Thats combat routine work, find a line with Voidspawn of Abaxoth, copy it and change to obelisk mobs.It would be great, if the Obelisk mobs could be somehow ignored. The Lightning Obelisk kicks me out everytime.
Thats combat routine work, find a line with Voidspawn of Abaxoth, copy it and change to obelisk mobs.It would be great, if the Obelisk mobs could be somehow ignored. The Lightning Obelisk kicks me out everytime.
Yea, why not. Fragments are same as maps. Bot has all required api.Is it possible to make the bot run sacrifice fragments to try to get midnights?
Hi, are you going to make options for the Fragments to be run and save the Midnights?Yea, why not. Fragments are same as maps. Bot has all required api.
No, this is maprunner.Hi, are you going to make options for the Fragments to be run and save the Midnights?
Plugin will try to find a map with rarity specified in settings. If nothing was found, it will take highest level normal map and upgrade it manually.well, after testing it not for quite a bit: the map runner works really nice.
However, there's one thing I wonder: how does the bot select the map to run? Does it just take highest level one, first it finds or is that random?
1. MapExplorationTask.csWhere in files i can change
1. Monsters left from 0 to less then <15
2. Exploration from 100% to 80%
In some maps he spend many time to find last mob or finish exploration.
Im not completely sure how to use the Ignore affix. As i understand it i could write "Monsters reflect" and it should ignore a map with monster reflect damage? Is that right or am i completely wrong?
Anyone have stuck problem in Pier and Spider Lair maps or even labyrinth?
1. He stuck if small passway.he is trying to go, but can not. passage is too small
2. He is trying to go into the passage, where is a the chest or a boulder, but can not get through and get stuck
You can extend how plugin select maps for selling in "FindIdenticalMapsTask.cs":Is any simple way to add something in code to sell certain maps.
I sell all maps >70 lvl
but i want to sell Temple Map or Pier Map
.Where(m => m.Rarity != Rarity.Unique && (m.Level < MapRunnerSettings.Instance.SellLevel [B]|| m.Name == "Temple Map" || m.Name == "Pier Map"[/B]))
.Where(m => m.Rarity != Rarity.Unique && (m.Level < MapRunnerSettings.Instance.SellLevel[B] || MapRunnerSettings.Instance.BannedMaps.Contains(m.Name)[/B]))