What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Rift Bot - Yet Another Rifter!

Status
Not open for further replies.
New rev committed. Stoneforege boxsize reduced to 40. Please help testing whether the exit portal can be reached.
 
why sometimes it doesnt pick up shards or im not sure.. Because i see i have completed at least 4 games but shard is 100 only. at least i should have 100+ rite.

How to fix though ( sorry for being dumb) :(
 
Did you do something to your profile that made the bot ignore portals to new levels? I have to manually move the bot to the next level now.

I'm using "Rift Bot Full.xml"

So maybe your previous Stonefort box values was ok, the bot just wouldn't take the next level portal.
 
Last edited:
my rift bot keeps opening the portal, talking to tyrael and then leaving the game??

i have the same problem and i think what causes this is game lag... what i did is increase the waittimers to match my weak computer...

for the profile creator what happens is new game talk to tyrael walk to rift stone th
1. new game
2. tp to act 5
3. talk to tyrael
4. walk to stone
5. lag
6. bot thinks stone is already active
7. clicks again for entry( this is the part where it activates it)
8. portal is open but the part where it needs to enter is already used so no movement is done
9. toon is still in town so it thinks script is done
10. leaves and creates again

causing it to 0 rift keys which is kinda a prob if lag spikes happen when starting a new game happens...
 
i have the same problem and i think what causes this is game lag... what i did is increase the waittimers to match my weak computer...

for the profile creator what happens is new game talk to tyrael walk to rift stone th
1. new game
2. tp to act 5
3. talk to tyrael
4. walk to stone
5. lag
6. bot thinks stone is already active
7. clicks again for entry( this is the part where it activates it)
8. portal is open but the part where it needs to enter is already used so no movement is done
9. toon is still in town so it thinks script is done
10. leaves and creates again

causing it to 0 rift keys which is kinda a prob if lag spikes happen when starting a new game happens...

Thanks for the description. Will absolutely fix this.
 
Did you do something to your profile that made the bot ignore portals to new levels? I have to manually move the bot to the next level now.

I'm using "Rift Bot Full.xml"

So maybe your previous Stonefort box values was ok, the bot just wouldn't take the next level portal.

If the bot backtrack claiming all node visited, that is boxsize too large for this case. Please try the 40 setting. I did not encounter another stonefort so cannot try it by myself.
 
It's not only Stonefort maps. It's every map I do now. Might DB/Trinity have become corrupted or something and I need a fresh install?
 
It's not only Stonefort maps. It's every map I do now. Might DB/Trinity have become corrupted or something and I need a fresh install?

Possible. I am also botting and it takes every portal perfectly.

Is it standing next to the portal doing nothing or just won't see the portal?

Log may help
 
Possible. I am also botting and it takes every portal perfectly.

Is it standing next to the portal doing nothing or just won't see the portal?

Log may help

He wont see it. He just turns around and keep exploring the map until he has visited all nodes, then start again.
 
Warden map optimized! Tested! Araneae testing, seems pretty good!

I should say Araneae cave works fantastically. I myself could not find a better path manually. Maybe because the map randomed fits the changed setting very well.
 
He wont see it. He just turns around and keep exploring the map until he has visited all nodes, then start again.

Then that is boxsize problem. Wont see with 50, have you tried 40? A lower value will cause some backtrack on this map though.
 
what is causing this error causing this bot not to work for me?

[Trinity] ENABLED: Trinity v1.8.22 now in action!
Failed to load profile: Path to profile element is not valid; file not found
System.IO.FileNotFoundException: Path to profile element is not valid; file not found
File name: 'C:\Users\nickster\Desktop\DB_MAR17\Plugins\rift-bot\Profiles\Redirect\RBCB\..\..\Bounties\../Redirect/RBCB/RBCB.xml'
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Chose Trinity as your combat routine
Error while starting botSystem.Exception: There is no profile loaded. Please load a profile before starting the bot.
at Zeta.Bot.BotMain.Start()
at Demonbuddy.MainWindow.HandleStartStopBot()

******************************************************************
<LoadProfile file="ExploreCommon.xml" />
</RiftAtStep>) Line 41
System.Exception: Element RiftAtStep is not supported. Please check your XML and try again. (<RiftAtStep step="1">
<WaitTimer questId="1" stepId="1" waitTime="1500" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
<WaitTimer questId="312429" stepId="2" waitTime="1000" />
<LoadProfile file="ExploreCommon.xml" />
</RiftAtStep>) Line 41
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
[Trinity] TrinityLoadOnce: Found 1 Total Profiles, 0 Used Profiles, 0 Unused Profiles
[Trinity] TrinityLoadOnce: All available profiles have been used!
Leaving game, reason:
Profile completed
Number of games completed: 1
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Stopping the bot.
Session lasted for: 00:00:20.7081184
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine
Failed to load profile: Element RiftAtStep is not supported. Please check your XML and try again. (<RiftAtStep step="1">
<WaitTimer questId="1" stepId="1" waitTime="1500" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
<WaitTimer questId="312429" stepId="2" waitTime="1000" />
<LoadProfile file="ExploreCommon.xml" />
</RiftAtStep>) Line 41
System.Exception: Element RiftAtStep is not supported. Please check your XML and try again. (<RiftAtStep step="1">
<WaitTimer questId="1" stepId="1" waitTime="1500" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
<WaitTimer questId="312429" stepId="2" waitTime="1000" />
<LoadProfile file="ExploreCommon.xml" />
</RiftAtStep>) Line 41
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
Then that is boxsize problem. Wont see with 50, have you tried 40? A lower value will cause some backtrack on this map though.

It does it on maps using the normal 25/0.1 values aswell. I'll try a fresh install and report back.
 
Status
Not open for further replies.
Back
Top