Millz
Well-Known Member
- Joined
- Jan 15, 2010
- Messages
- 6,495
Alter Time is definetely broken
If it tracks now only trinket procs (ignoring IV and BF+FoF) why routine wastes BF and FoF with IV up?
Just saw it on dummy: IV up, procs up, no procs usage during IV at all oO IV faded -- normal proc usage. AT was poped separatly prom IV.
Why?
Alter Time is in log but wasn't popped ingame.
AT cannot be casted while another spell casting or channeling.. So routine should wait till cast end or /stopcasting before AT. For now it fails to cast AT sometimesNever supposed to see this bug in your routines
6 Frostfire bolts in a row ignoring 1xBF+2xFoF.
1xBF gained 17:17:10. BF used 17:17:17. Wasting procs for 7 secs (having ALL procs up).
2xFoF since 17:16:58. First Ice Lance 17:17:21. Wasting procs for 23 sec.
View attachment 132380 log if you need.
Please do (1xFoF+1xBF or 2xFoF+2xBF) and (BL > 6 sec or IV > 6 sec) condition for AT if its proc based.
If only one trinket is up AT should be delayed until >= 6 sec trinket buff left for to wait another trinket.
(if you can track for ICD based trinket it's CD -- no need to wait for second trinket proc if it has > 4 sec CD).
AT should be used immediately if both trinkets are up.
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Looks like "On Boss or Player + BF-FoF procs" option for Icy Viens is broken -- tries to get procs + trinket + fails because of middle cast AT attempt. Don't use it until fix
"On Boss or Player" works good (except AT fails).
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Malkorok -- any HP based options will be triggered: Ice block, blink, shieldPlayer cannot be healed (except one moment)), so it will be triggered for the whole fight.
Thok -- no cancel cast logic on his shout? If my Evocation was interrupted routine will not try to cast it again in next 50 secs? I was forced to refresh it manually
Looks like noone use this routine at all oO Can't believe that people never faced these issues.
Today my first day in PvE with Portal![]()
Alter Time -> There was a condition preventing re-attempting to cast more than once every 6.5 seconds (i.e. to prevent it casting and cancelling it). I've put in a better method to handle this now. Update from SVN.
Alter Time's conditions are:
- Not moving
- Have Icy Veins (or IV cooldown is more than 80 seconds away and we have (PoM / BF / FoF) + trinkets)
Then either of the following conditions are met:
- We have 2x FoF + BF
- We have FoF or BF + a trinket active
- IV has less than 12 seconds remaining, and we have FoF / BF
- IV has less than 7 seconds remaining
Ideally you'll get IV, all procs, and trinkets up. It'll pool the procs to try and get as much stuff active as it can, but as IV starts to tick away, the conditions are relaxed.
Thok -> Yes, the logic is built in. You probably just got unlucky and it missed it.
Malkorok -> You can handle this manually

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