I don't know if I'm missing something but I do not have any way to change the number of mind sear targets in the GUI. I have been editing the <Shadow_AoEHighUnitCount>X</Shadow_AoEHighUnitCount> value.
Good job on the Routine anyway.
I guess that's true.
I've been doing a little bit more testing today on my 3 garrison targets. The routine doesn't keep dots applied on multiple targets when in voidform and always casts void bolt on the same target even if there are other targets with VT/SW. This might be because of the priorities in voidform and no time given to re-apply dots that has fallen off but if it's a huge dps loss if the dots fall of in cleave fight during void form.. Maybe also check that all dots applied are above at least 5 seconds before entering voidform? That way it wont be needed to re-apply any dots in voidform?
Sorry for being a bugger but i'm planning to raid mythic with this and dont want to fall behind![]()
A new public build has been pushed to the store, and is currently awaiting approval from the Bossland GmbH staff. This can take up to 3 business days.
[19/Aug/2016 - Alpha]
- Void Eruption now checks there's at least 1 unit with a TTD of >= 10s before casting.
- When more than 4 units near target, will only DoT with either VT or SWP depending on Tier 5 talent choice.
- Overlay X/Y/Height/Width is now saved while bot is running.
- Fixed Shadow Mend.
- Fixed GUI not showing High AoE value option.
- Fixed a major multi-dotting issue.
- Improved logic behind which unit is selected for Voidbolt.
- SWP / VT will only refresh if the dot is about to drop when in Voidform.
- Added a facing check before attempting to cast Voidbolt.
Tested it and DoTs are still falling off targets and now the routine is also not prioritizing void eruption, casting mind flay many times before entering void form.
great update speed though, keep up the hard work and you will end up there soon![]()
A new public build has been pushed to the store, and is currently awaiting approval from the Bossland GmbH staff. This can take up to 3 business days.
[20/Aug/2016 - Alpha]
- Fixed an issue with refreshing DoTs in Voidform.
- Fixed Mind Flay using GCDs, getting in the way of more important spells.
- Improved refreshing SWP on the move.
- Fixed PWS not casting with Body and Soul talent when moving.
- Removed 'casting' info from overlay - too spammy/untidy.
Thought of another multi-dot improvement as I was falling asleep last night. Will be in the next build - should be almost perfect by then.
Will try it out ASAP!
I also often get good ideas when lying in bedshould be interesting to see what you have come up with!
Edit: testing it on 3 garrison dummies atm and its waaay better! Applies dots that falls off and have em rolling with void bolt. If possible there are still some improvements that can be done if mind flay is not used on gcd's when new dots could be applied (less than x seconds) or void eruption is available. But big improvement![]()
It's already got a bunch of checks in for MF to be more careful when to cast - i.e. it checks we don't need void eruption before casting for instance. If you're a 100 (or 85 with talent) insanity, then it shouldn't MF (bar a few minor exceptions such as units we're in combat about to die).
Isnt it 70 insanity for eruption when talented? Or has this been changed? At 70 insanity i think it should only re apply dots thats about to fall off to not waste globals in void form and not cast mind blast or mf.
A new public build has been pushed to the store, and is currently awaiting approval from the Bossland GmbH staff. This can take up to 3 business days.
[22/Aug/2016 - Alpha]
- Further multi-dotting improvements around uptime.
- PWS for Body and Soul movement will now cast on cooldown rather than after the buff expires.
- Removed some old GUI references to Glyphs.
- Fixed minimum Insanity required for Void Eruption with Legacy of the Void talent.
- Improved multi-dotting logic with Legacy of the Void talent.
Are these changes live? There are no notes in HB. Now the routine seems te be a little in consistant. Some periods it runs flawless and others it let dots fall off while void bolt is being cast on the same target all the time. I also think that mind flay is not cast at all when AoE is turned off.
It's not been approved yet. You're right with Mind Flay. Fixed for next build.
AoE needs to be enabled for Voidbolt to cast on units other than target.
After recently WoW update it seems this CR never uses Honorable Medallion - Spell instead of the trinkets in BG. I hope this should be fixed, thanks!
Tested the newest update again. It's about the same as the one from 8/20.
DoTs have ok uptime and void bolt almost goes to the right target but it's wasting way too many globals on mind flay so SWand VT runs out and has to be re-applied in void form and damage is lost (mind flay in void form = better than mind flay out of void form).
A suggestion, add an option to use psychic scream only on players, this should be useful for battleground/quest/dungeon botters use the same settings.