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Rift Bot - Yet Another Rifter!

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Archives of Zoltun Kulle with 15/30/0.2 committed.

I found a great number of maps are with this param. BLZ loves narrow corridors.
 
Archives of Zoltun Kulle with 15/30/0.2 committed.

I found a great number of maps are with this param. BLZ loves narrow corridors.

Yeah. I was just about to post a screenshot with the backtracking, but I will try your new values first.
 
He Speaks the truth Eonas stop sucking up. Its easy to say "I am a developer" on the internet however we need to take it on face value, so best leave that shit at the door. If people choose to release stuff to the public you have to expect dumb questions, I'm sorry its a fact of life.

Anyways just popped in to say nice plugin etc top work to the Dev.
 
i just get this..

ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Rift Bot Full
Game joined, Resetting profile caches.
Exception when terminating bot thread. System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Bot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

Loaded profile Rift Bot Full
[Trinity] New Game - resetting everything
GameChanged. Clearing actors
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[Trinity] Clicking UI element Conversation Button (1054679040)
=================WARNING=================
Currently Trinity .25 seems not working well with exploration.
I strongly recommend you to downgrade to Trinity .24
=================WARNING=================
Stopping the bot. Reason:Failed to locate profile.
Session lasted for: 00:00:33.3529479
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine


running with all rec versions of Db, trinity,questtools and riftbot plugins, tried fresh install of db 3 times now. the Profile is in the root folder of Db.
 
thanks for this work
it works well usually except sometimes it gets crazy without an obvious reason
i use he common + bounty or explore + bounty and latest demon + trinity used .23 and .24 but i see the same problem with the recommended plugins
which is suddenly after it finishes a bounty it stops and comes with unlimited errors like this

Exception when terminating bot thread. System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_Profile Directory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

non -stop
and i must restart the buddy to make it work again if i just pause and re - begin it makes the same soon
any ideas? cause its random as i see so far

and this happened to me at the "other" rifter too and same here so any ideas?
 
thanks for this work
it works well usually except sometimes it gets crazy without an obvious reason
i use he common + bounty or explore + bounty and latest demon + trinity used .23 and .24 but i see the same problem with the recommended plugins
which is suddenly after it finishes a bounty it stops and comes with unlimited errors like this

Exception when terminating bot thread. System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_Profile Directory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

non -stop
and i must restart the buddy to make it work again if i just pause and re - begin it makes the same soon
any ideas? cause its random as i see so far

and this happened to me at the "other" rifter too and same here so any ideas?

Update to the latest revision and plugin. He fixed that.
 
Hi there
I'm just wondering that if there's any profile will leave the rift only after kill the final boss, but not just leave the game when it found the town stone?

Cheers
 
It froze with red errors to finishing bounty, thank you for fix so quickly!
Edit: Just wow.. this new version is the shizznizz. My crappy new crusader just went up 100mil xp/hour. The speed is outstanding!
As i have no come to understand that demonbuddy is an empty shell, filled with the hardwork of the likes of you. I'm def going to spend some money on donations later this week, when i can afford it again.
 
Last edited:
Hm it got stuck for a min in a rift (cabalist conundrum) Running around back and forth for a minute or so, than he continued. So no biggie
 
The profile work fine. I got around 120m /hour ... Using crusader. I notice it will not do auto repair. I have 2 durable 0 item but it wont tp and repair.
 
I'm using with gorm's fix in the trinity .25 thread,with bounties + rifts common,questtools .45,for now its ok,i think i'll try it for 3-4 hours to see some results :)
 
I am on my third rift now with bounties + rift explore profile. I am doing it on T1. What difficulty is everyone playing with? Seems very solid so far on the latest version.
 
Pandemonium Fortress map gets stuck every single time (the one with the portals) It won't take one of the portals and then just runs back through the map nonstop.
 
Pandemonium Fortress map gets stuck every single time (the one with the portals) It won't take one of the portals and then just runs back through the map nonstop.

Yea I spoke too soon. Same thing happened when I got that rift. Had to manually guide it through those levels.
 
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