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[RELEASE] TankLeader 2 (updated for 8.0.7)

I'm sorry but I really can't do nothing for you if you don't install the proper prerequisites in order to run the program. Both of the above are definitely user-specific errors which I can't help you with other than to urge you you should probably read the other thousand posts on the forum about what you need to install to run any of our bots.
 
I'm sorry but I really can't do nothing for you if you don't install the proper prerequisites in order to run the program. Both of the above are definitely user-specific errors which I can't help you with other than to urge you you should probably read the other thousand posts on the forum about what you need to install to run any of our bots.
I've downloaded latest netframe and all the important window update and still have the same problem
 
2 file you provided with the bot to download, what are their differences.?
 
Last edited:
2 file you provided with the bot to download, what are their differences.?

The differences are in the changelog thread. Generally spoken, the higher the build number (the last number in the filename), the better.
 
Hi, I realize we cant choose target like TL1 in TL2, sometime bot aim thick target while weak tank running around. Can we improve it ?
 
TL2 does not do too well botting. Last 11 h, it gave only 70 000 coins, today 12 h +/-0.

Could you make it a bit better, since otherwise it's not worth use it.
Thanks for your effor anyway !
 
Hi, I realize we cant choose target like TL1 in TL2, sometime bot aim thick target while weak tank running around. Can we improve it ?

I'll be adding more options for targeting in an upcoming release shortly, including the options there were in TL1, tier, health, distance etc.

TL2 does not do too well botting. Last 11 h, it gave only 70 000 coins, today 12 h +/-0.

Could you make it a bit better, since otherwise it's not worth use it.
Thanks for your effor anyway !

We're working on making it more efficient and once we get the big issues we're having currently out of the way, I expect it to exceed former TL easily.
 
First off:
TankLeader 2.0.229.91 started nicely, but halleluja :) you sorted out the "Face hull towards enemy while fireing" now it actually does it as i would want it to do with a focus on shooting :D Love you guys.
 
TL2 does not do too well botting. Last 11 h, it gave only 70 000 coins, today 12 h +/-0.

Could you make it a bit better, since otherwise it's not worth use it.
Thanks for your effor anyway !

Completely untrue.
This is a matter of tankselection. I make somewhere between 2 000 000 and 3 000 000 credits per day if botting alot.
My moneymakers are Matilda, T-14, Churchill III and T-25. These tanks are all premiums ofc, and premiums is what you want to use for creditfarming efficiently. Also the are low tier (Tier V) which face more "nubs" than you will at higher tiers.

With that said. Slow moving tanks with fast turret and fireing speed does way better than the fast tanks.
Slow tanks get to the the battle with some support of other tanks, fast tanks arrive alone and get raped. this is why the camp function (wait for x secs on hotspot) would be amazing so that you can use any tank and do well. Slow shooting tanks(long reload with high alpha dmg) moves into open locations and after the first "inaccurate" shot it just sits there and wait for reload while beeing raped, so I would avoid those.

When selecting a tank for botting,
1 slow moving
2 fast fiering
3 high penetration(since the bots doesn't aim for weakspots)
4 fast turret
5 fast traverse speed

There are quite a few normal tanks who has this.
The worst tank you can use is a fast moving, slow loading, low armor tank.

In addtion the plugin Wait for Random Time makes your tank wait a bit in spawn to let other tanks get away and start spotting for you.

/Nimitz

Finally: I have been up to 500 000 credits per hour, but this is with T34 tierVIII premium and FCM50T, however this increases the chance of getting reported alot since in Tier VII+ you meet more experienced players who may recognise the bots easier + that they pop out and shoot and gets back into cover way better than players at low tier. The bot can ofc not handle this playstyle well since it will just start moving whenever the opponent is hiding.
 
Last edited:
Vietnamese wot update to 8.6 . But when i download lastest version TL 2 , i get a file name " GETNEW " . How to use it ? Somebody helps me plz !
 
Completely untrue.
This is a matter of tankselection. I make somewhere between 2 000 000 and 3 000 000 credits per day if botting alot.
My moneymakers are Matilda, T-14, Churchill III and T-25. These tanks are all premiums ofc, and premiums is what you want to use for creditfarming efficiently. Also the are low tier (Tier V) which face more "nubs" than you will at higher tiers.

