rrrix
New Member
- Joined
- Jul 11, 2010
- Messages
- 3,449
- Reaction score
- 61
1.1.4 posted.
Changelog:
Added more diagnostic logging (not like it helps since no one posts their fking logs anyways).
Added some FireWorldTransferStart() to various places for crash prevention
No longer using Combat TreeHook, just regular ol' Plugin.Pulse() for updates
Added WorldId check in FollowTag, will reset grid and clear navigator, should help avoid navigation/cell weight exceptions
Leader/Followers now use HitPointsMaxTotal instead of HitPointsMax to identify the leader bot
Fixed follower out of game join/resume
Fixed default ActorClass on Message
Added logic to ignore A1 banner 2 and force update if no banners found
Changelog:
Added more diagnostic logging (not like it helps since no one posts their fking logs anyways).
Added some FireWorldTransferStart() to various places for crash prevention
No longer using Combat TreeHook, just regular ol' Plugin.Pulse() for updates
Added WorldId check in FollowTag, will reset grid and clear navigator, should help avoid navigation/cell weight exceptions
Leader/Followers now use HitPointsMaxTotal instead of HitPointsMax to identify the leader bot
Fixed follower out of game join/resume
Fixed default ActorClass on Message
Added logic to ignore A1 banner 2 and force update if no banners found