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It seems that it could not tell if a boss in AQT is killed or not.
No matter how I update the studio companion, it is still showing them alive. While the rest of instances work correctly. (BWL, MC, NAXX, SV, TK, BT and etc..)
Which makes AQT never completed.

I am afraid I won't be able to test this before monday. I am just finishing up the final submissions to the store and then I have to pack for my family weekend. I'm sorry.
 
Version 1.0.160728.2 has been submitted to the store and is now awaiting approval.
Code:
[B]Eye of Eternity[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Added Demon Hunters to list of melee classes
- Bot will now only use Flame Spikes in Phase 3 since building combo points with the drakes is broken due to a Blizzard bug
- Pet Summoning is now disallowed during the encounter to avoid the bot being stuck on the drake after the boss is defeated

[B]Obsidian Sanctum[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid

[B]Ruby Sanctum[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid

[B]Onyxia's Lair[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid

[B]Trial of the Crusader[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Updated hotspots on the Faction Champions encounter to ensure a pull
- Updated hotspots on the Twin Val'kyr encounter to ensure a pull

[B]Naxxramas[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Updated the pull behavior for Gothik the Harvester
- Fixed a vendoring issue

[B]Ulduar[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Fixed a teleporter issue in the Flame Leviathan encounter caused by a newly added shortcut in the 7.0.3 prepatch
- Fixed a teleporter issue in the Mimiron encounter caused by a newly added shortcut in the 7.0.3 prepatch
- Removed Crimson Tempest tactic for rogues from Mimiron encounter phase 4 (spell is no longer available)
- Added jumping behavior for melee classes/specs to Mimiron encounter phase 4
- Removed Warlock spell "Unbound Will" from Yogg-Saron encounter as it got removed in 7.0.3 prepatch
- Removed Death Knight spell "Death's Advance from Yogg-Saron encounter as it got removed in 7.0.3 prepatch
- Updated Shaman spell "Fire Elemental Totem" to "Fire Elemental" in Yogg-Saron encounter
- Mount Runs now utilize the instantly unlocked "Ulduar Tram" teleport and start with Auriaya
- Vendor Runs no longer work in mount runs (there is no teleport back to base camp available). Make sure you have enough inventory space

[B]Vault of Archavon[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid

[B]Icecrown Citadel[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Fixed an issue with vehicle mechanics in the Gunship Battle encounter
- Removed all unavailable spells from Lich King encounter (no longer available ingame)
- Added Demon Hunter behavior to Lich King encounter
- Added few new abilities to Lich King Encounter
- Increased the health percentage at which counter measures against Infest are used in the Lich King encounter

The vehicle behavior is currently behaving wonky due to some core issues. My workaround should work even though it shows warnings.
 
I am afraid I won't be able to test this before monday. I am just finishing up the final submissions to the store and then I have to pack for my family weekend. I'm sorry.

no worries. It's not an emergency, isn't it :P
Have a good time with family.
 
I see you"re on vacation. I want to love this bundle I want to buy it..Whatever you're doing to the Combat Routines need to be checked out. It's so painfully slow. 1hr45minutes to do hyjal with i710 shaman / warlock/hunter...doesn't matter targeting is horrendous, spell rotations
 
I see you"re on vacation. I want to love this bundle I want to buy it..Whatever you're doing to the Combat Routines need to be checked out. It's so painfully slow. 1hr45minutes to do hyjal with i710 shaman / warlock/hunter...doesn't matter targeting is horrendous, spell rotations

Mmh, my ilvl 613 hunter was quite fast in the raid. The problem with this raid usually stem from melees. Singular just does a terrible job of shooting ranged mobs out of the sky. Well, I'll give it another go after the weekend.
 
Version 1.0.160728.2 has been approved and is now live on the store.

Code:
[B]Eye of Eternity[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Added Demon Hunters to list of melee classes
- Bot will now only use Flame Spikes in Phase 3 since building combo points with the drakes is broken due to a Blizzard bug
- Pet Summoning is now disallowed during the encounter to avoid the bot being stuck on the drake after the boss is defeated

[B]Obsidian Sanctum[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid

[B]Ruby Sanctum[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid

[B]Onyxia's Lair[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid

[B]Trial of the Crusader[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Updated hotspots on the Faction Champions encounter to ensure a pull
- Updated hotspots on the Twin Val'kyr encounter to ensure a pull

[B]Naxxramas[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Updated the pull behavior for Gothik the Harvester
- Fixed a vendoring issue

