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[RELEASE] TankLeader 2 (updated for 8.0.7)

the bot still isn't working properly.
after like 3 or 4 rounds it's just stuck.
it does enter battles, but then it hangs on "waiting for players" or "Poi set to Wait. Reason: Waiting for time 00:00:20 to pass..." (random wait plugin)
after the battle is over (or i die) it does in fact log out and joins another battle, to do the same thing.

for the bot to actually "bot" again i have to restart both wot and tankleader.

of course the both doesn't always make a clean exit when i close it and sometimes have to be forced a bit by killing the process, resulting in a waiting period since my key is still active.

secondly about 50% of the time the both loads fine, but when i press the start button it just hangs, and again i have to kill the process.
so with an average of 6 rounds per hour, the bot is pretty useless to me in it's current state.
 
I managed to get TL2 working, but the bot is horribly dumb.

**Please** provide TL1 patched for 8.6, with its good old combat algorithms.

We shall be banned with TL2 in its present state. It smells of bot from a mile away. We cannot afford a ban for being betatesters.
 
any 1 else' computer makes lots of noise when running TL2? this didn't happen with TL1
 
I managed to get TL2 working, but the bot is horribly dumb.

**Please** provide TL1 patched for 8.6, with its good old combat algorithms.

We shall be banned with TL2 in its present state. It smells of bot from a mile away. We cannot afford a ban for being betatesters.

Did you test it with custom Profiles?

Take Collection_1 or try Nisti `s collection.

They change bot navigation. I made three different Collections of Profiles, but Collection_2 and collection_3 not fully tested, MOST tested Profiles are HERE but you can try anything you like.

Cheers.

ps. if you want see some specific Routes, make post in Profiles sub Forum and we see what can be done, Im still wait MORE options... hunger grows when eat.
 
the bot still isn't working properly.
after like 3 or 4 rounds it's just stuck.
it does enter battles, but then it hangs on "waiting for players" or "Poi set to Wait. Reason: Waiting for time 00:00:20 to pass..." (random wait plugin)
after the battle is over (or i die) it does in fact log out and joins another battle, to do the same thing.

for the bot to actually "bot" again i have to restart both wot and tankleader.

of course the both doesn't always make a clean exit when i close it and sometimes have to be forced a bit by killing the process, resulting in a waiting period since my key is still active.

secondly about 50% of the time the both loads fine, but when i press the start button it just hangs, and again i have to kill the process.
so with an average of 6 rounds per hour, the bot is pretty useless to me in it's current state.


Hey guys,

It has been a little while since I have posted. First I want to say good job on TL2Beta, you have been making good progress. Second, I have noticed the same things. I left the bot one whole night and got in 17 hours or botting! This was fantastic. However since the last update I haven't been able to get past approximately 22 games. It seems to hang up on the ("waiting for players" or "Poi set to Wait. Reason: Waiting for time 00:00:20 to pass...")

When I come back to my computer it has a box saying "you have been disconnected from the server. press ok to reconnect"

**** I would also like to say i second the "Error trapping that notices the crash that causes the hangup that causes us to have to use task manager to close. (put one giant error trap that is a catch all and have it report to a log) if it crashes put up a text box saying "Something went wrong. We have logged it." and then have it auto "kill TL2Beta and reset Buddyauth" - you might want to use the SOAP protocol for this.

Just some ideas for your list of things to do. Keep up the great work.

Other ideas
- in profiles allow an inline tag wait="###" (causing a tank to camp at said location for ### seconds")
- or inline tag wait="2:20" (causing a tank to camp until the countdown reaches this time) good for passive scouting.) this could also have a "Run away" functionality if the tank gets hit it jumps to the next waypoint. But only during a wait!

Hope this is helpful.
DERV
 
No, but I noticed that i have way less milk in the fridge.
? My computer runs wot easily but when activating tl2, it activate the fan and flash drive and the noise is rather loud. Anyone have this problem and found a way for computer to return to being quiet?
 
Good afternoon, I noticed that the bot h hours after use ceases to move from the base. Please help with this.
 
am I the only one, when ruuning TL2 computer make loud jet engine like noise. Anyway to reduce the noise pc makes when using TL2? never had noise problem with tl1. When I open WOT only the cpu usage is 55%, when I open TL2 cpu usage becomes 99% even though it takes up just 40k.
 
first rant TL2Beta not "moving"

Map name: multiple maps

Vehicle name: multiple vehicle

Game mode: Capture flag

Description: AFK, shooting not moving, after LOG [02:45:55.249 N] (before that looks server disconnection?)

