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[Plugin] Profile Switcher - keep your Nephalem Buffs!

So what happens if u dont have that random.txt file in your folder and have checked in randomization? Thats what Ive done and I went from 30 yellows per hour to 23. Was using radsprofilemanager before that. Dunno if its bad luck or it like skips a couple of profiles per run?

This will randomize all profiles (and maybe also does for example Sarkoth as first profile in case you are farming ACT1)
 
Ok I noticed that this plugin takes the profiles in a different order than Rads plugin. With Rads I always started with Skycrown but with this it always starts at Field of Slaughter. I would like it to go in the same order as Rads plugin does. How do I do that? :P

Im using DRelogger btw

/e I turned off randomization but it still always start off with Fields of Slaughter
 
Ok I noticed that this plugin takes the profiles in a different order than Rads plugin. With Rads I always started with Skycrown but with this it always starts at Field of Slaughter. I would like it to go in the same order as Rads plugin does. How do I do that? :P

Im using DRelogger btw

/e I turned off randomization but it still always start off with Fields of Slaughter

Turn on randomization and use the random.txt from OP (there a 3 for ACT3 profile; DL the one for predefined order and put it in your profiles path/rename it to random.txt)

This should do the job
 
Last edited:
Turn on randomization and use the random.txt from OP (there a 3 for ACT3 profile; DL the one for predefined order and put it in your profiles path/rename it to random.txt)

This should do the job

lol now it started with tower of cursed instead..
 
And Im getting this when I die:

[01:12:28.614 N] [ProfileSwitcher] Retry after death, attempt #1 of 12
[01:12:28.684 N] [ProfileSwitcher] Retry after death, attempt #2 of 12
[01:12:28.834 N] [ProfileSwitcher] Retry after death, attempt #3 of 12
[01:12:28.944 N] [ProfileSwitcher] Retry after death, attempt #4 of 12
[01:12:29.076 N] [ProfileSwitcher] Retry after death, attempt #5 of 12
[01:12:29.168 N] [ProfileSwitcher] Retry after death, attempt #6 of 12
[01:12:29.320 N] [ProfileSwitcher] Retry after death, attempt #7 of 12
[01:12:29.442 N] [ProfileSwitcher] Retry after death, attempt #8 of 12
[01:12:29.584 N] [ProfileSwitcher] Retry after death, attempt #9 of 12
[01:12:29.694 N] [ProfileSwitcher] Retry after death, attempt #10 of 12
[01:12:29.774 N] [ProfileSwitcher] Retry after death, attempt #11 of 12
[01:12:29.907 N] [ProfileSwitcher] Retry after death, attempt #12 of 12
[01:12:30.008 N] [ProfileSwitcher] I died, loading next profile.

Is it supposed to be like that? I only died once
 
And Im getting this when I die:

[01:12:28.614 N] [ProfileSwitcher] Retry after death, attempt #1 of 12
[01:12:28.684 N] [ProfileSwitcher] Retry after death, attempt #2 of 12
[01:12:28.834 N] [ProfileSwitcher] Retry after death, attempt #3 of 12
[01:12:28.944 N] [ProfileSwitcher] Retry after death, attempt #4 of 12
[01:12:29.076 N] [ProfileSwitcher] Retry after death, attempt #5 of 12
[01:12:29.168 N] [ProfileSwitcher] Retry after death, attempt #6 of 12
[01:12:29.320 N] [ProfileSwitcher] Retry after death, attempt #7 of 12
[01:12:29.442 N] [ProfileSwitcher] Retry after death, attempt #8 of 12
[01:12:29.584 N] [ProfileSwitcher] Retry after death, attempt #9 of 12
[01:12:29.694 N] [ProfileSwitcher] Retry after death, attempt #10 of 12
[01:12:29.774 N] [ProfileSwitcher] Retry after death, attempt #11 of 12
[01:12:29.907 N] [ProfileSwitcher] Retry after death, attempt #12 of 12
[01:12:30.008 N] [ProfileSwitcher] I died, loading next profile.

