Checking if we have all bounties complete
[BountyProfile] Bounties complete returned null.
[BountyProfile] Bounty X1_Bounty_A4_GardensOfHope_Event_Juggernaut (369900) unsupported or invalid.
[BountyProfile] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectPain (357129) unsupported or invalid.
[BountyProfile] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[BountyProfile] Bounty X1_Bounty_A4_Spire_Kill_Pyres (349278) unsupported or invalid.
[BountyProfile] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
just updated the svn none of it works any help? everything was working 3 minutes ago
System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="369900">
<TrinityLoadProfile nodelay="True" file="Dais.xml" />
</HaveBounty>) Line 19
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
other one has this