View attachment 187893
I seem to be having troubles with quite a few of the nodes.
For example the 8am to 12am in Idyllshire - it appears to just fly between two of the hotspots (one of them containing the ephemeral node). Even when the node is popped it doesn't go for it. Is there any logic between how the hotspots should be structured?
Looking forward to your sage advice!
Also not sure if this is how the rotation is supposed to work:
[11:12:43.089 N] GatherCollectable: Rotation Override -> Old: RegularNode , New: Collect550
[11:12:43.773 N] Gathering ItemName:Black Soil Chance:95 HqChance:12 Amount:1 RawItemId:12970
[11:12:44.401 D] DoAction Spell 4091 0x1046B2F2
[11:12:44.401 N] ExBuddy: Casted Ability -> Impulsive Appraisal
[11:12:47.436 D] DoAction Spell 4091 0x1046B2F2
[11:12:47.437 N] ExBuddy: Casted Ability -> Impulsive Appraisal
[11:12:50.569 D] DoAction Spell 4089 0x1046B2F2
[11:12:50.569 N] ExBuddy: Casted Ability -> Methodical Appraisal
[11:12:53.730 D] DoAction Spell 4086 0x1046B2F2
[11:12:53.731 N] ExBuddy: Casted Ability -> Flora Mastery
[11:12:58.524 N] GatherCollectable: Collected item: Black Soil, value: 321 at 06/12/2910 18:09:35 ET
[11:12:59.209 N] GatherCollectable: Rotation reset -> RegularNode
It appears to use this rotation quite often. Am i just not understanding how the rotation works? e.g. does it not spend GP if the first two impulsive appraisals arent very good?