With that said. Slow moving tanks with fast turret and fireing speed does way better than the fast tanks.
Slow tanks get to the the battle with some support of other tanks, fast tanks arrive alone and get raped. this is why the camp function (wait for x secs on hotspot) would be amazing so that you can use any tank and do well. Slow shooting tanks(long reload with high alpha dmg) moves into open locations and after the first "inaccurate" shot it just sits there and wait for reload while beeing raped, so I would avoid those.

When selecting a tank for botting,
1 slow moving
2 fast fiering
3 high penetration(since the bots doesn't aim for weakspots)
4 fast turret
5 fast traverse speed

There are quite a few normal tanks who has this.
The worst tank you can use is a fast moving, slow loading, low armor tank.

In addtion the plugin Wait for Random Time makes your tank wait a bit in spawn to let other tanks get away and start spotting for you.

/Nimitz

Finally: I have been up to 500 000 credits per hour, but this is with T34 tierVIII premium and FCM50T, however this increases the chance of getting reported alot since in Tier VII+ you meet more experienced players who may recognise the bots easier + that they pop out and shoot and gets back into cover way better than players at low tier. The bot can ofc not handle this playstyle well since it will just start moving whenever the opponent is hiding.

You're correct. I bought Matilda and in three hours I have made 200 K credits. Thanks for your advice.
 
Anyone know why the fu*** support doesn't want to answer on my fu*** question for about 2h????

Sorry for offtop...
 
Anyone know why the fu*** support doesn't want to answer on my fu*** question for about 2h????

Sorry for offtop...

Because you're not the only one sending in a support ticket. Thanks for your patience.
 
just downloaded the newest version (2.0.229.91) and it isn't working.
i can add tanks just fine, but then i cant press start or any of the other buttons.
while it's still responding (according to windows) it's not doing anything
 
just downloaded the newest version (2.0.229.91) and it isn't working.
i can add tanks just fine, but then i cant press start or any of the other buttons.
while it's still responding (according to windows) it's not doing anything

That is very perculiar. What does the log say?
 
[20:50:02.018 D] Reloading AssemblyLoader<Scylla.CommonBot.ITargetingProvider> - Initializing
[20:50:02.530 D] Reloading AssemblyLoader<Scylla.CommonBot.ITankRoutine> - Initializing
[20:50:07.576 N] Logging in...
[20:50:07.715 N] Login Success!
[20:50:07.718 N] Welcome to TankLeader 2. Please wait until initialisation finishes.
[20:50:07.719 N] Windows NT 6.1.7601 Service Pack 1
[20:50:09.082 N] Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz
[20:50:09.084 N] [ProfileManager] Reloading profiles from disk.
[20:50:09.085 N] Finished loading profiles; found 0 profiles in total.
[20:50:09.090 D] Custom Python types set up successfully.
[20:50:09.195 D] Ekans set up successfully.
[20:50:09.200 D] Garage set up successully.
[20:50:09.201 D] Player object set up successfully.
[20:50:09.204 N] ScyllaWot initialisation has completed.
[20:50:09.206 D] BotMain initialisation completed.
[20:50:09.210 D] Reloading AssemblyLoader<Scylla.Common.Plugins.IPlugin> - Initializing
[20:50:10.195 D] Reloading AssemblyLoader<Scylla.Common.Plugins.IPlugin> - Initializing plugins !THROTTLED!
[20:50:10.214 D] Reloading AssemblyLoader<Scylla.CommonBot.ITankRoutine> - RoutineManager.Reload
[20:50:10.707 D] Routines reloaded; list follows:
[20:50:10.707 D] Routine: Default Artillery by aevitas - Version 0.0.0.0
[20:50:10.708 D] Routine: Default Battle Tank by aevitas - Version 0.0.0.0
[20:50:10.712 D] Reloading AssemblyLoader<Scylla.CommonBot.ITargetingProvider> - Targeting.Reload
[20:50:11.223 D] TargetingProviders reloaded; new list follows:
[20:50:11.223 D] Name: Default Artillery Targeting by aevitas - Type: Artillery - Version 0.0.0.0
[20:50:11.223 D] Name: Default Targeting by aevitas - Type: Obstacles - Version 0.0.0.0
[20:50:11.227 N] PauseKeys plugin enabled.
[20:50:11.227 D] [Targeting] Source folder: C:\tankleader2\TargetingProviders
[20:50:11.227 D] [Routines] Source folder: C:\tankleader2\Routines
[20:50:11.227 N] Initialisation completed. Have fun!
[20:50:12.598 N] PauseKeys plugin disabled.
[20:50:20.888 N] Added Medium Tank Lorraine 40 t to vehicle queue.
[20:50:24.127 N] Added Light Tank T71 to vehicle queue.
[20:50:27.152 N] Added SPG Lorraine 155 mle. 51 to vehicle queue.
[20:50:34.991 D] Start/Stop button clicked!
[20:57:22.269 N] Gracefully shutting down..


