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[N] The Everbloom Raw Gold Farm

I saw some people talking about graphic quality 4 or more is a must and that when it was on 1 their GPH was bad. I don't understand why that would matter at all, but you could try.

My graphics quality is on 5. Nobody else has a drop in GPH? This is crazy lol
 
My graphics quality is on 5. Nobody else has a drop in GPH? This is crazy lol
You are the 3rd person I see with this problem, the first one said it fixed with graphics quality, the second one had problems with an addon. I can't test GPH right now because wow ninja patch.
 
My graphics quality is on 5. Nobody else has a drop in GPH? This is crazy lol

You said you're checking the GPH with Honorbuddy....... Are you using the Guild Bank Deposit profile? if so, those numbers will always be off. Especially after a deposit.
 
You are not alone, but it seems like only some people have this problem, will try to fix this before my next version.


THe funny thing is: sometimes the bot complete the run and then go outside and do nothing, other times, he just stops inside the instance in the middle of the way.
 
THe funny thing is: sometimes the bot complete the run and then go outside and do nothing, other times, he just stops inside the instance in the middle of the way.
Are you sure it's not the bot trying to go inside the dungeon and fails (bad internet) and then gives up (just stands there afk).
 
Are you sure it's not the bot trying to go inside the dungeon and fails (bad internet) and then gives up (just stands there afk).

I'm sure. It's completely random.

Sometimes he finishes the run, go outside and do nothing, other times, he just stops inside the dungeon after killing the last pack of flowers.
 
I'm sure. It's completely random.

Sometimes he finishes the run, go outside and do nothing, other times, he just stops inside the dungeon after killing the last pack of flowers.
Sounds like HB problem, I could try to work around it with while loops. Currently I'm trying to write a custom death behavior but it won't work for some reson... Things might fix themselves after this HB patch, heard that there were some questing profile errors before.
 
Sounds like HB problem, I could try to work around it with while loops. Currently I'm trying to write a custom death behavior but it won't work for some reson... Things might fix themselves after this HB patch, heard that there were some questing profile errors before.


Yeah. Once the staff release the new version of HB, I'll try it out again.
 
New version out! It's been a while, I was busy with moving and an exam... New version added "If you die 3 times, bot will reset dungeon. Bot will try to avoid knock back from enemies. Added death gate option for death knights. Made run more efficient." If you want the bot to use death gate edit the file and change <CustomBehavior File="RunCode" Type="Definition" Code="bool DeathGate = false;" /> to "true" on line 43.
 
New version out! It's been a while, I was busy with moving and an exam... New version added "If you die 3 times, bot will reset dungeon. Bot will try to avoid knock back from enemies. Added death gate option for death knights. Made run more efficient." If you want the bot to use death gate edit the file and change <CustomBehavior File="RunCode" Type="Definition" Code="bool DeathGate = false;" /> to "true" on line 43.
Do you need to activate pull more in the options (auto or none)
 
New version out! It's been a while, I was busy with moving and an exam... New version added "If you die 3 times, bot will reset dungeon. Bot will try to avoid knock back from enemies. Added death gate option for death knights. Made run more efficient." If you want the bot to use death gate edit the file and change <CustomBehavior File="RunCode" Type="Definition" Code="bool DeathGate = false;" /> to "true" on line 43.


Trying out the new version!

What is the use of the Death Gate? I seriously don't know.


Edit:

I've noticed that this new profile is pulling more mobs then the 1.4 version, is that right?

My DK is dying a lot now. I was running the 1.4v with my 700 dk almost flawlessly.

And my "Pull more" option is set to None.

Edit2:

Died 3 times, and now its just stopped outside the dungeon doing nothing.
 
Last edited:
Trying out the new version!

What is the use of the Death Gate? I seriously don't know.


Edit:

I've noticed that this new profile is pulling more mobs then the 1.4 version, is that right?

My DK is dying a lot now. I was running the 1.4v with my 700 dk almost flawlessly.

And my "Pull more" option is set to None.

Yeah now it pulls several flower packs at the same time or a flower pack + normal pack, I thought it took too much time just to fight a single pack. All of this is tested on my 712 ilvl dk. I could update the 1.4 version without any pull changes.
 
A "lite" version would be much appreciated XD
BTW Death Gate is the DK spell to teleport to DK starting zone, I noticed that some people want it so they won't get ganked/reported outside the dungeon entrance. If you want to use Death Gate then the bot will teleport and then reset dungeon without going outside dungeon entrance.
 
BTW Death Gate is the DK spell to teleport to DK starting zone, I noticed that some people want it so they won't get ganked/reported outside the dungeon entrance. If you want to use Death Gate then the bot will teleport and then reset dungeon without going outside dungeon entrance.


Oooh! Seem's pretty useful! Thanks for explaining.
 
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