It so often goes to next area when the actual area is just like 50% explored, so when it reaches last area it has not enough mobs to get the "boss" spawned and quits the portal.... somewhat annoying to me![]()
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Edited my previous post. See if it helps
Edited my previous post. See if it helps
r10 up. Hopefully finally solve this problem.
Hey, I'm getting this error. How to fix? my trinity is on .23
Compiler Error: error CS1660: Cannot convert lambda expression to type 'Zeta.TreeSharp.Composite' because it is not a delegate type
Compiler Error: error CS0117: 'Trinity.XmlTags.TrinityExploreDungeon.TrinityExploreEndType' does not contain a definition for 'RiftComplete'
Compiler Error: error CS1660: Cannot convert lambda expression to type 'Zeta.TreeSharp.Composite' because it is not a delegate type
Compiler Error: error CS0117: 'Trinity.XmlTags.TrinityExploreDungeon.TrinityExploreEndType' does not contain a definition for 'RiftComplete'
Currently running r10 (not the full), with a fresh install of DB beta. Everything is updated pretty much to their newest version.
I'm getting this issue in my first level on a rift I just started. It has cleared everything and once it reached the entrance to level two, it decided to backtrack it's now re-exploring everything again.
This is the message I'm getting in DB: [Trinity] Visited all nodes but objective not complete, forcing grid reset!
Here's a screenshot of the map:
imgur: the simple image sharer
On a side note, I've noticed the bot sometimes skips chest if combat arises just before it's about to open it. Is there a way to make it prioritize chests over combat? Opening a chest is like killing an elite when it comes to legendary drops. It's foolish not to prioritize it IMO.
E: Happening again in level 4 now. Same error message, different map though.
Alright, I'll give it a go
Another problem I faced in r10 which I suspect is a trinity issue as well was this:
imgur: the simple image sharer
Basically an elite pack and the boss was behind that door and the bot was just spamming abilities instead of opening the door to actually kill it.
Secondly, on the same map, I experienced the bot getting stuck because it wouldn't destroy this object:
imgur: the simple image sharer
This was the error I received in DB: [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288800"
[Trinity][Performance] Execution of the block NavigateTo took 1509.66ms.
I let it wait 1 minute before I decided to take care of it myself. I suspect that's a trinity flaw as well.
still stuck when reach 500 shards ?![]()
Alright.
Using r11, I'm being presented with this issue:
imgur: the simple image sharer
It's running back and forth between where the arrow is on the screenshot and the entrance.
After 3-4 minutes of doing that, it finally managed to continue but it started to backtrack again once it reached the entrance to level 4.
@DyingHymn
Could you add townrun at start of profile? So inventory will be almost always not full so problem with boss loot will be solved