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[Profiles] Adventure Mode Bounties - Community Edition

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"Kill Crassus the Tormentor"

[Trinity] Visited all nodes but objective not complete, forcing grid reset!
 
Something may be up with latest beta version of db and a tag commonly use to find objects. Will do more testing after kid's t ball game. More details to come.
 
ACT 1
Bot was stuck at agony level 1. He couldn't find the way to Agony level 2. He went to the entrance of Agony level 2 but turned around and keep back tracking endlessly.

Trinity] Clicking UI element Conversation Button (1380339712)
[Trinity] Clicking UI element Conversation Button (1380339712)
[Trinity] Clicking UI element Bounty Reward Dialog (852803584)
[Trinity] Active bounty returned null, Assuming done.
[Trinity] Bounty is done. Tag Finished.
Loaded profile Act 1
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Loaded profile General Halls of Agony Level 1 Bounty
[Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=666217
[Trinity] Town Portal timer finished
Using Waypoint. Number:15
[Trinity] TrinityExploreDungeon Started
[Trinity] Active bounty returned null, Assuming done.
[Trinity] Bounty is done. Tag Finished.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:31
Swiggity swooty, we're roaming for that booty...
[Trinity] TrinityExploreDungeon Started
[Trinity] Goblin #9 in sight. Distance=41
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="2826"
[Trinity][Performance] Execution of Navigator.MoveTo took 1517.02ms.
[Trinity] Navigator UnstuckAttempt dest=x="336" y="711" z="0" (DungeonNode x="336" y="711" z="0" Distance: 137 Direction: NE) duration=1518 distance=137
[Trinity] Clicking UI element Bounty Reward Dialog (852803584)
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
[Trinity] Visited all nodes but objective not complete,


Trinity .28
DB 402 beta
 
Anyone have issues with act 4 bounties with the latest beta 403 and Trinity .28? My bot keeps going for Diablo after he already killed him. teleports to town, back to silver spire and diablo and get stuck at the bone gate.
 
Been testing these profiles lately, currently running act 4 and im encountering a problem. Instead of destroying the "hives" that are blocking the paths, it just stands there, almost "flinching" back and forth instead of just destroying it. Didnt have this problem on my wizard but i have been encountering it on both my monk and barb. Anyone who has had the same problem or any thoughts on how to fix it?
 
Anyone have issues with act 4 bounties with the latest beta 403 and Trinity .28? My bot keeps going for Diablo after he already killed him. teleports to town, back to silver spire and diablo and get stuck at the bone gate.

I have the same issue.
 
Anyone have issues with act 4 bounties with the latest beta 403 and Trinity .28? My bot keeps going for Diablo after he already killed him. teleports to town, back to silver spire and diablo and get stuck at the bone gate.

some ppl told about i havent tried it yet
 
Please try using the latest SVN. If it still doesn't work, please post the console output in demonbuddy.

Thanks for all the hard work!!!

When we download the latest SVN files - Do we need to download all of these XML's for every act

(EXAMPLE -svn/trunk/Acts/A1/
344482_crumbling_tower.xml
344486_revenge_of_gharbad.xml
344488_scavenged_scabbard.xml
344547_clan_of_the_mooncave.xml
345488_clear_den_of_the_fallen.xml
345496_clear_the_scavengers_den.xml
345500_carrion_farm.xml
345502_last_stand_of_the_ancients.xml
345505_eternal_war.xml
345517_crypt_of_the_ancients.xml
345520_clear_warriors_rest.xml
345528_kill_queen_araneae.xml
345546_stranger_in_need.xml
347030_kill_the_warden.xml
347032_kill_the_butcher.xml
347058_the_family_of_rathe.xml
347060_the_precious_ores.xml
347062_farm_besieged.xml
347065_clear_khazra_den.xml
347095_kill_the_dataminer.xml
347097_kill_diggerodell.xml
349016_jar_of_souls.xml
349020_matriarchs_bones.xml
350529_apothecarys_brother.xml
361234_kill_skeleton_king.xml
361341_kill_captain_cage.xml
365381_the_cursed_grove.xml
365401_the_cursed_mill.xml
369763_the_cursed_camp.xml
369789_deathfire.xml
369944_the_cursed_cellar.xml
375191_cursed_court.xml
375198_cursed_chamber_of_bone.xml
375201_cursed_hatchery.xml
act1.xml
debug/
kill_cathedral_level_1.xml
kill_cathedral_level_2.xml
kill_cathedral_level_4.xml
kill_caverns_of_araneae.xml
kill_halls_of_agony_level_1.xml
kill_halls_of_agony_level_2.xml
kill_halls_of_agony_level_3.xml
kill_leorics_manor.xml
kill_the_royal_crypts.xml
path_kill_festering_woods.xml
path_kill_fields_of_misery.xml
path_kill_northern_highlands.xml
path_kill_southern_highlands.xml
path_kill_weeping_hollow.xml