notice the time between start button clicked and shutting down.
the shutdown is me doing ctrl-alt-del and stopping the program (not the service)
 
today i tried tl2 again, and it worked.... sort of.
after about 15 minutes the bot just stopped working, meaning it did join battles but then it just doesn't do anything, stuck on waiting for more players or something similar.
when i pressed stop and start again the bot continued like nothing had happened (had to leave that match manually, cant start the bot in the middle of a match)

10 minutes later the bot was stuck on the victory screen, again saying something like waiting for more players to join.
this time i had to restart wot and the bot.

another 20mins later the bot was stuck in a match, with a normal tank (lorraine 40t, yes i know the risk)normal targetting mode, but still it wasnt moving.
however the bot did say something about an object being found.

anyway here is the log:
[14:33:07.802 D] Reloading AssemblyLoader<Scylla.CommonBot.ITargetingProvider> - Initializing
[14:33:08.209 D] Reloading AssemblyLoader<Scylla.CommonBot.ITankRoutine> - Initializing
[14:33:10.843 N] Logging in...
[14:33:10.967 N] Login Success!
[14:33:10.970 N] Welcome to TankLeader 2. Please wait until initialisation finishes.
[14:33:10.972 N] Windows NT 6.1.7601 Service Pack 1
[14:33:12.368 N] Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz
[14:33:12.370 N] [ProfileManager] Reloading profiles from disk.
[14:33:12.370 N] Finished loading profiles; found 0 profiles in total.
[14:33:12.374 D] Custom Python types set up successfully.
[14:33:12.458 D] Ekans set up successfully.
[14:33:12.463 D] Garage set up successully.
[14:33:12.464 D] Player object set up successfully.
[14:33:12.465 N] ScyllaWot initialisation has completed.
[14:33:12.467 D] BotMain initialisation completed.
[14:33:12.471 D] Reloading AssemblyLoader<Scylla.Common.Plugins.IPlugin> - Initializing
[14:33:13.242 D] Reloading AssemblyLoader<Scylla.Common.Plugins.IPlugin> - Initializing plugins !THROTTLED!
[14:33:13.254 D] Reloading AssemblyLoader<Scylla.CommonBot.ITankRoutine> - RoutineManager.Reload
[14:33:13.651 D] Routines reloaded; list follows:
[14:33:13.651 D] Routine: Default Artillery by aevitas - Version 0.0.0.0
[14:33:13.651 D] Routine: Default Battle Tank by aevitas - Version 0.0.0.0
[14:33:13.656 D] Reloading AssemblyLoader<Scylla.CommonBot.ITargetingProvider> - Targeting.Reload
[14:33:14.062 D] TargetingProviders reloaded; new list follows:
[14:33:14.062 D] Name: Default Artillery Targeting by aevitas - Type: Artillery - Version 0.0.0.0
[14:33:14.063 D] Name: Default Targeting by aevitas - Type: Obstacles - Version 0.0.0.0
[14:33:14.067 N] PauseKeys plugin enabled.
[14:33:14.067 D] [Targeting] Source folder: C:\tankleader2\TargetingProviders
[14:33:14.067 D] [Routines] Source folder: C:\tankleader2\Routines
[14:33:14.067 N] Initialisation completed. Have fun!
[14:33:15.290 D] Hotkey pressed: Pause for manual play D
[14:33:15.540 D] Hotkey pressed: Pause for manual play S
[14:33:28.828 D] Start/Stop button clicked!
[14:33:28.832 N] Starting the bot!
[14:33:28.842 D] Added new hook [Death] 44d51de9-13ca-499a-9e90-269e0b12bcef
[14:33:28.842 D] Added new hook [PreBattle] b960eb1f-78d2-45c6-80d6-cd4b175e943b
[14:33:28.844 D] Added new hook [Battle] d0cb2eba-caa0-4633-aae6-d91f35f731ad
