Yup. I'd say Act 4 is AFKable now.
It goes and kill Diablo without a problem for you guys? I can't seem to AFK this due to this my bot being stuck on Diablo (won't enter + when i manually take it there, it keeps trying to TP out).
Yup. I'd say Act 4 is AFKable now.
Will do, running first run now, will let ya know for future reference.Good to know that rare chests = resplendent haha
try blacklisting 365097
my To-do list:It goes and kill Diablo without a problem for you guys? I can't seem to AFK this due to this my bot being stuck on Diablo (won't enter + when i manually take it there, it keeps trying to TP out).
Ironically, the last 3 runs there was no chest, always works that way ey?Good to know that rare chests = resplendent haha
try blacklisting 365097
It goes and kill Diablo without a problem for you guys? I can't seem to AFK this due to this my bot being stuck on Diablo (won't enter + when i manually take it there, it keeps trying to TP out).
I noticed when I made the XP/Gold thing, I combined both profiles and the lag nearly disappeared. I take it because both the main profile and sub profiles were refreshing? With the load of profiles changing mixed in, I had kind of figured that's what that was all about.Because of all the complains people were doing experiencing lag when it forced a refresh of the cache, I went back and looked to see if I could make it any better. I noticed it was caching the bounties, then calling the init soon after and then caching the bounties again. This should no longer happen. Lag should now be reduced during starting a profile.
Update your plugins! You should be at 0.0.11 now.
EDIT: Also, no problems with diablo here.
I noticed when I made the XP/Gold thing, I combined both profiles and the lag nearly disappeared. I take it because both the main profile and sub profiles were refreshing? With the load of profiles changing mixed in, I had kind of figured that's what that was all about.
Ah I get ya, well I will test it here in a bit and see how it goes lag wise. The only time mine lagged was between bounties, when switching profiles, would freeze the game up for a few seconds, other then that it was fine.Sub profiles should not be refreshing the cache. Only act1.xml and act4.xml use the <RefreshBountyCache/> tags. AWTrinityExploreDungeon also does a force cache refresh once when called.
Everytime i get to this map, i get a Network client Disconnect. Not sure why... All others work okay...
http://puu.sh/7Zd5E.jpg
I doubt it's the timing, it's always on this map. Tested and it's happened within a minute of being on this map 6 times now.
Ah alrighty. Just figured you were going for a one in all sorta thing. I'll remove it.The goal of the profiles included in the SVN is to do all the bounties, not farm specific ones. I think that would be better suited in its own thread![]()
Ah alrighty. Just figured you were going for a one in all sorta thing. I'll remove it.![]()
2014-04-07 04:29:04,474 [1] INFO MainWindow (null) - DemonbuddyBETA v1.1.1760.3 - Pastebin.com
http://i.imgur.com/dBhz4fz.jpg
Bot does not finish bounty and run away... He don't kill 1 mob![]()
Ironically, the last 3 runs there was no chest, always works that way ey?
But I just wanted to let you know something before I forgot again. When you use the no combat tag, it literally means no combat. I have Diamond Skin as one of my skills, and even when it's getting worked over running through level 1 it wont cast it ever, but in level 2 it keeps it on CD pretty much. I got the idea of maybe instead of using no combat, you some how turn the minimum mob pull amount to like 300, so it won't attempt to kill anything but still use defensives if you have them.
Thoughts?