Or just the svn/trunk/
act1.xml
act3.xml
act4.xml
act5.xml
all.xml

Sorry for the noob question

Thanks
 
Thanks for all the hard work!!!
When we download the latest SVN files - Do we need to download all of these XML's for every act

Just grab all the files; using a tool like tortoiseSVN.
 
What do you guys recommend for running act 1 the best?

oksehode package + newest bounty files?

or

all newest db and bla bla bla all newest files?
 
as a present here i have a working copy of Diablo.xml:

Code:
<Profile>

	<Name>Kill Diablo</Name>

	<KillMonsters>True</KillMonsters>
	<PickupLoot>True</PickupLoot>
	<GameParams act="OpenWorld" resumeFromSave="False" isPrivate="True" numGames="-1" />

	<Order>
		<While condition="CurrentWorldId != 129305 and CurrentWorldId != 205399 and CurrentWorldId != 109561 and CurrentWorldId != 153670 and CurrentWorldId != 196292">
			<UseWaypoint waypointNumber="45" questId="1"/>
			<WaitTimer questId="1" stepId="1" waitTime="5000"/>
		</While>
    <!-- Look for him -->
		<If condition="CurrentWorldId == 129305">
			<TrinityExploreDungeon questId="1" stepId="2"  until="ObjectFound" objectDistance="150" actorId="210763" boxTolerance="0.7" boxSize="10" pathPrecision="40" ignoreMarkers="False" stayAfterBounty="False">
				<PrioritizeScenes>
					<PriorityScene sceneName="Exit" />
				</PrioritizeScenes>
				<IgnoreScenes>
					<IgnoreScene sceneName="_N_0" />
					<IgnoreScene sceneName="_S_0" />
					<IgnoreScene sceneName="_E_0" />
					<IgnoreScene sceneName="_W_0" />
				</IgnoreScenes>
			</TrinityExploreDungeon >
			<MoveToActor questId="1" stepId="2" actorId="210763" isPortal="True" interactRange="20"/>
			<WaitTimer questId="1" stepId="2" waitTime="1000" />
		</If>
		<If condition="CurrentWorldId == 205399">
			<!-- Pinnacle of Heaven -->
			<MoveToActor questId="1" stepId="2" actorId="161279" isPortal="True" interactRange="20"/>
			<WaitTimer questId="1" stepId="2" waitTime="1000" />
		</If>

		<!-- 109561(a4dun_Diablo_Arena) && 153670(a4dun_Diablo_ShadowRealm_01) && 196292(a4dun_Diablo_Arena_Phase3)-->
		
		<If condition="CurrentWorldId == 109561 or CurrentWorldId == 153670 or CurrentWorldId == 196292">
			<TrinityExploreDungeon questId="1" stepId="2" until="BountyComplete" boxTolerance="0.7" boxSize="25" ignoreMarkers="False" stayAfterBounty="False"/>
		</If>

	<LoadProfile file="act4.xml" />
</Order>
</Profile>

GL & BB
 
Newest DB, Newest Trinity, Newest Bounty Update.

I have problem with the big shrine at Garden of Hope Tier. It goes around the shrine until the timer kicks in.
 
i've been using .24 for a while now.. Seems like it's the most stable version so far :) . Thanks for all the hard work..

Also i have noticed lots of updates with profiles via SVN. Hope that's gonna make act 1 more afk able.

To people who have trouble with afk in Act one, just turn on gold inactive timer and you should be able to farm act one. Just not as efficient as act 4.

Again Thanks!
 
the A4 profile seem have some problems, here 2

1- when we get the quest to kill diablo, he go kill him, but after the quest is done, he is coming back again and get stuck to the bone wall....
2- a lot of bounty quests, the bot is just exploring or whatever when the quest is done since some moments, its not really working good now, sad

i have seen lot of posts with the same problems that me, but sadly no answer of someone....
 
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