he does and he will collect the Cache
well the thing is that hes done two full runs now and has not collected a single cache
he does and he will collect the Cache
well the thing is that hes done two full runs now and has not collected a single cache
I am doing act 4, sorry i should have mentioned that
I will try updating svn inside folder
and Yes all 5 bounties are completed
First of all I would like to the thank sychotix and Zimble (and all the others working on this plugin profile).I actually developed all of Act4 on the stable release with trinity .15 but it would randomly give 'object not set to reference' errors on the second or more cache turn-in... so it works if only for the first run.
-definitely should update if you aren't using the beta though!
Exception when terminating bot thread. System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
Performance Issues: I have a pretty beefy computer but it seems like my Diablo is lagging a lot while running the profile, this is just sort of irking me since the performance doesn't affect the bots ability to run the bounties.
For the Kill Diablo bounty, I saw the bot run portal back to town like 2 times before it actually went through and killed him.
Sometimes when there's a cursed chest bounty, it does the first cursed chest it encounters and returns to town but realizes that it didn't complete the quest and runs back to find the real cursed chest.
Yeah was a bit surprised to see you jump right into the thick of it with Act1. So many quests to worry about, where as Act4 doesn't have much variation at all, plus Act4 Caches have a chance to contain any other Acts unique legendaries.jjb366, please update your QuestTools plugin.
Also, glad Act4 is going well for you guys. I am hoping to generalize Act1 a bit more with all the kill quests (that can be). Act 1 has so many quests though =(
Yes I watched the first few runs to be sure, even if you disable Trinity storing whites, it still puts the Caches on the same tab it puts crafting materials.Does anyone know if Trinity stash the Cache?