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[Profiles] Adventure Mode Bounties - Community Edition

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Add The code below to [DemonBuddy Root Director]\Settings\EZUpdater\EZUpdater.xml

Doesn't EZUpdater should be in Plugin folder? That's what rrix said in his EZUpdater page.

Or do I need to put them both section? It is confusing.


Also, do I need to add this code to EZUpdater.xml 's front section or last section ?

code:
<PluginRepo>
<PluginName>zBountyPlugin</PluginName>
<RepoName>zBountyPlugin</RepoName>
<RepoURL>http://db-bounty-profiles.googlecode.com/svn/</RepoURL>
<PluginSourceDirectory>trunk\</PluginSourceDirectory>
<Enabled>true</Enabled>
<LastUpdate>2014-04-05T23:36:00.0985894-04:00</LastUpdate>
</PluginRepo>
 
Last edited:
stud4fun, a settings file will be created there. Once the settings file is there (after the rirst run with EZUpdater), close the bot, edit the file, and restart the bot.

@Bud, Are you sure you are fully updated? Your problems sound like you are using a really outdated version.

@Spazy, Thanks! <3

EDIT: Right after the last part that looks the same.
 
Yeah, im updated.
I am using the EZUpdater, and everything is updated.
No error logs.
 
So again, but on another place same bounty. Bot use shrine for 5 waves of mobs, and die. And after resurrect does not kill mobs for complete bounty (~1-2 mobs). At previous run he does not die, but anyway does not kill 1 mob...

2014-04-07 06:04:27,672 [1] INFO MainWindow (null) - DemonbuddyBETA v1.1.1760.3 - Pastebin.com
http://i.imgur.com/BwAwCXo.jpg


I'm back and complete bounty manually.

Shrines/Cursed Chests are actually not currently supported. We are basically hacking together profiles to do them. Like I said earlier, I may be able to create a tag to path only around the object, but I don't have any experience doing pathing within a plugin. Does anyone know how it would be done? If not, I might have to look around through the code to see if I can figure it out myself.
 
Bud, just having EZUpdater doesn't mean that you are fully updated. Click Plugins->EZUpdater->Config->Check for updates.

The error you are describing was fixed earlier today to my knowledge. If your BountyProfile doesn't say 0.0.11, you aren't using the most up to date version.
 
Every time i press "check updates" in EZUpdater it's say we got update, but it don't, it's ok?

No idea how it works other than it will update =P Restart DB if you don't have 0.0.11 after doing the updater.
 
Slight inconvenience i have noticed with the bounty's for cursed chests it likes to stand next to the chest spam clicking it until there is mobs to kill but it also does it with mobs near slowing down the kills.

It's not spam clicking, it's running a one second wait timer so that it doesn't run off. Like Sychotix said, Cursed events are not fully supported by trinity or profiles.

@Sychotix
When I get home from work tomorrow I was going to look into it again; there are plenty of event triggers related to the cursed events.
 
Bud, just having EZUpdater doesn't mean that you are fully updated. Click Plugins->EZUpdater->Config->Check for updates.

The error you are describing was fixed earlier today to my knowledge. If your BountyProfile doesn't say 0.0.11, you aren't using the most up to date version.

Just did that, and i restarted my DB.

Look at the erro i get:

View attachment 123992

And now this error log.


Exception when terminating bot thread. System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
em GreyMagic.Executor.WaitForInjection(Int32 timeout)
em GreyMagic.Executor.Execute(Int32 timeout)
em GreyMagic.Executor.GrabFrame()
em GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
em Zeta.Bot.BotMain.()
 
Hope Act1 will get stable soon and act2 will be added, Act4 bounties reward are sucks :) even if it's randrom from all acts, it only gives you loot from act3\5 :(

Great work so far bro, you'll get a donation from me for sure
 
Hope Act1 will get stable soon and act2 will be added, Act4 bounties reward are sucks :) even if it's randrom from all acts, it only gives you loot from act3\5 :(

Great work so far bro, you'll get a donation from me for sure

Thanks for whenever you do donate! =)

Also, as far as I know, act 4 has a chance to give legendaries from all acts. Apparently Act 1 and 2 have the most desirable rewards however.

