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[PAID] Necrophilia - Ultimate Death Knight

Ran LFG during lunch as unholy with 3311111 talents and felt like I did better than I do as 2h frost. Cost me 10k to swap enchants but thats not too bad when you have honorbuddy anyway.

Roughly 29k kargath, 29k butcher, 31k bracken, 32k tectus, 29k twins and 32k koragh. Hard to take any of this as what to expect considering there is no pre potting with people body pulling the boss right after trash. Bad bloodlust timings and bad tank positioning. Running BRF tonight again and it should run pretty well. Looking forward to the festerblight rotation. Will you be adding that as auto detect based on talents or a selectable change in rotation through interface?

auto detected by talents

the new version is pushed to the store and is waiting for approval
General

  • performance issues (like fps drops, stuttering) should be fixed
  • boss detection modified
  • multidotting recognizes now units left and right from us
  • Combatlog slightly modified, we don't need to filter everything at runtime if we can do it before we actually get the data
  • a bug in SpellManager fixed
  • Interrupt tweaked
  • Aoe-Detection fixed

  • InterruptHandler is now based on Percentages of Casttime left instead of a random milliseconds value
  • InterruptHandler can now interrupt off targets too
  • AoE - Handler: tweaked condition for Units in Range (with large hitboxes)
  • Plague Leech can now be disabled from Rotation (time for doin a new / better structured GUI)
  • Death and Decay / Defile is now only be used when Target is not moving for 2 seconds or more (does not affect Defile / DnD Hotkey)
Unholy

  • NecroBlight Rotation added
  • AOE Unholy fixed
Blood

  • routine remembers now Breath of Sindragos
 
auto detected by talents

the new version is pushed to the store and is waiting for approval
General

  • performance issues (like fps drops, stuttering) should be fixed
  • boss detection modified
  • multidotting recognizes now units left and right from us
  • Combatlog slightly modified, we don't need to filter everything at runtime if we can do it before we actually get the data
  • a bug in SpellManager fixed
  • Interrupt tweaked
  • Aoe-Detection fixed

  • InterruptHandler is now based on Percentages of Casttime left instead of a random milliseconds value
  • InterruptHandler can now interrupt off targets too
  • AoE - Handler: tweaked condition for Units in Range (with large hitboxes)
  • Plague Leech can now be disabled from Rotation (time for doin a new / better structured GUI)
  • Death and Decay / Defile is now only be used when Target is not moving for 2 seconds or more (does not affect Defile / DnD Hotkey)
Unholy

  • NecroBlight Rotation added
  • AOE Unholy fixed
Blood

  • routine remembers now Breath of Sindragos
How can I tell if this version is loaded yet? Im trying the routine now and it lets my necrotic plague fall off with roughly 30s cd left on unholy blight every time ;/
Right now I'm about to try out Tuanha's (I own both) and try it with unholy blight disabled... Right now tuanha's will keep necrotic plague up forever (for better or worse) and having the manual cast of UB for when adds spawn might be a viable option you might want to add to your CR possibly..
 
How can I tell if this version is loaded yet? Im trying the routine now and it lets my necrotic plague fall off with roughly 30s cd left on unholy blight every time ;/
Right now I'm about to try out Tuanha's (I own both) and try it with unholy blight disabled... Right now tuanha's will keep necrotic plague up forever (for better or worse) and having the manual cast of UB for when adds spawn might be a viable option you might want to add to your CR possibly..
Changelog History on https://store.buddyauth.com/Product?productId=184
 
The change log was updated almost 2 hours after my post, I will try the newer version when I raid next.
 
The change log was updated almost 2 hours after my post, I will try the newer version when I raid next.
Mhm okay, than the approving was done later than I expected

Would be nice to have your feedback as soon as possible if your issue is solved so that I can take a bit more care about functional improvements instead of checking performance issues.

If it shouldn't be solved I'll need a log please.

I'm aware of that the interrupting is still not optimal and I'm working on it today
 
Hey. Are there any plans on adding a dps toggle of some sort for the blood rotation?

There's a lot of taunt swaps or times where you're not tanking anything in raids and the routine will just sit there and do a blood boil every few seconds.

Also, at the start of the fight when you have your trinkets/lust, you don't need to worry about using death strike at max hp, because you're getting so many runes so quickly. Also you have bonus armor or whatever from your trinket.

For now, I don't enable the routine until all of my cds/trinkets/lust is over because the bot would be doing 15k dps or something instead of 30-40k dps.

