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[Release] RebornBuddy64 Version 1.0.681 - DirectX11 / x64 bit compatible

I wanted to report that I still seem to get compile errors from obj folders, I know previously you said the compiler was supposed to ignore them

Code:
[14:59:04.097 N] Compiler Error: C:\Reborn - Magitech\Plugins\PandaPlugins\Vulcan\obj\Debug\.NETFramework,Version=v4.8.AssemblyAttributes.cs(4,12): error CS0579: Duplicate 'global::System.Runtime.Versioning.TargetFrameworkAttribute' attribute

It'll ignore them if they are on the base directory, it won't handle nested project folders. I'll look at expanding it.
 
I wanted to report that I still seem to get compile errors from obj folders, I know previously you said the compiler was supposed to ignore them

Code:
[14:59:04.097 N] Compiler Error: C:\Reborn - Magitech\Plugins\PandaPlugins\Vulcan\obj\Debug\.NETFramework,Version=v4.8.AssemblyAttributes.cs(4,12): error CS0579: Duplicate 'global::System.Runtime.Versioning.TargetFrameworkAttribute' attribute

New build comin that resolves this.
 
New update is distributed, just waiting for servers to come up, hope you're doing well.
 
I'm pushing a new build that deploys the first look at the new navigation netcode. The new network logic operates on a new port so please adjust your firewalls accordingly.
RB should be much more tolerant of connections that are unstable and should deliver an overall better experience.

If there are any issues you can downgrade to the version that was released this morning by grabbing https://updates.rebornbuddy.com/zips/Rebornbuddy64 1.0.546.0.zip
 
New build
Code:
ShopExchangeCurrency will now properly handle shops that have exchange mode 3 set

DataManager.CurrentLanguage has been changed from internal to public
 
been told to report this here so in case you look into the issue between windows HDR and RB
"I figured a way to reduce the FPS drops while using RB
turn off windows HDR option
for some reason when it's ON the FPS drops happen
been testing since yesterday and the fps drops are gone"
 
Version 555
Code:
NuAuth/TestAuth is now the default, servers have been deployed for CN and EU.
SEA and NA have been removed from the login prompt as they have been redirected to EU for many many years now.
TestAuth option has been removed as it is now the default

Time left remaining on the used key is now displayed at the bottom of the bot after startup

NavGraph:
Fixed a issue with walking from south shroud to eastern thanalan

CN translation has been updated

If there are any issues you may downgrade to the previous version

https://updates.rebornbuddy.com/zips/Rebornbuddy64 1.0.554.0.zip
https://updates.rebornbuddy.com/zips/RebornbuddyCN 1.0.519.0.zip
 
Version 555
Code:
NuAuth/TestAuth is now the default, servers have been deployed for CN and EU.
SEA and NA have been removed from the login prompt as they have been redirected to EU for many many years now.
TestAuth option has been removed as it is now the default

Time left remaining on the used key is now displayed at the bottom of the bot after startup

NavGraph:
Fixed a issue with walking from south shroud to eastern thanalan

CN translation has been updated

If there are any issues you may downgrade to the previous version

https://updates.buddyauth.com/zips/Rebornbuddy64 1.0.554.0.zip
https://updates.buddyauth.com/zips/RebornbuddyCN 1.0.519.0.zip

New update seems to break the bot, logging in starts a session but just reopens the login.
 
After the update, it defaulted to max sessions on a 3 session key.
[23:28:14.788 N] RebornBuddy64 1.0.555.0
[23:28:17.787 N] Logging in...
[23:28:18.529 N] Error during login procedure
[23:28:18.534 N] Newtonsoft.Json.JsonSerializationException: Error converting value "{"Region":1,"MinutesLeft":192753}" to type 'ff14bot.Buddy.NuAuth+LoginInfo'. Path 'Info', line 1, position 92. ---> System.ArgumentException: Could not cast or convert from System.String to ff14bot.Buddy.NuAuth+LoginInfo.
at Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable(Object value, Type initialType, Type targetType)
at Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast(Object initialValue, CultureInfo culture, Type targetType)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, Object value, CultureInfo culture, JsonContract contract, Type targetType)
--- End of inner exception stack trace ---
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, Object value, CultureInfo culture, JsonContract contract, Type targetType)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
at ff14bot.Buddy.NuAuth..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at ff14bot.Core.<>c..()
[23:28:18.719 N] Authentication failed!
[23:28:19.411 D] Reloading AssemblyLoader<BotBase> - Precompile
[23:28:21.659 D] Reloading AssemblyLoader<IBotPlugin> - Precompile
 
Typical issues with the shitty obfuscation, attempting to resolve now.
 
New version should resolve the issue, but 555 also has a issue with a problem updating, if you updated early please manually update to 557 (which is still deploying now).
 
ACT<==>RB will require a little work, but give you very clean data likely.
If the Act is not updated, then the program is still in normal use, dependent on other software, and there will always be special problems. If you are afraid to drag with the new speed, you can update the main functions, and then update the boss class data.
 
Version 558
Code:
SpellData.Charges should now return the correct value for all abilities
 
Version 558
Code:
SpellData.Charges should now return the correct value for all abilities

I'm getting reports of a lot of people getting crashes with the bot after the update.
 

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