Having a problem I haven't seen, from the logs:
06:38:12.468 INFO ProfileOrderManager ProfileOrderManager.OnGameJoined, Reloading profile.
06:38:12.623 INFO ProfileManager Loaded profile Rift Bot Explore with Bounties
06:38:12.623 INFO ProfileOrderManager Game joined, Resetting profile caches.
06:38:12.624 DEBUG ProfileOrderManager Resetting current behavior.
06:38:12.624 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
06:38:12.629 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 0624b584-f724-4314-aeee-8ef7cbe491e4
06:38:13.993 INFO Logger [Trinity] Clicking UI element Conversation Button (145412096)
06:38:14.063 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] b87a34a4-4791-44a9-b573-2216cfaf182d
06:38:14.069 INFO Logger [Trinity] TrinityLoadOnce: Found 2 Total Profiles, 0 Used Profiles, 2 Unused Profiles
06:38:14.070 INFO Logger [Trinity] TrinityLoadOnce: Loading next profile: ../../Bounties/act4.xml
06:38:14.234 INFO ProfileManager Loaded profile Act 4 - Loader
06:38:14.251 DEBUG TrinityDebug [Trinity] New profile found - updating TargetBlacklists
06:38:14.265 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 74a5583d-5a64-48e0-b157-27f57980f640
06:38:15.312 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 0714dcb6-a1e6-40a9-bce3-1a5ebb9dfd42
06:38:15.314 INFO LogMessageTag Act 4 Bounties
06:38:15.342 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 35ddbad8-ad2f-451e-88d4-28d225c3ef4c
06:38:15.343 ERROR BotMain Exception when terminating bot thread.
System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_Profile Directory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
06:38:15.436 DEBUG BrainBehavior Exception during scheduling Pulse: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_Profile Directory()
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeIn ternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.RuntimePropertyInfo.GetValue(Obj ect obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture)
at System.Reflection.RuntimePropertyInfo.GetValue(Obj ect obj, Object[] index)
at Zeta.Bot.Profile.ProfileBehavior.ToString()
at Zeta.Bot.Profile.ProfileBehavior.get_StatusText()
at Zeta.Bot.ProfileOrderManager.UpdateCurrentBehavior ()
at Zeta.Bot.ProfileManager.UpdateCurrentProfileBehavi or()
at Zeta.Bot.Logic.OrderBot.(Object , EventArgs )
at Zeta.Bot.Logic.BrainBehavior.()
06:38:15.439 ERROR BotMain Exception when terminating bot thread.
System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_Profile Directory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
Repeat exception ad naseum. Will be going fine, and seemingly randomly it will pop up. Moved demon buddy installation to root folder on C:/ just to see if that helped, it did't. Bot ran for 30 minutes or so, then crashed with this. Once it happens once, it will leave with the gold inactivity timer, remake game, then crash again. Happens on RBEB and RBCB for sure.