Yeah, I've only seen it recently in T9. I didn't set anything for it to interrupt with Blunt Arrow.
I have noticed that since the update, with dragoon you have to be really close for it to be attacking. I did set it to pull range 25 (as it was in since the last revision) and it didnt seem to make much of a difference. I did revert back revision 95 and it seems to work on that. Not sure if it's something on my end or not
Any way you can add scholar support for the spell Rouse for the fairie?
Thanks for the report, I didn't find anything wrong with the actual Monk routine but I did find something wrong with the auto targeting and combat initiating, I had "Boot Shine" instead of "Bootshine". Hopefully this fixed your problem.
Sorry for the delay, RL took over this past week. Unfortunately this issue is still persisting for me even after updating the SVN. To reiterate, when attacking from the front, like when I'm soloing a mob or have full agro, the routine goes Touch of Death, Bootshine, Twin Snakes, then repeats Bootshine and Twin Snakes till the dot from Touch of Death wears off. This was not the case before I updated. It would cycle through a full rotation to get the Greased Lightning buff.
Also, it will use the defensive buffs Second Wind and Featherfoot, but it will not use Bloodbath, which is a crossover for the class. In addition to that it does not use any offensive buff such as Internal Release, Fists of Earth (defensive), or Mercy Stroke.
Here's the most recent log:
Magitek_LVL31_Monk_Log02 - Pastebin.com
Hmm. The Scholar seems to resummon pet now instead of using Rouse. I have to set it to 0 for it to heal as normal.
Hmm. This update seems to have broken Magitek. Getting pull range errors on every class. Seems to be with the api changes to range being set to a float point. Stupid intergers.
Man I wish we was on same server Exmortem. You rock and I would like you to do runs with me if you were so you could see a 3 man team being boxed with two of the players your fine up and coming routine.
\Well the scholar is back to normal but the warrior sits there doing nothing. Hmm.