Logviewer should be there and i am not sure but i think its called anotherlogviewer
201301221406400820.asdf;LOG;TRASH;[KEY]:-1897987947;[BASETYPE]:Armor;[TYPE]:MightyBelt;[QUALITY]:Legendary;[NAME]:Мощныйпояс
;[LEVEL]:63,00;[ONEHAND]:False;[TWOHAND]:False;[UNIDENT]:False;[INTNAME]:Belt_norm_base_flippy-14165;[STR]:268,00;[INT]:60,00;[LS%]:2,90;[ALLRES]:75,00;[ARMOR]:352,00;[ARMORTOT]:352,00;[MAXFURY]:14,00;[MAXSTAT]:268,00;[MAXSTATVIT]:268,00;[STRVIT]:268,00;[INTVIT]:60,00;[TOTRES]:75,00;[DEFSTATS]:2,00;[QUALITY]=="Legendary"->[TRASH]
Ok, I've tried using the logviewer. After it crashes for the first time - it refuses to open again ever -_-
For me it crashed while trying to load my 2mb log (which I can't attach due to forum restrictions).
After some looking through it by hand I now know for a fact that it has been trashing all the legendaries by my clean up rule, not triggering any of the actual legendary check lines. What's really strange my russian leg file works fine at my home PC (I tested it ofc) and correctly sorts through legs, but when I move the DB folder to another PC - it doesn't work. Also the dis files on that other PC when opened doesn't contain cyrillic symbols and instead contain jibberish (some codepage problems on that pc?.. dunno, but it has always been this way and it worked despite this.) but now it doesn't work. What changed?
It doesn't seem to be that particular regex line, I've reverted it to te original + custom fix with russian characters the result is still the same. The parser of the item populates the NAME field with the value from TYPE field.
this is the name bug .... there are a few possibility why this happens ....
1. ur using a demonbuddy version where the name is chached for example .295 and lower ... with a beta version from the itemrules donators repository -> solution use either the newest DB version ... or and older itemrules version
2. ur using buddystats .. buddystats used to get the name from unidnetified items ... which was causing also the name bug ...
3. ... an other combination ^^
this build should fix ur problem ...
http://www.thebuddyforum.com/demonb...e-demonbuddy-demonic-tuesday-build-298-a.html
Changelog .298
Alot of performance bottlenecks fixed.
Tal rasha's brace and some other legendary belts now has the correct item type / base type.
Loot scoring added, more information can be found here: Item Weights QuickStart guide
Item rules are now reloaded when you start the bot.
MoveToMarker tag added can be used for moving to markers. example: <MoveToMarker questId="1" markerHash="-4324543" />
Pause Bot and Force Townrun buttons added to the gui and the tray icon.
Now ignores shrines if they are too far below or above the player's z-axis.
No longer caches ACDItem.Name for unidentifed items.
No longer caches ACDItem.ItemLink for unidentifed items.
[QUALITY] == "Legendary" && [NAME] == "Inna's Temperance" # [DEXVIT] > 200 || [INTVIT] > 90 || [TOTRES] > 50 || [LIFE%] > 5
[QUALITY] == "Legendary" && [NAME] == "Inna's Temperance"
Hard rules:
Code:[QUALITY] == "Legendary" && [NAME] == "Inna's Temperance" # [DEXVIT] > 200 || [INTVIT] > 90 || [TOTRES] > 50 || [LIFE%] > 5
Imho it should keep all inna's temperance because the cheapiest is 3.5mln on the eu now.
Code:[QUALITY] == "Legendary" && [NAME] == "Inna's Temperance"
Have you read what hard rules are supposed to be? It's target is 10+ mil, not 3.5
Though that rule seems incomplete to me. STR innas and STRVIT innas are worth alot too.
Could someone help me how to set it so id doesn't pick up 2h weapons, rare heads and chests?
I have tried editing the pickup.dis but still didn't manage to get it to work.
Thanks for the help.
[QUALITY] == "Rare" && [BASETYPE] == "Weapon" && [TWOHAND] -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Helm" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Chest" -> [IGNORE]
Class specific heads and chests:
[QUALITY] == "Rare" && [TYPE] == "SpiritStone" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "VoodooMask" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "WizardHat" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Cloak" -> [IGNORE]