Ama
New Member
- Joined
- Jun 6, 2011
- Messages
- 1,171
Small update...
Added a method to RotationBase.cs to close distance to target. Anyone screwing around with this for non-lazyraidering should use it.
Here is an example of its use:
Added a method to RotationBase.cs to close distance to target. Anyone screwing around with this for non-lazyraidering should use it.
Here is an example of its use:
Code:
return new PrioritySelector(
Spell.WaitForCast(),
PreCombat,
HandleCoolDowns,
HandleAOE,
HandleSingleTarget,
CloseDistance(Distance.Melee)
);
Last edited: