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PiroxBots is Closing, All Aboard thebuddyforum

How do you get from one zone to another? :p

I use hotspots but the bot doesn't move to the new zone, same format as your profile kickazz as I only joined a few days ago but I've been a profile maker for years, I think RunTo or MoveTo? :confused:
 
Just thought about something :) Does anyone know what rates theese two bot had? when you talked about users ? is it close to 1:1 ? or who got, or should i say had :P the most :)?
 
i'm working on horde 1-80 on 1 toon, and bc / lk / cata in front of it so i can test my changes after the 1-60 noob gets up there =), and i'm running ally 1-80 for minor fixes

so expect horde to run pretty smooth (runs great up to level 30'ish atm since i've fixed a ton of stuff)

Kickazz your name says it all!
 
Just thought about something :) Does anyone know what rates theese two bot had? when you talked about users ? is it close to 1:1 ? or who got, or should i say had :P the most :)?
Only bossland and pirox comparing numbers could tell you that.
We don't know. Doesn't matter. HB is still here :)
 
Ok so after switching from Pirox i'm actually quite impressed, was nervous switching to this bot, see as it seems to actually read memory info in wow whereas Pirox liked having console commands for everything, which i was told is safer, however because of the the type of bot, i would say it is a better one, i almost never get stuck anymore and if i do it's for a 1-2 seconds, which seems less bot-ish that Pirox, however one thing that i really don't like that Pirox fixed a few months back is that the bot hovers over a node when farming and dismounts, this looks very bot-ish to me, has anyone figured out a way for the bot to fly all the way down to the node then dismount and mine or pick quickly?

I do want to say, glad i made the switch, this bot was way cheaper for me, $35 US dollars compared to $120 (something like that), keep up the good work and i hope things go well for you with the whole lawsuit. I'm gonna buy the bigger 3 account package after the holidays are over and i have money to help with the legal stuff, thanks again!

^ THIS - Can someone please answer our questions? I don't wanna bother people but is this how the bot is suppose to act? Cuz im not used to this?
 
^ THIS - Can someone please answer our questions? I don't wanna bother people but is this how the bot is suppose to act? Cuz im not used to this?
Can be done.
If you have any C# experience do a search for Druid Harvest Helper.
Take out the target filtering, and instead of worrying about any combat and casting on the herb/ore just make it dismount.
 
Can be done.
If you have any C# experience do a search for Druid Harvest Helper.
Take out the target filtering, and instead of worrying about any combat and casting on the herb/ore just make it dismount.


Okay thanks for answering me. But shouldn't this be a basic mechanic and function with any gathering bot? I dont understand why you guys dont have this already as a basic when you buy the bot, ?
 
Can be done.
If you have any C# experience do a search for Druid Harvest Helper.
Take out the target filtering, and instead of worrying about any combat and casting on the herb/ore just make it dismount.

nothing to do with a plugin. i think gatherbuddy must be smoother in movement, but this is correct, hb gather looks a bit strange.
 
Yeah I know right. Like I dont wanna sound like a jerk. I think the buddy services are AWESOME. But why is the gatherbuddy mechanic so sketchy? shouldn't bot gathering be a top priority?
 
Yeah I know right. Like I dont wanna sound like a jerk. I think the buddy services are AWESOME. But why is the gatherbuddy mechanic so sketchy? shouldn't bot gathering be a top priority?

Why? Not everyone bots to gather, some use this for leveling/pvp/questing etc.
 
Like I havnt realized that right? Most people get a bot to gather though. to make gold.
 
yes and no. you could enable and option so it would randomly land near the node on the ground and gathered the node. With walls this could lead to some strange resaults .P

GB2 drops onto the node as so many nodes are on cliffs and behind walls. If there were a problem with users being banned as a result of this, we'd change it and let users risk being banned for getting stuck in public places but there is no such problem.
 
well it's a difficult decision.

Landing direct on the node :
"bot hunter" player can report you, because most "but hunter" player don't believe you can land direct on a node without beeing a bot (most people don't know you coul do this with click to walk without beein a bot)

Landing near a node:
as you seed the bot could get stucked and this looks more "bottish" than landing direct on a node


But back to "bot hunter" Player. In most "bot hunter guides" made by "bot hunter" player you could read methods to dectect a bot. As an example, these guides could be reading within the battlenet board. Most "guides" says you can detect a bot just by seeing how it gathers herbs / mines. Bots fly over the herb, dismount and now the fall down and gather the herb.
No human flys over the herb and falls down, the fly to the ground and dismount.

But, as most parts of hb are open source users how want to avoid the risc of beeing detected by "bot hunter players" and want to increase the risk of beeing detected during the enviroment (getting stacked) should be able to change the bot behavior.

I thought we could easly change FlyToAction.cs
PHP:
 protected override RunStatus Run(object context) {
            if (!IsDone)
            {
                if (ObjectManager.Me.Location.Distance(loc) > 6)
                {
                    Flightor.MoveTo(loc);
                    TreeRoot.StatusText = string.Format("Flying to location {0}", loc);
                }
                else
                {
                    if (Dismount)
                        Mount.Dismount("Dismounting flying mount");
                        //Lua.DoString("Dismount() CancelShapeshiftForm()");
                    IsDone = true;
                    TreeRoot.StatusText = string.Format("Arrived at location {0}", loc);
                }
                return RunStatus.Running;
            }
            return RunStatus.Failure;
        }
and change the 6 to... maybe 1 but that had no effect.


Maybe someone could give a hint were to look for ;-)
With this way its a user decision with risk he votes higher.
 
well it's a difficult decision.

Landing direct on the node :
"bot hunter" player can report you, because most "but hunter" player don't believe you can land direct on a node without beeing a bot (most people don't know you coul do this with click to walk without beein a bot)

Landing near a node:
as you seed the bot could get stucked and this looks more "bottish" than landing direct on a node


But back to "bot hunter" Player. In most "bot hunter guides" made by "bot hunter" player you could read methods to dectect a bot. As an example, these guides could be reading within the battlenet board. Most "guides" says you can detect a bot just by seeing how it gathers herbs / mines. Bots fly over the herb, dismount and now the fall down and gather the herb.
No human flys over the herb and falls down, the fly to the ground and dismount.

But, as most parts of hb are open source users how want to avoid the risc of beeing detected by "bot hunter players" and want to increase the risk of beeing detected during the enviroment (getting stacked) should be able to change the bot behavior.

I thought we could easly change FlyToAction.cs
PHP:
 protected override RunStatus Run(object context) {
            if (!IsDone)
            {
                if (ObjectManager.Me.Location.Distance(loc) > 6)
                {
                    Flightor.MoveTo(loc);
                    TreeRoot.StatusText = string.Format("Flying to location {0}", loc);
                }
                else
                {
                    if (Dismount)
                        Mount.Dismount("Dismounting flying mount");
                        //Lua.DoString("Dismount() CancelShapeshiftForm()");
                    IsDone = true;
                    TreeRoot.StatusText = string.Format("Arrived at location {0}", loc);
                }
                return RunStatus.Running;
            }
            return RunStatus.Failure;
        }
and change the 6 to... maybe 1 but that had no effect.


Maybe someone could give a hint were to look for ;-)
With this way its a user decision with risk he votes higher.


Thanks for this. I think this is very true. Makes sense now thanks.

Offtopic question now though. I found a website that someoen told me about a long time ago to sell gold to. To get verified with them They want me to scan my license ID and send it to them... This doesn't seem very safe to me at all? Even if they are legit. What are peoples suggestions on this? Thanks in advance.
 
I got 8 closed WoW-Accounts (all that were online) some Minutes ago while using Pirox with private Profiles.
Do others here lost Accounts today too?
Maybe Pirox is not safe anymore...
 
Last edited:
I got 8 closed WoW-Accounts (all that were online) some Minutes ago while using Pirox with private Profiles.
Do others here lost Accounts today too?
Maybe Pirox is not safe anymore...
Most likely Blizz *****ing down on Pirox users.
It's a dead bot.

Stop using it and start learning HB stuff :)
 
I got 8 closed WoW-Accounts (all that were online) some Minutes ago while using Pirox with private Profiles.
Do others here lost Accounts today too?
Maybe Pirox is not safe anymore...

Ouch dude, well I've been botting whole week.. Only 7-8 hours every night tho
 
well it's a difficult decision.

Landing direct on the node :
"bot hunter" player can report you, because most "but hunter" player don't believe you can land direct on a node without beeing a bot (...snip....

Seriously, your bot hunter does not follow you and measure how high off a node you are when your toon dismounts. And even if he happens to be in the same area, GB2 skips the node unless you specifically enable ninja mode. You are putting a lot of energy into a problem we don't have.

If you really want to be creative, work on ways to auction the huge amounts of herbs and ore and ways to transfer the gold to buyers without endangering your farm toons. That is where the risk of bans lie; not in how your toon dismounts.
 
Seriously, your bot hunter does not follow you and measure how high off a node you are when your toon dismounts. And even if he happens to be in the same area, GB2 skips the node unless you specifically enable ninja mode. You are putting a lot of energy into a problem we don't have.

If you really want to be creative, work on ways to auction the huge amounts of herbs and ore and ways to transfer the gold to buyers without endangering your farm toons. That is where the risk of bans lie; not in how your toon dismounts.

i dont think so... if you always landing the same way, its a program. if its possible to do something like a random landing, look a little bit different. a bot is a bot and someone who wants to hunt, he will find enough.
 
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