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[Profiles] Adventure Mode Bounties - Community Edition

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Yes, it should Joni.

EDIT: I'm making some small changes to your profiles Zimble. I don't like turning off combat as I am trying these out on a hardcore character. I made the radius 10 for both looting (in case a legendary drops) and kill radius to 10.
 
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Yes, it should Joni.

EDIT: I'm making some small changes to your profiles Zimble. I don't like turning off combat as I am trying these out on a hardcore character. I made the radius 10 for both looting (in case a legendary drops) and kill radius to 10.
Could you add a new profiletag to your plugin that detects hardcore characters and forces combat on? I was originally developing it with hardcore characters in mind but I figured if someone were botting hardcore, they know enough to change it.

-cant find anything relating to hardcore in the api
 
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à Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Failed to load profile: Element RefreshBountyCache is not supported. Please check your XML and try again. (<RefreshBountyCache />) Line 12
System.Exception: Element RefreshBountyCache is not supported. Please check your XML and try again. (<RefreshBountyCache />) Line 12
à ..(PropertyInfo , XElement , Object )
à Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
à ..(XElement , Type )
à ...(XElement )
à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
à System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
à System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
à ..(XElement , PropertyInfo )
à ..(PropertyInfo , XElement , Object )
à Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
à Zeta.Bot.Profile.Profile.Load(XElement element, String path)
à Zeta.Bot.Profile.Profile.Load(String path)
à Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Failed to load profile: Element RefreshBountyCache is not supported. Please check your XML and try again. (<RefreshBountyCache />) Line 12
System.Exception: Element RefreshBountyCache is not supported. Please check your XML and try again. (<RefreshBountyCache />) Line 12
à ..(PropertyInfo , XElement , Object )
à Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
à ..(XElement , Type )
à ...(XElement )
à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
à System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
à System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
à ..(XElement , PropertyInfo )
à ..(PropertyInfo , XElement , Object )
à Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
à Zeta.Bot.Profile.Profile.Load(XElement element, String path)
à Zeta.Bot.Profile.Profile.Load(String path)
à Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Stopping the bot.
Chose Trinity as your combat routine
Failed to load profile: Element RefreshBountyCache is not supported. Please check your XML and try again. (<RefreshBountyCache />) Line 12
System.Exception: Element RefreshBountyCache is not supported. Please check your XML and try again. (<RefreshBountyCache />) Line 12
à ..(PropertyInfo , XElement , Object )
à Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
à ..(XElement , Type )
à ...(XElement )
à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
à System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
à System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
à ..(XElement , PropertyInfo )
à ..(PropertyInfo , XElement , Object )
à Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
à Zeta.Bot.Profile.Profile.Load(XElement element, String path)
à Zeta.Bot.Profile.Profile.Load(String path)
à Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)


since last SVN REV
 
Compiler Error: c:\Users\Julien\Desktop\Demon Betta\Plugins\BountyProfiles\BountyProfile.cs(150,31) : error CS0246: Le type ou le nom d'espace de noms 'Trinity' est introuvable (une directive using ou une référence d'assembly est-elle manquante*?)
Compiler Error: c:\Users\Julien\Desktop\Demon Betta\Plugins\BountyProfiles\BountyProfile.cs(182,33) : error CS0246: Le type ou le nom d'espace de noms 'Trinity' est introuvable (une directive using ou une référence d'assembly est-elle manquante*?)
Compiler Error: c:\Users\Julien\Desktop\Demon Betta\Plugins\BountyProfiles\BountyProfile.cs(221,40) : error CS0246: Le type ou le nom d'espace de noms 'Trinity' est introuvable (une directive using ou une référence d'assembly est-elle manquante*?)
[BountyProfile] Initialized.
 
Hey great work so far only problem is sometimes in act 4 I get this spam dropping fps to 1.

"Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge"

"Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything"
 
When I open the DB, it keeps giving me that:

Code:
DemonbuddyBETA v1.1.1760.372 started
Logging in...
Attached to Diablo III with pid: 3032
Flashing window
Compiler Error: c:\Users\Aizen\Desktop\DEMON BUD\Plugins\BountyProfiles\BountyProfile.cs(83,44) : error CS0246: The type or namespace name 'Trinity' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\Aizen\Desktop\DEMON BUD\Plugins\BountyProfiles\BountyProfile.cs(140,31 ) : error CS0246: The type or namespace name 'Trinity' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\Aizen\Desktop\DEMON BUD\Plugins\BountyProfiles\BountyProfile.cs(172,33 ) : error CS0246: The type or namespace name 'Trinity' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\Aizen\Desktop\DEMON BUD\Plugins\BountyProfiles\BountyProfile.cs(211,40 ) : error CS0246: The type or namespace name 'Trinity' could not be found (are you missing a using directive or an assembly reference?)
[BountyProfile] Initialized.
Setting up Trinity Logging
[Trinity] Initialized v1.8.18
[EZUpdater] Enabled
[EZUpdater] Starting EZUpdater Thread
[QuestTools] Plugin v1.5.21 Enabled
[BountyProfile] Enabled.
[Trinity] OnEnable start
[Trinity] ENABLED: Trinity v1.8.18 now in action!

Any ideas about that?
 
you need to run act 4 in act 4 folder and not in root of profil like before ..... fix for me
 
@Kurt, your plugin is both not in the correct directory and not updated.

@Spazy, update from the SVN. The newest version has fixed that

@zcy, your plugin is not in the right directory

Read the first post on how to update. The plugin needs to be in a directory called zBountyProfile because it needs to compile AFTER trinity.
 
Thx sychotix, I renamed your plugin~~ all problems are fixed right now. Thx a lot!
 
"The Cursed Dais" located in the top left corner of Gardens op Hope 1st tier: I've had it happened several times that the bot leaves in the middle of one of the waves and proceed to explore the map one more time before finally getting back to the event and finishing it.

Loaded profile Cursed Dais
Using Waypoint Waypoint-6691 Number:41
========== Grid segmentation resetting!!! ============
[BountyProfile] Refreshing Cache!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
 
"The Cursed Dais" located in the top left corner of Gardens op Hope 1st tier: I've had it happened several times that the bot leaves in the middle of one of the waves and proceed to explore the map one more time before finally getting back to the event and finishing it.

Loaded profile Cursed Dais
Using Waypoint Waypoint-6691 Number:41
========== Grid segmentation resetting!!! ============
[BountyProfile] Refreshing Cache!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============

There is currently no API that supports chests/shrines afaik =/ I MIGHT be able to make a tag to do it, but I don't know enough about controlling movement of the character via a plugin yet.
 
Have a fix for the Matriarch's Bones profile. I can msg it to you if youd like
 
Could you add a new profiletag to your plugin that detects hardcore characters and forces combat on? I was originally developing it with hardcore characters in mind but I figured if someone were botting hardcore, they know enough to change it.

-cant find anything relating to hardcore in the api
Possibly just get it working with Hardcore in mind. Then once everything is working optimize it and make it faster by skipping stuff for Softcore quick runs. Just have 2 versions then.
 
Act 4 works near flawlessly for me now. The only part that's giving me concern is it lags quite a bit between loading profiles. After you port back to town. So much lag for me that Diablo says (Not Responding) for a few seconds before catching up. Anyone else or any answers?
 
Act 4 works near flawlessly for me now. The only part that's giving me concern is it lags quite a bit between loading profiles. After you port back to town. So much lag for me that Diablo says (Not Responding) for a few seconds before catching up. Anyone else or any answers?

This is because of how slow the bounty API is right now. I tell it to refresh the cache after coming back to town, which causes a small amount of lag. between profiles.
 
^^ yes, very common and I have a feeling that's what is causing my d3 to freeze bc any other profile I run it never freezes.
 
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