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[Party Plugin] SimpleFollow - Multi-Bot Party Plugin

They do, it just takes too much time for them to recall, i'm trying to find the options to lower the timer, i'm looking inside the plugin, but still didn't find anything
FollowTag.cs
Code:
new Decorator(ret => SimpleFollow.Leader.Position.Distance(Me.Position) > 500,
UseTownPortalSequence("Leader distance is over 300")
this is copy and pasted from mine (i also upped the distance) so i guess from the comment the default is 300.

there are a few things that could be causing your followers to fall behind such as your trash pack size and radius.

eg: leader trash pack size is 5, radius is 30. leader runs through 5 mobs but they arent within 30 yards of himself so he wont attack them, but the mobs group up as they chase the leader.
the followers (slightly behind the leader) have the same settings and run through the trash mobs, but this time because theyve been grouped up more chasing the leader, the followers DO attack them, meanwhile the leader is running off into the distance.
 
Last edited:
FollowTag.cs
Code:
new Decorator(ret => SimpleFollow.Leader.Position.Distance(Me.Position) > 500,
UseTownPortalSequence("Leader distance is over 300")
this is copy and pasted from mine (i also upped the distance) so i guess from the comment the default is 300.

there are a few things that could be causing your followers to fall behind such as your trash pack size and radius.

eg: leader trash pack size is 5, radius is 30. leader runs through 5 mobs but they arent within 30 yards of himself so he wont attack them, but the mobs group up as they chase the leader.
the followers (slightly behind the leader) have the same settings and run through the trash mobs, but this time because theyve been grouped up more chasing the leader, the followers DO attack them, meanwhile the leader is running off into the distance.

So i should lower the distance from 300 to 150 if i want them to recall faster? I've also setted up the trash pick size for the leader to 2, while the followers have 6, let's see what happens.

Btw, they seems to follow the leader better now, tnx for the tip about the pack size.
 
Last edited:
So i should lower the distance from 300 to 150 if i want them to recall faster? I've also setted up the trash pick size for the leader to 2, while the followers have 6, let's see what happens.
that line of code says "if the distance from me to the leader is greater than 500, use town portal etc". i guess it depends on what youre botting, for me im botting mp10 so having the bots constantly try to recall (and then be interrupted and have to kill shit) wasted way too much time.

youll just have to play around with different settings and see what works for you.
 
that line of code says "if the distance from me to the leader is greater than 500, use town portal etc". i guess it depends on what youre botting, for me im botting mp10 so having the bots constantly try to recall (and then be interrupted and have to kill shit) wasted way too much time.

youll just have to play around with different settings and see what works for you.

How much iph do you do at mp10?
 
Is it possible to make bots identify items together? So when one of them is full they all do townrun?
 
I did set this to 1 and it doesn't do anything: new Decorator(ret => SimpleFollow.Leader.Position.Distance(Me.Position) > 10,
UseTownPortalSequence("Leader distance is over 1")

I need to find how to make the recall when they stop following the leader, or the plugin is just slowing the runs down.
 
I did set this to 1 and it doesn't do anything: new Decorator(ret => SimpleFollow.Leader.Position.Distance(Me.Position) > 10,
UseTownPortalSequence("Leader distance is over 1")

I need to find how to make the recall when they stop following the leader, or the plugin is just slowing the runs down.
what youve got there means they will try to tp and use the banner if their distance is greater than 10.. try it with 500.
 
so, its become useful to open all chest and bodies in party?

one click - x4 loot!
 
MY folowers dont pick up items when theyre full hp just kiling everything and folowing leader, going to city only when out of combat so much loot pased by
 
Its too bad it cannot just follow the party leader innately. How funny would it be to join a game and follow a real person around. haha
 
It stopped working for me: [23:06:11.415 N] [SimpleFollow] Leader is not in game, exiting

The thing is that the leader is clearly in the game and running, they just seems not to see him anymore and they leave
 
this is what happenes when i run simplefollow



[16:05:05.594 N] [SimpleFollow] Exception thrown: System.NullReferenceException: Object reference not set to an instance of an object.
at SimpleFollow.SimpleFollow.FixLoadProfileStuck()
at SimpleFollow.SimpleFollow.OnPulse()
[16:05:05.616 N] GameChanged. Clearing actors
[16:05:05.625 N] [SimpleFollow] Exception thrown: System.NullReferenceException: Object reference not set to an instance of an object.
at SimpleFollow.SimpleFollow.FixLoadProfileStuck()
at SimpleFollow.SimpleFollow.OnPulse()
[16:05:05.723 N] [SimpleFollow] Exception thrown: System.NullReferenceException: Object reference not set to an instance of an object.
at SimpleFollow.SimpleFollow.FixLoadProfileStuck()
at SimpleFollow.SimpleFollow.OnPulse()
[16:05:05.728 N] [SimpleFollow] Exception thrown: System.NullReferenceException: Object reference not set to an instance of an object.
at SimpleFollow.SimpleFollow.FixLoadProfileStuck()
at SimpleFollow.SimpleFollow.OnPulse()
[16:05:07.903 N] ProfileOrderManager.OnGameJoined, Reloading profile.
[16:05:08.197 N] Loaded profile SimpleFollow
[16:05:08.197 N] Game joined, Resetting profile caches.
[16:05:08.216 N] ========== Grid segmentation resetting!!! ============
[16:05:08.489 N] [SimpleFollow] ERROR: Could not get an update from the leader using http://localhost:10920/Follow. Is the leader running?
[16:05:08.622 N] [SimpleFollow] Updated Player: RActorGuid=2017788006 ACDGuid=2017525893 HitpointsCurrent=37796.4609375 HitpointsCurrentPct=1 HitpointsMax=40 Position=<2974.823, 2866.188, 23.79707> LevelAreaId=19947 WorldId=71150 DynamicWorldId=1999503360 IsInGame=True IsInTown=True
 
Another problem my leaders DB (he is not highest hp) is geting buged afer creating new game. Gettting this error ERROR: Could not get an update from the leader using http://localhost:10920/Follow. Is the leader running? What should i do to make leader permanent? Im runing 5 clients on one pc.
 
It stopped working for me: [23:06:11.415 N] [SimpleFollow] Leader is not in game, exiting

The thing is that the leader is clearly in the game and running, they just seems not to see him anymore and they leave

Same thing happens to me...
 
same with mine, this has only started after I switched from 206 to 209 not sure if that has something to do with it or not
 
they doesnt accept at boss encounter...after little time leader exit the game and reload the profile
 
I run CoA profile, and followers dont leave party after game, any ideas?
 
5

So i have 5 accounts on pc, one is runing free and 4 in party. The problem is that after finishing profile my leader is inviting 3 accounts> my 3rd account that joined party is joining then leaving game and trying to create his own game (still being in party) then client crashes, only leader with 2 clients runing still and single one, if i load 5th account again same thing hapens, after profile ending one of bots is leaving. Dont know if this single runing bot is ruining it or what?
 

Attachments

It stopped working for me: [23:06:11.415 N] [SimpleFollow] Leader is not in game, exiting

The thing is that the leader is clearly in the game and running, they just seems not to see him anymore and they leave

samething happens to me too :/
 
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