How can we reproduce this error: I run Bot over night 37 rounds, after round 17 Bot stopped moving. some one is mentioned this behavior (after 16 run)

Stack Trace: is this log file


ps. IDLE/AFK protector will take this issue away, can we get it now or tomorrow, :p
 

Attachments

Wow my compliments to the team. So I have finally started following the rules and I have found a stable way to run everything. so far. I have successfully run two 10 hour sessions making 120k per hour credits the first and 150k credits per hour the second. I set myself up with the top earning Tier5 tanks. The important thing to note here is that I have "hotspot" and "pausekeys" enabled and I enabled "Turn Hull towards when firing" using this setup for some reason it keeps working. when I turn of "turn hull" it seems to crash the client after 20 games or so. I'm not sure why or if it is related. All I know is that it works great now.

I was using a teir6 amx13 75 and it would crash repeatedly. As soon as I switched all my tanks to tier5 and below it started running all day and night.

Great job on the "Turn hull" I like the way it aims first and turns after. Much better.
The driving is becoming much more natural.

Great Job, keep up the fine work.

Question. I have been emailing with glommy about making a plugin that would allow the use of multiple profiles per map rotating which profile is used the next time you are on that map and I am wondering if this would just be a simple coding part for the program or can it be done in a plugin. Seems like it should be done right in the program. Have it store an array of profiles already used and to look for more profiles for that map. if it doesnt find them it just starts over. what are your thoughts on this.

DERV
 
just downloaded the new version (2.0.234.96), is there any way to know when there are new updates?
since it doesn't autoupdate, and the forum says nothing about versions, just a "latest"download link.

furthermore again, on the second round it just stopped ingame waiting for players
then after a restart (crash of tleader) it forgot my config
after setting my config once more and exiting the bot (to ensure my config sticking this time)
on the next attempt it already hanged when i pressed the start button.

in this manner it takes so much time to get the bot to work (without knowing for how long it wil actually run)
i might aswell go play myself.

ps. are u guys getting payed by wargaming to keep the bot working as little as possible?
 
I find that many times the BOT is getting shot and doesn't return fire and just sits there. You need to fix that.
 
I have found that on several maps the BOT gets stuck in certain places. I decided to post one of them 11.webp
 
I was also wondering why don't you guys bring back the TankLeader 1 collision AI, So whenever the bot runs into something it will try and go around it. I know ALOT of people are asking you guys to do it, and was just wondering why you haven't yet, because it would make the botting run more smoothly then.
 
I was also wondering why don't you guys bring back the TankLeader 1 collision AI, So whenever the bot runs into something it will try and go around it. I know ALOT of people are asking you guys to do it, and was just wondering why you haven't yet, because it would make the botting run more smoothly then.

Because it was really dodgy and obvious. I might bring it back though.
 
Logging in...
Login Success!
Welcome to TankLeader 2. Please wait until initialisation finishes.
Windows NT 6.1.7601 Service Pack 1
Intel(R) Core(TM)2 Duo CPU T5900 @ 2.20GHz
Checking for updates...
Update check concluded!
[ProfileManager] Reloading profiles from disk.
Finished loading profiles; found 31 profiles in total.
Custom Python types set up successfully.
Scylla.Common.Memory.ProcessManipulationException: LoadLibrary failed in remote thread!
в Scylla.Common.Memory.ProcessManipulation.Inject(String dllPath)
в Scylla.Python.EkansInterface.(String )
в Scylla.Python.EkansInterface.(String )
в Scylla.Python.EkansInterface.Initialize(Int32 processId, String imports)
в Scylla.Wot.ScyllaWot.(Byte[] )
в TankLeader.MainWindow.Initialise()
Initialisation failed! See the above error messages.


TankLeader2 not working help does not work on a laptop , but works on a home computer . help us solve the problem
 
So Aevits, since yous for now have decide not to use AI for crashing and going around, what are yous doing to fix the fact that the BOT continuously runs into tanks and other objects and just keeps pushing into them? I would like to know when this is going to be fixed as I'm sure the rest of the users do as well.

Thanks
 
So Aevits, since yous for now have decide not to use AI for crashing and going around, what are yous doing to fix the fact that the BOT continuously runs into tanks and other objects and just keeps pushing into them? I would like to know when this is going to be fixed as I'm sure the rest of the users do as well.

Thanks

That's next; I've just finished working on a fix that makes the bot "Wait for players" and not do anything randomly.
 
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