[14:33:28.844 D] Added new hook [AfterBattle] 56bbc626-563d-4f3c-a16c-c009aa2d92b0
[14:33:28.854 D] Replaced hook [GameBehaviour] 060c6df5-6b8f-4015-8a26-e19f1048f4ab
[14:33:28.856 D] Replaced hook [GarageBehaviour] 24ec77c3-daf5-4b00-abdf-a59bcadc5c0c
[14:33:28.856 N] Loading custom profiles...
[14:33:28.856 N] [ProfileManager] Reloading profiles from disk.
[14:33:28.856 N] Finished loading profiles; found 0 profiles in total.
[14:33:28.856 N] Profiles loaded. No custom profiles found.
[14:33:28.862 D] ObjectiveManager cleared.
[14:33:28.862 N] Stuck Provider changed to Default Obstacle Targeting.
[14:33:28.867 N] Poi set to None. Reason: Starting up.
[14:33:28.886 N] Attempting to connect to the server.
[14:33:28.908 D] Successfully connected to remote host.
[14:33:28.993 D] [Queue] 3 possible vehicles set in configuration.
[14:33:29.824 D] Queueing update finished.
[14:33:31.063 N] Waiting for 5 seconds before queueing.
[14:33:36.063 D] ObjectiveManager cleared.
[14:33:36.063 D] HotspotManager cleared!
[14:33:36.064 D] [Targeting] Cleared. Reason: We may need a different one!
[14:33:36.064 D] [RoutineManager] Cleared. Reason: We no longer need it.
[14:33:36.664 N] Poi set to Queue. Reason: Joining battle with Light Tank T71.
[14:33:36.680 D] [Routine] Current routine changed to Default Battle Tank.
[14:33:36.680 N] Battle Tank ready for combat!
[14:33:36.680 N] [Targeting] Provider changed to Default Targeting
[14:33:54.428 N] Waiting for players to join the battle...
[14:34:01.959 N] We've entered a Regular battle. Waiting for the battle to start.
[14:34:32.041 D] [Objectives] Found 2 objective(s) for map 1372422856.
[14:34:32.085 N] Poi set to Objective. Reason: Moving to complete objective
[14:34:59.128 N] Poi set to Kill. Reason: Aiming to kill enemy at <-15.60639, 20.58771, 6.493104>.
[14:35:01.734 N] Poi set to Objective. Reason: Moving to complete objective
[14:35:02.032 N] Poi set to Kill. Reason: Aiming to kill enemy at <-87.64668, 20.18559, -2.992411>.
[14:35:02.109 N] Poi set to Objective. Reason: Moving to complete objective
[14:35:03.743 N] Firing at enemy at <-96.8954, 20.058, 22.81311>!
[14:35:03.828 N] Poi set to Objective. Reason: Moving to complete objective
[14:35:12.193 N] Poi set to Kill. Reason: Aiming to kill enemy at <86.74673, 6.1821, -306.3306>.
[14:35:12.648 N] Poi set to Kill. Reason: Aiming to kill enemy at <-114.0154, 20.2549, -21.82264>.
[14:35:13.147 N] Firing at enemy at <-115.479, 20.14268, -24.10744>!
[14:35:13.317 N] Firing at enemy at <-116.186, 20.09865, -25.15407>!
[14:35:13.433 N] Poi set to Objective. Reason: Moving to complete objective
[14:35:15.344 N] Firing at enemy at <-117.8125, 20.04811, -27.21875>!
[14:35:15.635 N] Poi set to Objective. Reason: Moving to complete objective
[14:35:18.666 N] Firing at enemy at <-118.5595, 20.04479, -28.32042>!
[14:35:18.859 N] Firing at enemy at <-118.9953, 20.04693, -28.83666>!
[14:35:19.004 N] Poi set to Objective. Reason: Moving to complete objective
[14:35:20.881 N] Firing at enemy at <-124.4598, 20.17355, -39.63833>!
[14:35:21.092 N] Firing at enemy at <-124.9428, 20.1102, -40.66035>!
[14:35:21.211 N] Poi set to Objective. Reason: Moving to complete objective
[14:35:23.112 N] Firing at enemy at <-130.4931, 19.03519, -52.62435>!
[14:35:23.541 N] Poi set to Objective. Reason: Moving to complete objective
[14:35:30.144 N] We're dead; leaving battle.
