When I go to the test dummies, and I'm using Auspicious Spirits, it is significantly lower dps than COP.
Also, I posted awhile ago asking for the differences between the COP's and they said to go to a test dummy....I realized which one is best for me, but still don't know the outlying differences. I would imagine they are pretty easy to explain.
When I go to the test dummies, and I'm using Auspicious Spirits, it is significantly lower dps than COP.
Also, I posted awhile ago asking for the differences between the COP's and they said to go to a test dummy....I realized which one is best for me, but still don't know the outlying differences. I would imagine they are pretty easy to explain.
Not on every fight I would say plus i think the AS spec needs to alittle more work with 4 set and a fight like blast furnace were your gaining orbs none stop.30% crit in raid, AS kills CoP on every fight. If CoP works better for you just keep using it until you have more crit.
hey there im thinking about buying your routine but i have a question, is it possible to set it so it wont use certain dps spelles like mind flay? or at least do you have any plans to implement something similar in the future? thanks
Hi, just a minor issue, the bot tries to attack friendly targets if you target them and have Enyo's force combat or continues healing mode on. When you turn both of them off it works really well, but any of those on will make the bot attack friendly targeted players and npcs. I'm attaching a log(think it's not too far into the log, because I disabled both settings in Enyo when I noticed it), tho I don't really think it's needed for this. This happens to all your routines btw. Other than that I love the routine
View attachment 173955
Now that I have 4 set I have an opinion on how to keep the buff from falling off. You cast DP only when you're either at 5 orbs or the buff is about to fall off. So if the buff is about to fall off it will DP with 3 or 4 orbs otherwise it waits till 5.
Hi Millz,
Wanted to come and drop some feedback.
1. (AS build) Routine should try to dump the shadow orbs asap when it's capped OR when you have 3 and there's multiple spirits incoming on the target. Right now it might even choose to mind blast at 5 orbs.
2. Should have an option to Mind sear at X target AND Searing Insanity at X, basically 2 variables, cause they have different priority at certain amount of targets.
3. (AS) option to SWat targets with X hp, the mana thing is obsolete imo.
4. (AS) Routine should try to
5. Cascade/Halo should have x target option, not just range.
6. Bug with Vt, casting it twice sometimes.
7. It shouldn't clip DP unless orbs are capped or going to be, with 4-set bonus, to maximize buff uptime.
I've got really good rankings despite some annoyance, for example this weeks farm on heroic brf, I had 95-99% percentile on almost every fight. Keep up the good work!
I also support this!.Hi Millz,
Wanted to come and drop some feedback.
1. (AS build) Routine should try to dump the shadow orbs asap when it's capped OR when you have 3 and there's multiple spirits incoming on the target. Right now it might even choose to mind blast at 5 orbs.
2. Should have an option to Mind sear at X target AND Searing Insanity at X, basically 2 variables, cause they have different priority at certain amount of targets.
3. (AS) option to SWat targets with X hp, the mana thing is obsolete imo.
4. (AS) Routine should try to
5. Cascade/Halo should have x target option, not just range.
6. Bug with Vt, casting it twice sometimes.
7. It shouldn't clip DP unless orbs are capped or going to be, with 4-set bonus, to maximize buff uptime.
I've got really good rankings despite some annoyance, for example this weeks farm on heroic brf, I had 95-99% percentile on almost every fight. Keep up the good work!
Hi Millz,
Wanted to come and drop some feedback.
1. (AS build) Routine should try to dump the shadow orbs asap when it's capped OR when you have 3 and there's multiple spirits incoming on the target. Right now it might even choose to mind blast at 5 orbs.
2. Should have an option to Mind sear at X target AND Searing Insanity at X, basically 2 variables, cause they have different priority at certain amount of targets.
3. (AS) option to SWat targets with X hp, the mana thing is obsolete imo.
4. (AS) Routine should try to
5. Cascade/Halo should have x target option, not just range.
6. Bug with Vt, casting it twice sometimes.
7. It shouldn't clip DP unless orbs are capped or going to be, with 4-set bonus, to maximize buff uptime.
I've got really good rankings despite some annoyance, for example this weeks farm on heroic brf, I had 95-99% percentile on almost every fight. Keep up the good work!
Now AS is defaulting to putting DP on non-targets... If I'm targeting something I want most of my damage on that.
Also for Furnace can you ignore the elementals when they're immune to damage?
can someone clear something up please, it seems that even when using CoP, hb still insists on putting dots on the target
Primal Elementalist - NPC - World of WarcraftFurnace -> Can you like the unit and (if you can) the immune buff they get?
I used to swap spec but last night just went full ASHenri...which settings do you have?
Do you alway play AS?