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PokeLevel

Any feedback from the fights you've tried so far? I'd also like to hear if they worked without problems :)
 
Make sure to remove your windows account name from the paths in the log files, it could be used to identify you since it's pretty specific.

Based on the exception in the log file, maybe try turning off HBRelog, restart HB and see if pokelevel works then?

Where is the windows account name located - I can't find it.
 
Implemented Deebs, Tyri and Puzzle. Requires Scourged Whelpling and Stitched Pup. The low level pet has some requirements regarding health in order to survive aoe from Tyri. Here's the formula:

Code:
            switch (pet.PetType)
            {
                case PetType.Flying:
                    return pet.MaxHealth > 527;
                case PetType.Mechanical:
                    return pet.MaxHealth*1.2 > 270;
                default:
                    return pet.MaxHealth > 351;
            }
 
As I said, the current battle is not implemented :) Check the first post to see if the current challenge is implemented or not. Also, now I changed the name of the botbase to PokeLevel 2.0 BETA so you're not in doubt whether you have beta or release version streamed to you.
 
Looked back a few pages to try to find it and I don't see it anymore. It was a zip file named '5092 2015-02-18 17.00.zip' with 2 log files in it. Maybe a mod removed it :)

Sorry for the confusion!
 
So, I did a fresh install. Now it is loading "Pokelevel 2.0 Beta". But it still just sits there doing nothing. I am stumped.
 
Crap, don't remember their names, but the two boars.
Rukus and Brutus are not yet implemented (as you can see in the first post of this thread). I will implement them some time later today (but if you're US, you'll probably have the next fight before I'm done implementing this one).
 
Rukus and Brutus are now implemented. Sometimes RNG will kill your opponent without your low level pet receiving any exp. Requires Lil' Bling and Darkmoon Zeppelin.
 
Just an FYI, Nick. When I say, today's fight is X, good luck! I'm talking to the dev. The last few fights have not been implemented yet. Today's isn't either. Pokelevel won't do anything today or for the last few days.
 
Just an FYI, Nick. When I say, today's fight is X, good luck! I'm talking to the dev. The last few fights have not been implemented yet. Today's isn't either. Pokelevel won't do anything today or for the last few days.
But after this one, I think all exp worthy are implemented. Just 2 bosses left.
 
Just an FYI, Nick. When I say, today's fight is X, good luck! I'm talking to the dev. The last few fights have not been implemented yet. Today's isn't either. Pokelevel won't do anything today or for the last few days.

Thank you! That was the source of my total confusion. It was made clear to me, but I appreciate you clarifying that
 
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