[14:35:33.571 D] [Queue] 3 possible vehicles set in configuration.
[14:35:34.757 D] Queueing update finished.
[14:35:36.427 N] Waiting for 5 seconds before queueing.
[14:35:41.427 D] ObjectiveManager cleared.
[14:35:41.427 D] HotspotManager cleared!
[14:35:41.427 D] [Targeting] Cleared. Reason: We may need a different one!
[14:35:41.427 D] [RoutineManager] Cleared. Reason: We no longer need it.
[14:35:42.973 N] Poi set to Queue. Reason: Joining battle with SPG Lorraine 155 mle. 51.
[14:35:43.224 D] [Routine] Current routine changed to Default Artillery.
[14:35:43.224 N] Artillery is ready comrade.
[14:35:43.224 N] [Targeting] Provider changed to Default Artillery Targeting
[14:36:02.847 N] Waiting for players to join the battle...
[14:36:12.743 N] We've entered a Regular battle. Waiting for the battle to start.
[14:40:37.979 N] Poi set to Kill. Reason: Aiming to kill enemy at <30.37532, -1.138771, -403.1962>.
[14:40:47.774 N] Poi set to Kill. Reason: Aiming to kill enemy at <-7.427014, -8.289265, -393.4524>.
[14:41:15.002 N] Poi set to Kill. Reason: Aiming to kill enemy at <-137.1142, 2.240533, -328.8407>.
[14:41:17.123 N] Firing at enemy at <-149.7988, 2.34781, -328.0285>!
[14:41:17.254 N] Firing at enemy at <-150.8527, 2.382722, -328.0738>!
[14:41:21.520 N] We're dead; leaving battle.
[14:41:24.799 D] [Queue] 3 possible vehicles set in configuration.
[14:41:26.200 D] Queueing update finished.
[14:41:26.909 N] Waiting for 5 seconds before queueing.
[14:41:31.909 D] ObjectiveManager cleared.
[14:41:31.909 D] HotspotManager cleared!
[14:41:31.909 D] [Targeting] Cleared. Reason: We may need a different one!
[14:41:31.909 D] [RoutineManager] Cleared. Reason: We no longer need it.
[14:41:32.777 N] Poi set to Queue. Reason: Joining battle with Medium Tank Lorraine 40 t.
[14:41:32.793 D] [Routine] Current routine changed to Default Battle Tank.
[14:41:32.793 N] [Targeting] Provider changed to Default Targeting
[14:41:59.542 N] Waiting for players to join the battle...
[14:42:06.842 N] We've entered a Regular battle. Waiting for the battle to start.
[14:42:36.809 D] [Objectives] Found 2 objective(s) for map 1372423340.
[14:42:36.837 N] Poi set to Objective. Reason: Moving to complete objective
[14:42:58.236 N] Attempting to connect to the server.
[14:42:58.236 D] Conect was called, but Socket wasn't null. Clearing out the socket object, but things may go south!
[14:42:58.302 N] Attempting to connect to the server.
[14:42:58.321 D] Successfully connected to remote host.
[14:42:58.435 N] Poi set to Objective. Reason: Moving to complete objective
[14:43:59.584 N] Poi set to Kill. Reason: Aiming to kill enemy at <11.08029, 18.67638, -23.50638>.
[14:44:00.032 N] Firing at enemy at <13.11549, 18.51827, -23.6869>!
[14:44:00.328 N] Firing at enemy at <14.76992, 18.47196, -24.28663>!
[14:44:00.455 N] Poi set to Objective. Reason: Moving to complete objective
[14:44:02.529 N] Firing at enemy at <16.43267, 18.61172, -25.75999>!
[14:44:02.841 N] Firing at enemy at <16.66896, 18.52064, -25.69576>!
[14:44:02.989 N] Poi set to Objective. Reason: Moving to complete objective
[14:44:07.416 N] Firing at enemy at <16.62838, 18.4896, -25.52277>!
[14:44:07.685 N] Firing at enemy at <16.62835, 18.48959, -25.5226>!
[14:44:07.835 N] Poi set to Objective. Reason: Moving to complete objective
[14:46:38.789 N] Poi set to Kill. Reason: Aiming to kill enemy at <49.94973, 10.13617, -488.5824>.