@Bud, No idea what I can do about that considering my process never even comes close to freezing. I normally have fairly low CPU usage now. Also, your log doesn't seem to work.

@Zimble, that would be great! I am a very experienced coder, but not so much with D3/DB. If you could point me in the right direction, I could get some code/tags whipped up in no time.

@Bugser, sure. You can manually make it do that right now by combining the act1/act4.xml files (smartly of course) and putting the act1/act4 profiles together. There is no advantage to doing this right now since Act1 is unfinished and still a bit buggy.
 
I was getting this to but then i updated to 0.0.11 and on my 2nd run so far no bugs.

Nope. Just updated it all, Fresh bot install, Re did the plugins and everything. Still getting disconnected in this map.

Bot works with other profiles on different maps, Something is up here =\.

Submitting a log is useless, I get a line that says, Failure to close dialog box, finally gets to the menu and makes a new game. and it Loops like this.
 
Nope. Just updated it all, Fresh bot install, Re did the plugins and everything. Still getting disconnected in this map.

Bot works with other profiles on different maps, Something is up here =\.

Submitting a log is useless, I get a line that says, Failure to close dialog box, finally gets to the menu and makes a new game. and it Loops like this.

Well, as a temporary fix for you, you can find out whichever quest(s) cause that error and remove them from act4.xml. Zimble said he was going to make some changes to the profiles tomorrow, and if you give me which profile is causing it (and where) in a PM, I can look into it tomorrow.

I think I am going to head to bed now. G-night guys, and happy botting!
 
Thanks for whenever you do donate! =)

Also, as far as I know, act 4 has a chance to give legendaries from all acts. Apparently Act 1 and 2 have the most desirable rewards however.

@Bud, No idea what I can do about that considering my process never even comes close to freezing. I normally have fairly low CPU usage now. Also, your log doesn't seem to work.

@Zimble, that would be great! I am a very experienced coder, but not so much with D3/DB. If you could point me in the right direction, I could get some code/tags whipped up in no time.

You can see a list of Horadric Cache rewards from different acts here. D3 RoS List of Bounty Bag Legendary Rewards ..

You should update my SVN guide on the front-page to the following:

1. Download a SVN client; fx. TortoiseSVN - TortoiseSVN - Downloads (choose 32bit or 64bit depending on your os.)
2. Install
3. Copy this SVN link - db-bounty-profiles - Revision 66: /trunk
4. Create a new folder inside the following folder: plugins -> trinity... name it zBountyProfile..
5.. Right click on the zBountyProfile - SVN check out.. and press ok.. (make sure it says db-bounty-profiles - Revision 66: /trunk , in the url repository)
6.. You are good to go! Once in a while you should right-click on the zBountyProfile folder and choose SVN Update, to get the latest revision..
 
Latest version:
after finishing 1 bounty in Act1 the bot traverls the entire map and not jumping to the next bounty
 
Thanks for whenever you do donate! =)

Also, as far as I know, act 4 has a chance to give legendaries from all acts. Apparently Act 1 and 2 have the most desirable rewards however.

@Bud, No idea what I can do about that considering my process never even comes close to freezing. I normally have fairly low CPU usage now. Also, your log doesn't seem to work.

@Zimble, that would be great! I am a very experienced coder, but not so much with D3/DB. If you could point me in the right direction, I could get some code/tags whipped up in no time.

@Bugser, sure. You can manually make it do that right now by combining the act1/act4.xml files (smartly of course) and putting the act1/act4 profiles together. There is no advantage to doing this right now since Act1 is unfinished and still a bit buggy.



Ok, look at this:

PS: i am in Adventure Mode, some wrong?

Waiting 14.2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Normal, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
 
When my character going town my bot stuck in new tristam gate fix it please...
 
Act4 bug, when bounty is to kill Izoul the bot goes to waypoint and then goes back to town all the t ime
 
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