toliman
Member
- Joined
- Jun 20, 2012
- Messages
- 625
Btw, im on strike until i have a HB t-shirt.
nice, heh.
as from last post, i had some ideas, wrote them up today.
edited into a single UI "shape", but it's still very clay-like.
it's mostly a way to
integrate PB and BPS/BPC settings
lots of handholding for dummies/users
running quests and QBs to get the first few pets trained to unlock features in UI
various modes that handle/alter PB
Dailies and Teams,
external to PB, allowing feature creep and expansion,
multiple logic editing and re-application of logic to player pets as pets level
focus on teams and "builds" that can be shared anonymously & sync'd to clients.
stats seen for PvP builds on each team (10 wins with higher than 1:1 = gold star, silver/bronze, collectively across users)
much more
very, very ambitious, but all design plans are.
Pokedex A companion to PokehBuddy API Requirements: Can read / parse pet ba - Pastebin.com