[B]Ulduar[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Fixed a teleporter issue in the Flame Leviathan encounter caused by a newly added shortcut in the 7.0.3 prepatch
- Fixed a teleporter issue in the Mimiron encounter caused by a newly added shortcut in the 7.0.3 prepatch
- Removed Crimson Tempest tactic for rogues from Mimiron encounter phase 4 (spell is no longer available)
- Added jumping behavior for melee classes/specs to Mimiron encounter phase 4
- Removed Warlock spell "Unbound Will" from Yogg-Saron encounter as it got removed in 7.0.3 prepatch
- Removed Death Knight spell "Death's Advance from Yogg-Saron encounter as it got removed in 7.0.3 prepatch
- Updated Shaman spell "Fire Elemental Totem" to "Fire Elemental" in Yogg-Saron encounter
- Mount Runs now utilize the instantly unlocked "Ulduar Tram" teleport and start with Auriaya
- Vendor Runs no longer work in mount runs (there is no teleport back to base camp available). Make sure you have enough inventory space

[B]Vault of Archavon[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid

[B]Icecrown Citadel[/B]
- Updated all death behaviors to accomodate for player characters now respawning directly inside the raid
- Fixed an issue with vehicle mechanics in the Gunship Battle encounter
- Removed all unavailable spells from Lich King encounter (no longer available ingame)
- Added Demon Hunter behavior to Lich King encounter
- Added few new abilities to Lich King Encounter
- Increased the health percentage at which counter measures against Infest are used in the Lich King encounter
 
Hi,

every time i want to do a northend raid (Icecrown/ Ulduar) the Bot starts taking the ship from Stormwind to Northend. In Northend it starts to fly and get dismounted over Wintergrasp and cant find a route out and stops.
Any solution for this?
 
Next issue:
(Im standing inside nax)

[Profile Message]: Moving to Naxxramas
[Profile Message]: We are not, where we are supposed to be. Attempting to recalculate our journey.
[Travel Studio]: We couldn't reach our goal location after 3 attempts. Aborting now for security reasons.
Bot stopping! Reason: We couldn't reach our goal location after 3 attempts. Aborting now for security reasons.
 
Next issue:
(Im standing inside nax)

[Profile Message]: Moving to Naxxramas
[Profile Message]: We are not, where we are supposed to be. Attempting to recalculate our journey.
[Travel Studio]: We couldn't reach our goal location after 3 attempts. Aborting now for security reasons.
Bot stopping! Reason: We couldn't reach our goal location after 3 attempts. Aborting now for security reasons.
 
Hi,

every time i want to do a northend raid (Icecrown/ Ulduar) the Bot starts taking the ship from Stormwind to Northend. In Northend it starts to fly and get dismounted over Wintergrasp and cant find a route out and stops.
Any solution for this?

Dear nfx21,

I would love to address your issues, but I can not do so unless you provide a full, unabridged log for them (Guide: How to Attach your Log). The "QuestBehaviorBase.GitId.get" problem however was HB-releated and was resolved by an update.
 
Problems with Flyto, dont work^^
And Plugin crashs HB

Dear Lucasino,

please provide full unabridged logs when you encounter an issue (Guide: How to Attach your Log). I can not find out what the issue is from your 9 words of problem description. Please ask yourself what I would need to know to reproduce this problem. If I were to now go and test all the millions of combinations where FlyTo is used in my travel behaviors, I could maybe help you in about one and a half years when I stumble upon the same thing. :-)
 
my log wont upload maybe it too large but here is what it was saying when my guy was running in circles in RUINS OF AQ

You can upload your log in compressed form too. Line 3 of the "Guide: How to Attach your Log" has a link showing you how to do that. Once I have the full log, I am happy to take a look. I will also ask the mods to remove the log excerpt from your post as those excerpts make it very difficult for other users to find the information they are looking for. I am sure you understand.
 
Last edited:
Version 1.0.160801.2 has been submitted to the store and is now awaiting approval.

Code:
Karazhan
- Fixed an exception in a chess event coroutine
- Added additional turning behavior for the chess event king to counter a Blizzard bug
- Implemented a workaround in the Chess Event to avoid a broken HB custom behavior
 
Last edited:
Could an option be added to equip BoE items before selling them so it unlocks them?
 
This is the Log.
Flyto works this time but now he stuck a few times.
He doesnt know that he killed many Bosses and search them again (Ulduar)
 

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