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[Profiles] Adventure Mode Bounties - Community Edition

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Apparently something was still glitched with it. Fortunately for you, there is a new DB Beta out that should fix this problem!

Everyone make sure to close/reopen DB to get the new update! =) As long as things didn't suddenly break, I am probably going to push out an update for Act 1 which will make it (closer) to done. There are still many profiles that I have not tested yet, but I was able to complete 3 full bounties flawlessly.

Note: Revenge of Gharbad will not work until rrrix pushes out his newest version of trinity. It was not killing the wards, and he has added their ID to force destruction of them.

Oh yeah man, I was able to complete like 2-3 full bounties and it was awesome. Thanks!
 
Rev111 has been pushed out with many changes to Act 1 to make it closer to being AFKable. Please do not try to run this overnight without using a gold inactivity timer to ensure you do not get stuck. Not all quests are supported yet either, but I am adding the ones that I encounter that cannot be completed.

EDIT: Rev112 made a small change to include Tyrael's coordinates. This seemed to fix the problem of Act 4 not turning in the cache, hopefully it works here too.
 
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Rev111 has been pushed out with many changes to Act 1 to make it closer to being AFKable. Please do not try to run this overnight without using a gold inactivity timer to ensure you do not get stuck. Not all quests are supported yet either, but I am adding the ones that I encounter that cannot be completed.

The Trinity version that was pushed out with the latest beta (386), differs from revision 71 of Trinity. Which one to use?
 
After the updates this started infinite looping.
[Trinity] Exception reading ActiveBounty Object reference not set to an instance of an object.
[Trinity] Exception reading ActiveBounty Object reference not set to an instance of an object.
 
After the updates this started infinite looping.
[Trinity] Exception reading ActiveBounty Object reference not set to an instance of an object.
[Trinity] Exception reading ActiveBounty Object reference not set to an instance of an object.


Yup, im gettn the same message
 
O.o I just got that as well. No idea. Don't update to the newest DB Beta until we figure this out? Not sure if it is Trinity or DB.
 
Pushed an update for Trinity to svn/EZUpdater, fixes null reference exception
 
There is issue when full shards, the bot gets stuck and does nothing...


Trinity .21 has options to 1) Pickup blood shards 2) Use Horadric Cache (or not)

For now... gotta spend em' or disable picking them up completely
 
There is issue when full shards, the bot gets stuck and does nothing...

I believe this is a known problem in Trinity. Make sure you are fully up to date with it, I'm not sure if it has been fixed yet. If not, just spend some of them. No reason to be capped =P

EDIT: Aaand rrrix already answered it. Awesome =)
 
Bot stays in Garden of Hope level 2 now after bounty is complete. 100 kills + boss.

Running DB .388 and Trinity rev. 73
 
Bot stays in Garden of Hope level 2 now after bounty is complete. 100 kills + boss.

Running DB .388 and Trinity rev. 73

stayAfterBounty="False" is included in the explore tag. This should not happen. Ensure you are updated to rev113 on the profiles.

@youwish, Either update Trinity with the SVN manually, or use EZUpdater. You can manually update using EZUpdater by clicking Plugins->EZUpdater->Config->Update

EDIT: Oh, and you should be using Trinity 1.8.21 now.
 
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stayAfterBounty="False" is included in the explore tag. This should not happen. Ensure you are updated to rev113 on the profiles.

I'm running latest everything. I know it shouldn't happen with stayAfterBounty="False" in the profiles, but it does happen now after latest DB and Trinity.
 
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