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[Profiles] Adventure Mode Bounties - Community Edition

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Yeah I was talking about spire 1, It must be something on my end it seems.

Other than that though iv'e run 4 act 4 bounties and claimed the caches flawlessly
 
@ NoWayLol there is a work around for it so it isn't a town run to act 1 just to another act it was posted a few pages back and i understand it is a trinity/db problem not in this script
Ah yeah I saw that. I just felt bad for Sychotix, everyone was blaming him page after page about it, but not understanding the full issue with it. Didn't mean to come off as an ass hat if that's how it seemed. :)
 
Yeah I was talking about spire 1, It must be something on my end it seems.

Other than that though iv'e run 4 act 4 bounties and claimed the caches flawlessly


The most important thing is that you are using DB Beta .371+ and trinity .18.
 
Well when I get home I have been debugging the act 1 profiles, fixed a few and will keep going.
 
Having an interesting issue with Act4: Kill the Aspect of Sin. I'm not sure if this is a rare issue, but it seems to be taking the waypoint, walking a few feet, then home teleporting, over and over and over.

Here is what log shows:
Loaded profile Act 4 - Loader
[BountyProfile] Refreshing Cache!
Act 4 Bounties
Loaded profile Kill aspect of sin
Using Waypoint Waypoint-20781 Number:45
========== Grid segmentation resetting!!! ============
Found named but still not done, clearing some more.
[BountyProfile] Refreshing Cache!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Fully explored area! Tag Finished.
[Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=378714
[Trinity] Town Portal timer finished
========== Grid segmentation resetting!!! ============
Loaded profile Act 4 - Loader
[BountyProfile] Refreshing Cache!
Act 4 Bounties
Loaded profile Kill aspect of sin
Using Waypoint Waypoint-22629 Number:45
========== Grid segmentation resetting!!! ============
Found named but still not done, clearing some more.
[BountyProfile] Refreshing Cache!
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Fully explored area! Tag Finished.
[Trinity] TrinityTownPortal started - clearing area, waitTime=-1, startHealth=378714
[Trinity] Town Portal timer finished

Just keeps going and going. I will let it sit for a few minutes and see if it corrects itself.

Edit: Now it's just stuck in town spewing this error:

Exception when terminating bot thread. System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
 
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@nowaylol as spunk would say "dont post your logs like that...

that error comes up some time try to reupload the SVN files and switch everything out it was fixed? i had the same problem on pg 29 of this post just close and reload
 
Anyone having 'path too long' errors:
That is an OS issue, the directory your DB (or the profile you are accessing) is in exceeds the built in character limit. Move it to a directory closer to root and you should be fine.


Are you sure this isn't a bug with the LoadProfile tag? This error only seems to show up for me after it does 4-5 full bounty clears. This makes me think there's something weird going on when loading profiles and returning to a "root" profile.
 
Are you sure this isn't a bug with the LoadProfile tag? This error only seems to show up for me after it does 4-5 full bounty clears. This makes me think there's something weird going on when loading profiles and returning to a "root" profile.
It does have something to do with the plugin, Sychotix has a fix but it's not on the SVN yet.
 
I have no idea what is causing that "Path Too Long" error unless it is on the user's side. If I encounter it, I will try running Visual Studio's debugger to see where it occurs.
 
I have no idea what is causing that "Path Too Long" error unless it is on the user's side. If I encounter it, I will try running Visual Studio's debugger to see where it occurs.

I also got it ,after 4 completed Act 4 runs. strange .
 
After 3-4 successful runs on ACT4 im getting "Path too long":
System.IO.FileNotFoundException: Path to profile element is not valid; file not found
File name: 'C:\D3 Bot\Scripts\db-bounty-profiles\Act4 by Zimble\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\..\.\Act4\../profile.xml'
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
@Pootn the reason I posted it here was so they could see it, I knew of the other post and had already moved my DB folder to the C drive directly, so I knew it had nothing to do with path to long, and had everything to do with the loop it was stuck in.

@Sychotix You had said you updated it to see if it worked for others, I had grabbed that update but it appeared to only change Act1 profiles which I have not got this error with. I just got that error with Act4 quests.

Currently its like:
C:\DB
C:\DB\Profiles\Bounties

It's about as short as they get, so I don't think it has anything to do with OS restrictions. As said in my post it was stuck in this teleport loop over and over about 20ish times that I know of, then while posting here about it, when I went back it was stuck in town spewing an endless wall of text, which I edited my post above to show.

Hope this information helps.

Edit: What Fora posted seems to be the issue. It looks like every time it loads a sub profile it stacks the URL/Location of the scripts over and over. Need to figure out what causes that to fix the problem, or make the main profile reload completely after each run or something.
 
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See you can use the quote option :) Anyway i don't get what you trying to say

NoWayLol posted his log just like i posted my log on page 29 (the one were you told me not to post my log like that, and were the information he was looking for is located) it wasn't anything about you. (I'm not meaning to sound like an ass)
 
Think I found the issue with the to long error. It's stacking back because it every time it changes between Profile.xml and a Sub-Profile, it keeps that in memory. Something like Bounties/.../profile.xml/act4/subprofile.xml/.../profile.xml ect over and over.

All I think you need to do, is move the profile.xml into the same folder as all the sub scripts. Then it doesn't have to keep changing folders, everything is in the same place, and no more stacking.

Change all the Sub Profiles to this:
<LoadProfile file="profile.xml" />

And for the main profile, you need to change all these as so:
<LoadProfile file="369900.xml" />
 
Think I found the issue with the to long error. It's stacking back because it every time it changes between Profile.xml and a Sub-Profile, it keeps that in memory. Something like Bounties/.../profile.xml/act4/subprofile.xml/.../profile.xml ect over and over.

All I think you need to do, is move the profile.xml into the same folder as all the sub scripts. Then it doesn't have to keep changing folders, everything is in the same place, and no more stacking.

Change all the Sub Profiles to this:


And for the main profile, you need to change all these as so:

That is exactly the opposite of what I want to do =P Hopefully it doesn't end up being like that. I found out that for loading each profile, you don't need to do "./Act1/" but "Act1/". I am checking to see how traversing backwards in the path works to see if I can just load "profile.xml" (which I'm reworking the structure too since Act4 is no longer 100% untested).
 
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