[14:46:42.139 N] Firing at enemy at <49.81691, 10.13745, -488.4905>!
[14:46:42.402 N] Firing at enemy at <49.81763, 10.13746, -488.489>!
[14:46:42.524 N] Poi set to Objective. Reason: Moving to complete objective
[14:46:44.503 N] Firing at enemy at <49.82303, 10.13753, -488.4782>!
[14:46:44.778 N] Firing at enemy at <49.82367, 10.13754, -488.4771>!
[14:46:44.915 N] Poi set to Objective. Reason: Moving to complete objective
[14:46:46.969 N] Firing at enemy at <49.8292, 10.13762, -488.466>!
[14:46:47.175 N] Poi set to Objective. Reason: Moving to complete objective
[14:47:14.823 N] Poi set to Kill. Reason: Aiming to kill enemy at <-117.4054, 20.29075, 7.262033>.
[14:47:14.903 N] Poi set to Objective. Reason: Moving to complete objective
[14:47:15.520 N] Firing at enemy at <-116.9696, 20.27764, 8.496015>!
[14:47:15.617 N] Poi set to Objective. Reason: Moving to complete objective
[14:49:03.630 N] Leaving the battle!
[14:49:10.920 D] [Queue] 3 possible vehicles set in configuration.
[14:49:11.835 D] Queueing update finished.
[14:49:12.336 N] Waiting for 5 seconds before queueing.
[14:49:17.337 D] ObjectiveManager cleared.
[14:49:17.337 D] HotspotManager cleared!
[14:49:17.337 D] [Targeting] Cleared. Reason: We may need a different one!
[14:49:17.337 D] [RoutineManager] Cleared. Reason: We no longer need it.
[14:49:18.178 N] Poi set to Queue. Reason: Joining battle with Medium Tank Lorraine 40 t.
[14:49:18.193 D] [Routine] Current routine changed to Default Battle Tank.
[14:49:18.193 N] [Targeting] Provider changed to Default Targeting
[14:49:36.274 N] Waiting for players to join the battle...
[14:49:46.449 N] We've entered a Regular battle. Waiting for the battle to start.
[14:50:16.385 D] [Objectives] Found 2 objective(s) for map 1372423798.
[14:54:16.930 D] Start/Stop button clicked!
[14:54:16.931 N] Waiting for ExecutionState to become available for BotMain.Stop.
[14:54:17.031 N] Stopping the bot!
[14:54:17.031 N] Poi set to None. Reason: The bot was stopped.
[14:54:17.049 D] All hooks cleared!
[14:54:17.826 N] Gracefully shutting down..
 
Something is off with the target priority.
Was watching today while testing some profiles, I was fiering at a T-25(german medium) got it down to 40 HP, then a Churchill (Russian heavy) came and it left the T-25 at 40 HP to shoot at a heavy armored tank with 700 HP left. THe T-25 had at this point not moved so it was not a "line of sight issue".

Ended ofc up with me being killed by 2 tanks instead of killing the T-25 since I was shooting at a heavy tank that my shots were bouncing off. It should be the other way around - Kill the weak, then the full health one.
 
Something is off with the target priority.
Was watching today while testing some profiles, I was fiering at a T-25(german medium) got it down to 40 HP, then a Churchill (Russian heavy) came and it left the T-25 at 40 HP to shoot at a heavy armored tank with 700 HP left. THe T-25 had at this point not moved so it was not a "line of sight issue".

Ended ofc up with me being killed by 2 tanks instead of killing the T-25 since I was shooting at a heavy tank that my shots were bouncing off. It should be the other way around - Kill the weak, then the full health one.

That sounds like a pretty serious bug; I'll look into this one.
 
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