Is it supposed to be like that? I only died once

That shouldn't happen - can you please post your settings & logfiles?
 
can the plugin prevent leaving the game when all profiles are done?
im having crashing problem when the bot is leaving the game... so i wish theres a way to prevent the plugin from leaving the game..

[03:50:11.445 D] Exception during scheduling Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.CommonBot.ProfileOrderManager.UpdateCurrentBehavior()
at Zeta.CommonBot.ProfileManager.UpdateCurrentProfileBehavior()
at Zeta.CommonBot.Logic.OrderBot.(Object , EventArgs )
at Zeta.CommonBot.Logic.BrainBehavior.()
[03:50:11.486 N] [ProfileSwitcher] All profiles completed, logging out!.
[03:50:22.869 N] Diablo III Exited, Demonbuddy terminating
 
can the plugin prevent leaving the game when all profiles are done?
im having crashing problem when the bot is leaving the game... so i wish theres a way to prevent the plugin from leaving the game..

just edit ur profile, and remove <leaveGame...
 
just edit ur profile, and remove <leaveGame...

i dont have LEAVEGAME tag on all profiles,
i do have
<nextProfile />
however...
still leaves the game on the very last profile/ when all profile finishes...
how do i make the plugin not leave the game when all the profiles where done...
 
i dont have LEAVEGAME tag on all profiles,
i do have however...
still leaves the game on the very last profile/ when all profile finishes...
how do i make the plugin not leave the game when all the profiles where done...

If you not logout the bot will doing nothing or run through cleared areas - a crash is even better than that :D

Does you D3 crash also without DB on logging out?
 
If you not logout the bot will doing nothing or run through cleared areas - a crash is even better than that :D

Does you D3 crash also without DB on logging out?


i just found out my LEAVEGAME tag is not working, even with a fresh DB, all my leavegame function is not working, it just crash D3
without DB, leave game is fine
is it supposed to crash when leaving the game with the current version of DB???
 
i just found out my LEAVEGAME tag is not working, even with a fresh DB, all my leavegame function is not working, it just crash D3
without DB, leave game is fine
is it supposed to crash when leaving the game with the current version of DB???

No - just works fine here!

Hard to say what's the problem here... And it doesn't matter if you logout with <leaveGame> or nextProfile/Continue tag?
 
hello,

this seems to be working decent for me, but i'm having some issues with it..

i'mt rying to make my bot do stonefort/rakkis cross only. when it finishes rakki it'll go to stonefort, but after stonefort he'll just sit in town the entire time rather than making a new game.
 
No - just works fine here!

Hard to say what's the problem here... And it doesn't matter if you logout with <leaveGame> or nextProfile/Continue tag?

your plug is perfect,
i already know to how to directly disable the leavegame function,
nextprofile is working perfectly
it seems im having problem with silent runtime errors...
im off to support its not even a plugin error ..
thanks a lot for your perfect plugin..
 
hello,

this seems to be working decent for me, but i'm having some issues with it..

i'mt rying to make my bot do stonefort/rakkis cross only. when it finishes rakki it'll go to stonefort, but after stonefort he'll just sit in town the entire time rather than making a new game.

Witch setting you are using? Is there a leavegame/nextProfile/Continue at the end of last profile? Logs will be helpful :)
 
is your plugin working with DBRelogger?
When i start manually it seem to work, when i start with DBRelogger my bot is standing in town.
 
is your plugin working with DBRelogger?
When i start manually it seem to work, when i start with DBRelogger my bot is standing in town.

Yes it should work with dbrelogger! Try to set override profile path in plugins settings
 
Just uploaded a new version with some bug fixes

Happy botting!
 
I'm using 12 separate act 3 profiles, and there seems to be a problem with randomization (It doesn't follows instruction in random.txt anymore).
 
I'm using 12 separate act 3 profiles, and there seems to be a problem with randomization (It doesn't follows instruction in random.txt anymore).

Randomization in settings is turned on?

Profile Priorities are between 1 and 99 (and 0 for ignore profile)?
 
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