice way to get banned imo.. I've done a complete fresh install with beta db and the recommended plugins and stuff.
It keeps backtracking like MAAAAAAD.
I dont know if its the profile or DB or Trinity or the rift plugin.
Sorry but i'm not gonna use this untill the backtracking is gone.
 
I want to thank you for the help and packaging this up, it's been difficult to get a rift bot to work.

But at the same time... Come on with the tiny download manager crap, forcing bloatware onto peoples PCs. Ridiculous. Luckily i know enough to avoid them, instead of blindly hitting accept like most will.

Also:
Followed all instructions to the bone.

Getting this:


Used your folder, But put the most recent SVN instead of yours, and it seems to be working.

Yeah I'm sorry. I forgot to add a > to the end of a profile. I will correct it and re-upload.
 
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