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Rift Bot - Yet Another Rifter!

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Which version? Full or Explore or Common?

The full one. full.xml, the rift is empty for mobs, and it runs around to look for more. I look at it for atleast 5 run arounds, till i paused it and force it down, then it worked again, killed mobs. then when the rift was clear, the same thing happend.
 
I will rework Full ver later. Plz use Explore instead for now.
Yeah, Im using the Explore version instead and it's running flawlessly.
The only issue now is I have to clear the stash too often because of ... too many legs lol. I got 7 legs in just the last 1 hour in T3. Sick!
 
Having a problem I haven't seen, from the logs:

06:38:12.468 INFO ProfileOrderManager ProfileOrderManager.OnGameJoined, Reloading profile.
06:38:12.623 INFO ProfileManager Loaded profile Rift Bot Explore with Bounties
06:38:12.623 INFO ProfileOrderManager Game joined, Resetting profile caches.
06:38:12.624 DEBUG ProfileOrderManager Resetting current behavior.
06:38:12.624 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
06:38:12.629 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 0624b584-f724-4314-aeee-8ef7cbe491e4
06:38:13.993 INFO Logger [Trinity] Clicking UI element Conversation Button (145412096)
06:38:14.063 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] b87a34a4-4791-44a9-b573-2216cfaf182d
06:38:14.069 INFO Logger [Trinity] TrinityLoadOnce: Found 2 Total Profiles, 0 Used Profiles, 2 Unused Profiles
06:38:14.070 INFO Logger [Trinity] TrinityLoadOnce: Loading next profile: ../../Bounties/act4.xml
06:38:14.234 INFO ProfileManager Loaded profile Act 4 - Loader
06:38:14.251 DEBUG TrinityDebug [Trinity] New profile found - updating TargetBlacklists
06:38:14.265 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 74a5583d-5a64-48e0-b157-27f57980f640
06:38:15.312 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 0714dcb6-a1e6-40a9-bce3-1a5ebb9dfd42
06:38:15.314 INFO LogMessageTag Act 4 Bounties
06:38:15.342 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 35ddbad8-ad2f-451e-88d4-28d225c3ef4c
06:38:15.343 ERROR BotMain Exception when terminating bot thread.
System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_Profile Directory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
06:38:15.436 DEBUG BrainBehavior Exception during scheduling Pulse: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_Profile Directory()
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeIn ternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.RuntimePropertyInfo.GetValue(Obj ect obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture)
at System.Reflection.RuntimePropertyInfo.GetValue(Obj ect obj, Object[] index)
at Zeta.Bot.Profile.ProfileBehavior.ToString()
at Zeta.Bot.Profile.ProfileBehavior.get_StatusText()
at Zeta.Bot.ProfileOrderManager.UpdateCurrentBehavior ()
at Zeta.Bot.ProfileManager.UpdateCurrentProfileBehavi or()
at Zeta.Bot.Logic.OrderBot.(Object , EventArgs )
at Zeta.Bot.Logic.BrainBehavior.()
06:38:15.439 ERROR BotMain Exception when terminating bot thread.
System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_Profile Directory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()



Repeat exception ad naseum. Will be going fine, and seemingly randomly it will pop up. Moved demon buddy installation to root folder on C:/ just to see if that helped, it did't. Bot ran for 30 minutes or so, then crashed with this. Once it happens once, it will leave with the gold inactivity timer, remake game, then crash again. Happens on RBEB and RBCB for sure.
 
I copied the url and used the svn tortoise program and put all the things in 1 map like you normally do I guess? or am I doing it wrong and just being lucky when I have done it before? I am kinda new to all this using SVN etc etc

then re-checkout and see if still broken. Odd
 
The full one. full.xml, the rift is empty for mobs, and it runs around to look for more. I look at it for atleast 5 run arounds, till i paused it and force it down, then it worked again, killed mobs. then when the rift was clear, the same thing happend.

New full committed. Try and please report. If not working use Explore instead temporarily.
 
Having a problem I haven't seen, from the logs:

Repeat exception ad naseum. Will be going fine, and seemingly randomly it will pop up. Moved demon buddy installation to root folder on C:/ just to see if that helped, it did't. Bot ran for 30 minutes or so, then crashed with this. Once it happens once, it will leave with the gold inactivity timer, remake game, then crash again. Happens on RBEB and RBCB for sure.

Path to DB too long. Move to a normal position.

If still exist then that is something I should investigate.
 
then re-checkout and see if still broken. Odd

I updated it to 22 and now it works, maybe I had some strange problems with the 21 or something but it seems to be working now, hopefully it´s smooth and semi afkable :)
 
If anyone thats playing a monk has a awesome combat setup within trinity could you please share? I have been tweaking settings but doesn't matter what I do the bot still decides to either stand or take a jog through everything it sees.
 
New full committed. Try and please report. If not working use Explore instead temporarily.

I'm testing, bot can go the the next level now. Waiting for it to finish the rift.
Thanks for the instant action!

Edit: Sorry, the 2nd time I ran it still didn't go to level 2. I will just stick with the Explore version atm
 
Last edited:
Does any of the profiles try to explore every level until fully explored even if the Rift boss is dead and the town stone found? I'd like my bot to clear the entire rifts, even after the boss is dead.
 
Was trying to run full, and have the same issues. Hardly takes any doors to deeper levels.

Will try Explore instead.
 
Perfect bot haven't had any issues yet, just a question, is there a way to make the bot use blood shards so if i go afk and it just keeps farming i wont be wasting blood shards from not being able to pick them up?
 
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