Also, I know you can set the routine's death strike percent to 100%, but I don't want it to use every single rune on death strike because I'm under the threshold. Maybe you could add an option to force it to death strike when we're sitting at 2x UF instead of waiting our health to drop below the threshold?

One more thing regarding plague leech and dot application. Is it possible to scan nearby units for diseases? Right now, the routine will cast plague leech and immediately outbreak/plague strike afterwards instead of using a blood boil or even letting necrotic plague just jump passively over to your main target. I'm pretty sure cokx's gladiator routine does this.

Sorry for my long post. If you need clarification on anything just post a reply and I'll elaborate.
 
Performance issues are gone from what I can tell, just did 2 LFR's and never dropped below my usual amount of 70ish FPS.
 
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Performance issues are gone from what I can tell, just did 2 LFR's and never dropped below my usual amount of 70ish FPS.
Mhm... Sounds good, but I'll wait until u did a real Raid ;)

My first test was in lfr and I thought I've found the issue but I didn't...the issue existed till the evening where I was looking for another thing and only happened highmaul/BRF normal or higher.

But thanks for the fast response,appreciate it!
 
Hey. Are there any plans on adding a dps toggle of some sort for the blood rotation?

There's a lot of taunt swaps or times where you're not tanking anything in raids and the routine will just sit there and do a blood boil every few seconds.

Also, at the start of the fight when you have your trinkets/lust, you don't need to worry about using death strike at max hp, because you're getting so many runes so quickly. Also you have bonus armor or whatever from your trinket.

For now, I don't enable the routine until all of my cds/trinkets/lust is over because the bot would be doing 15k dps or something instead of 30-40k dps.

Also, I know you can set the routine's death strike percent to 100%, but I don't want it to use every single rune on death strike because I'm under the threshold. Maybe you could add an option to force it to death strike when we're sitting at 2x UF instead of waiting our health to drop below the threshold?

One more thing regarding plague leech and dot application. Is it possible to scan nearby units for diseases? Right now, the routine will cast plague leech and immediately outbreak/plague strike afterwards instead of using a blood boil or even letting necrotic plague just jump passively over to your main target. I'm pretty sure cokx's gladiator routine does this.

Sorry for my long post. If you need clarification on anything just post a reply and I'll elaborate.

No clarification needed so far. And I don't mess with competitors routines ;)

But I'll look into it.
But will need some more changes, cause I think it's time to split the settings per specialisation...even though I like the one setting for all speccs, it is not really usable between those 3 speccs ( death strike for example)

Does the taunting work so far or are you doing it by yourself?
 
I do the taunting myself. Would you like me to test it?

btw, thanks for taking a look into it :)
 
Can anyone speak to how this routine does running on auto pilot? How is your dps if you just let the routine manage everything? Do you still get solid dps in raids or do you need to manage things to do good dps with it?
 
Can anyone speak to how this routine does running on auto pilot? How is your dps if you just let the routine manage everything? Do you still get solid dps in raids or do you need to manage things to do good dps with it?
with auto cooldowns (alt+q) and auto aoe management (alt+f1) left on I pull around 30k single target and higher on aoe as unholy 665+ ilvl. Similar numbers while 2h frost
 
Mhm okay, than the approving was done later than I expected

Would be nice to have your feedback as soon as possible if your issue is solved so that I can take a bit more care about functional improvements instead of checking performance issues.

If it shouldn't be solved I'll need a log please.

I'm aware of that the interrupting is still not optimal and I'm working on it today

Hey Storm, were you able to check out that issue I mentioned about Obliterate w/ Rime not being prioritized at all?
 
Necrophilia port to the new core will begin this weekend.
Therefore no new updates will be published unless it is critical.

This change can take up to two weeks or more. So please, bare with us.
It is for the greater good.

Some new feature (not all):
* Toast messages
* New GUI
* Full support for ALL botbases (shipped with Honorbuddy by default)
* New core
etc etc

best wishes,

Weischbier
new infos about this? :)
 
new infos about this? :)
Sorry no, we had some major issue in reallife and had to repriorize our tasks

While the new core was good at the time Weischbier posted this answer, we had to change a lot of stuff in two routines which makes it necessary to restructure the core and to throw away some of the plans...so besides the reallife issued er also had to think about our plans.

We are currently reorganizing everything and writing some stuff from scratch

Well long story short : no progress on the new core
 
was wondering if i could disable unholy blight from being used or to have it on toggle.
can i ask whats the logic behind the Necroblight rotation? does it work with UB or PL , or both?
CR is decent again, cant wait for more tweaks :cool:
 
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