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[RELEASE] TankLeader 2 (updated for 8.0.7)

I can no longer add or remove tanks in the Garage section in the Quench Priority list. I have even re-downloaded TankLeader 2 to see if my copy had been corrupted or something but still nothing. I wonder if it is because I just downloaded net framework 4.5 . I am uninstalling net framework 4.5 and going back to 4.0 to see if it fixes the problem
 
I hope you can fix that the tank is running out of the cap-zone.
This is an important part of the bot and it is really receiving a lot of grief from other players when you keep on resetting your own cap constant.
 
I hope you can fix that the tank is running out of the cap-zone.
This is an important part of the bot and it is really receiving a lot of grief from other players when you keep on resetting your own cap constant.

Can you see any constant factor in this? Where does the bot move to?
 
Can you see any constant factor in this? Where does the bot move to?

In the end you see me taking over, backing it up and driving into cap, as teammates start nagging.
on other maps, (could not find video right now) it goes to cap, and drives out while doing its small cap patrol thing.

Video removed as not needed anymore.
 
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Hello everyone. I have a problem! Please describe anyone else how to run the bot in great detail. I have a 7 windows 32 bit. Thanks in advance.
 
I might have it just stand still when it's near the enemy objective, or at least within the flag's radius then.
 
TankLeader 2.webp I cannot use Tankleader 2 on my computer that has Windows Vista on it. But it works just fine on my other computer that has Windows 7. Both have Net-framework 4.0

Here is a screenshot of the response Tankleader 2 gives me on my Windows Vista computer.
 
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I might have it just stand still when it's near the enemy objective, or at least within the flag's radius then.

Definitely better yes, there are 2 aspects with the "cap-patrol". First that is moves out. Secondly and also annoying is that if you get shot at it will turn towards that enemy to shot (if you use the face hull thing) but then if the enemy hides as they do while loading, the bot goes back to his patrol thing and often this result in turning his back or side to that enemy and hence getting killed.
 
Is any one able to tell me how too use spg tanks with this i have tried a few different setting and with and without aim bot on but the artys wont shoot they just sit there moving side to side
 
By uninstalling all the stuff and installing from scratch, I finally managed to get TL2 (latest version) to NOT crash my client.

BUT, it doesn't work.

I press "start" and TL2 freezes. I have to kill the process from task manager. Furthermore, at restart, I got the "max sessions" error, and contrarily to TL1, there is no .xml file to delete.

Solutions?
 
BOT A.I. seems dumber in certain aspects of how it plays compared to the A.I. in the original tankleader. What I am talking about is that it just runs right into friendly tanks alive or destroyed and DOES NOT back up and try to go around them. I have watched i bumper hug a friendly tank for a good 10 seconds until the other tank chooses to go another direction. They sometimes even shoot me or question if I'm a BOT. PLEASE bring back the old A.I. back where it backs up and tries to go around a target that it hits.

Also, in numerous matches the bot runs into a rock, building, ditch (you get the idea) and just stops moving. It doesn't try to back up and go around the obstacle like the original tankleader did.
 
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BOT A.I. seems dumber in certain aspects of how it plays compared to the A.I. in the original tankleader. What I am talking about is that it just runs right into friendly tanks alive or destroyed and DOES NOT back up and try to go around them. I have watched i bumper hug a friendly tank for a good 10 seconds until the other tank chooses to go another direction. They sometimes even shoot me or question if I'm a BOT. PLEASE bring back the old A.I. back where it backs up and tries to go around a target that it hits.

Also, in numerous matches the bot runs into a rock, building, ditch (you get the idea) and just stops moving. It doesn't try to back up and go around the obstacle like the original tankleader did.

A lot of people are having this problem and im assuming they are already aware of it and working on it.
Until then we just gotta deal with it or babysit it while you run it.
 
BOT A.I. seems dumber in certain aspects of how it plays compared to the A.I. in the original tankleader. What I am talking about is that it just runs right into friendly tanks alive or destroyed and DOES NOT back up and try to go around them. I have watched i bumper hug a friendly tank for a good 10 seconds until the other tank chooses to go another direction. They sometimes even shoot me or question if I'm a BOT. PLEASE bring back the old A.I. back where it backs up and tries to go around a target that it hits.

Also, in numerous matches the bot runs into a rock, building, ditch (you get the idea) and just stops moving. It doesn't try to back up and go around the obstacle like the original tankleader did.

We all live with this at the moment. I would think it was the first priority when making a bot that the pathing and collision-detection was in place. It is hell to make profiles just because of these issues. I hope they put full focus on collision-detection as it is really really bad to not have it working.
 
By uninstalling all the stuff and installing from scratch, I finally managed to get TL2 (latest version) to NOT crash my client.

BUT, it doesn't work.

I press "start" and TL2 freezes. I have to kill the process from task manager. Furthermore, at restart, I got the "max sessions" error, and contrarily to TL1, there is no .xml file to delete.

Solutions?

Good solution, make patch what kills TL2Beta and reset Buddyauth sessions or wait TL2 became ready. It run well when I got it started, sometimes two or three try, but then it work as it work.

Ofc, some one really smart can make ReLogger, but its too far away thing just now, ;).
 
Do the work on the bot version T2 level at T1 a minimum. Is not working properly. The performance is not completely satisfied.
 
Good solution, make patch what kills TL2Beta and reset Buddyauth sessions or wait TL2 became ready. It run well when I got it started, sometimes two or three try, but then it work as it work.

Ofc, some one really smart can make ReLogger, but its too far away thing just now, ;).

Please explain " make patch what kills TL2Beta and reset Buddyauth "
 
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