@Kolt21
Go into the Demonbuddy\Plugins\ItemRules\ directory.
Open config.dis in notepad.
change the word "soft" to "hard"
You will no longer have crap legendaries filling your stash![]()
this is the name bug .... there are a few possibility why this happens ....
1. ur using a demonbuddy version where the name is chached for example .295 and lower ... with a beta version from the itemrules donators repository -> solution use either the newest DB version ... or and older itemrules version
2. ur using buddystats .. buddystats used to get the name from unidnetified items ... which was causing also the name bug ...
3. ... an other combination ^^
this build should fix ur problem ...
http://www.thebuddyforum.com/demonb...e-demonbuddy-demonic-tuesday-build-298-a.html
Changelog .298
Alot of performance bottlenecks fixed.
Tal rasha's brace and some other legendary belts now has the correct item type / base type.
Loot scoring added, more information can be found here: Item Weights QuickStart guide
Item rules are now reloaded when you start the bot.
MoveToMarker tag added can be used for moving to markers. example: <MoveToMarker questId="1" markerHash="-4324543" />
Pause Bot and Force Townrun buttons added to the gui and the tray icon.
Now ignores shrines if they are too far below or above the player's z-axis.
No longer caches ACDItem.Name for unidentifed items.
No longer caches ACDItem.ItemLink for unidentifed items.
Which DB + trinity + rules were the last good stable combination? Anyone? =)
Best Combination for me is still 0.45 Trinity including DF actual Beta Hard Rules from DF Donators Repository.
I had the actual Trinity running for a whole day, had drops in GPH and a similar problem with stashing some blues...(instantly removed and installed good ol 0.45)
Darkfriend is pretty fast normally. Just wait till weekend, I am sure you will have it by then.how long does it take to get the password for the donators repository? I donated this morning and still dont get any password
I use this pickup modifiers:
// +--------------------------------------------------------------------------------------+
// | ______ _______ ______ _______
// | | __ \ _ | __ \ ___|
// | | < | < ___|
// | |___|__|___|___|___|__|_______|
// +--------------------------------------------------------------------------------------+
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 60 && [BASETYPE] == "Weapon" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Helm" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Chest" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Shield" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 61 && [BASETYPE] == "Armor"
[QUALITY] == "Rare" && [LEVEL] > 57 && [BASETYPE] == "Armor" && [TYPE] == "Gloves"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 61 && [BASETYPE] == "Armor" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 54 && [BASETYPE] == "Jewelry"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 54 && [BASETYPE] == "Jewelry"-> [IGNORE]
And bot take 61+ items and all helms, shields and chests, what?s wrong here?...