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[Plugin] Giles Combat Replacer

Urgent
please make wizard cast hydra first thing in a combat everytime
I noticed it doesn't use hydra everytime
or maybe because out of acrane, it doesn't use it properly
and mirrow image is rarely casted as well
it would be so helpful to cast all of the skills more often and against none elite too
or else wizard die easily
let me know if it's possible to customize it in ur code as well
thank you so much giles
 
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question, im using a monk and a barb, for some reason they ignore affix like desecrator, frozen and all other elite's affixs.
can I change it? so they avoide affix?
 
The Bees at act2 avoidance is kinda lame for barb atm... he keeps running nowhere until they stop attacking (never) or go to an corner an stuck...
They don't even do dmg on my barb for being that worried about(they do like 3-5% health dmg), could u make it that he would only try to avoid those on low health? (50-40% below)...
Atm it just causes me to stuck ^^

The Goblin chasing got bugged for me on new version (was working fine before), if a mob step on my patch while running, he stops and stand there for a while.
 
The exploding palm from monks appears to always happen twice on same target

most of the time it casts this 2 times right after eachother ..
sometimes there is a small delay between them but it will cast it while exploding palm is active on current target
 
[13:27:51.002 N] [DebuffsEvasion 0.6] We need move from affixe, but retryInterval not rdy or we cant move away from current position.

what is it telling me here?
 
Guys, realize that Giles won't be responding for like 1-2 weeks, since he's on vacation. So you're best bet is to write down the bugs, and wait for him to get back. He won't be reading through 50 of pages on each of his plugins :p
 
The Bees at act2 avoidance is kinda lame for barb atm... he keeps running nowhere until they stop attacking (never) or go to an corner an stuck...
They don't even do dmg on my barb for being that worried about(they do like 3-5% health dmg), could u make it that he would only try to avoid those on low health? (50-40% below)...
Atm it just causes me to stuck ^^

The Goblin chasing got bugged for me on new version (was working fine before), if a mob step on my patch while running, he stops and stand there for a while.

You can easily change this yourself.

Open GilesCombatReplacer.cs and look at line 433. The last number on that line specifies on how much health it should avoid the bees. The default is 1, to change it to ignore them until 50% hp, change it to 0.5.
 
is this the best built ?

siBfn.webp
 
im reporting that the black listing doesnt work. i was stuck 10 hours last night because it was trying to kill a monster on the other side

And also when it reaches the destination to teleport to town it will keep spamming sprint and interupting the teleport until all rage is gone
 
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Sounds more like a attack distant error. Try reducing to under 10y for white mobs
 
If you set goblin priority as high then it will chase it back to diablo 2

I WISH
 
Sup Giles!! howdie! just back from vacations and checking last version of combat replacer.. just one question... could you add avoidance for azmodan blood pools?? the black/red thingies on floor??

Greetings mate!
 
There's an issue with avoidance and looting. If for example an arcane laser spawned just before the end of the fight, on the looting area, it avoids it, but don't loot anymore and that stops the bot somehow, sometimes.
Using it with no loot plugins (and no other plugin), just the built-in "high level rules". Setting avoidance off fix it but, well, no more avoidance is another issue ^^
Anyway, good job for that plugin.
 
There's an issue with avoidance and looting. If for example an arcane laser spawned just before the end of the fight, on the looting area, it avoids it, but don't loot anymore and that stops the bot somehow, sometimes.
Using it with no loot plugins (and no other plugin), just the built-in "high level rules". Setting avoidance off fix it but, well, no more avoidance is another issue ^^
Anyway, good job for that plugin.

+1. That's happening to me so much times. Is someone running Giles combat replacer and looting correctly?
 
Im not 100% sure if its your combat plug or just sevensided strike being that buggy but sometimes if theres another actor or object thats not a mob nearby (within attack range) it attacks that too with sevensided strike causing someweird things (just now it ported nearly off screen to a cactus thing nearby) hopefully you can check this when youre back from vaca
 
Hey Giles - somehow my Barb isn't using Earthquake at all, not even on elite packs :( Any ideas why?
 
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