Same issue
Hi,
This profile dont make Act1, idk what happened last month he works perfectly !
I have the same issue. It will succesfully farm keys from Acts 2-3-4 but A1 has an issue that I can't seem to figure out yet. Woke up today to have over 20 keys of all except A1 which only had 2.
It used to work flawlessly on all acts so if anyone else has this issue you're not alone. I have EZupdater and latest Trinity/Quest
Here is the last bit of information I got when It ran Act 4 then 3 then 2 perfectly and then said the run was finished without doing A1. Used to do A1 also no problem.
"-~-..-~-..-~-..-~->-> Async Found A2 Keywarden! PEW PEW
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Complex.AsyncLogMessageTag IsDone=True IsDoneCache=True LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=False IsDoneCache=False LastStatus=
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=True IsDoneCache=True LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Complex.AsyncWaitTimerTag IsDone=False IsDoneCache=False LastStatus=
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Unvisited Route with 28 nodes in 31ms
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Complex.AsyncWaitTimerTag IsDone=False IsDoneCache=False LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Complex.AsyncWaitTimerTag IsDone=True IsDoneCache=True LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=False IsDoneCache=False LastStatus=
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=False IsDoneCache=False LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=False IsDoneCache=False LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=False IsDoneCache=False LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=False IsDoneCache=False LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=False IsDoneCache=False LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.Movement.MoveToActorTag IsDone=True IsDoneCache=True LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.UseStopTag IsDone=False IsDoneCache=False LastStatus=
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.UseStopTag IsDone=True IsDoneCache=True LastStatus=Success
[QuestTools][BotBehaviorQueue] Tag QuestTools.ProfileTags.ReloadProfileTag IsDone=False IsDoneCache=False LastStatus=
[QuestTools][<MainCoroutine>d__1] Reloading profile C:\Users\Jake\Desktop\DB\Profiles\Brutal-Key-Farm 1.0.2.xml Act="OpenWorld" questId="312429" stepId="2" levelAreaId="57425" worldId=70885
Loaded profile Brutal Key Farm o.0 by xzjv 1.0.2
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:35
[QuestTools][WhenTag] Async Initializing 'A1 Key' with condition=ActorExistsAt(364694, Me.Position.X, Me.Position.Y, Me.Position.Z, 400)
[QuestTools][WhenTag] Async Initializing 'A2 Key' with condition=ActorExistsAt(364695, Me.Position.X, Me.Position.Y, Me.Position.Z, 400)
[QuestTools][WhenTag] Async Initializing 'A3 Key' with condition=ActorExistsAt(364696, Me.Position.X, Me.Position.Y, Me.Position.Z, 400)
[QuestTools][WhenTag] Async Initializing 'A4 Key' with condition=ActorExistsAt(364697, Me.Position.X, Me.Position.Y, Me.Position.Z, 400)
[Keys] Counts:
Act 1 => 9
Act 2 => 24
Act 3 => 29
Act 4 => 32
[Keys] Stats:
LF => -15
LQ => 12.8
M => 26.5
UQ => 31.3
UF => 59
IQR => 18.5
>~>~- FINISHED KEYRUNS - RESTARTING
Leaving game, reason: Restarting"